Last Chance to Back Divinity: Original Sin 2!
Source Hunters, there are now less than 20 hours left to support Divinity: Original Sin 2! If you want to be part of the campaign to make the sequel... Read more
Divinity: Original Sin 2 Kickstarter is now live!
Our Kickstarter campaign for Divinity: Original Sin 2 is now live!!! If you enjoyed Divinity: Original Sin, you definitely want to check this out. Let us know... Read more
Announcing Divinity: Original Sin 2
It is with great excitement that we can announce our most ambitious project ever - Divinity: Original Sin 2!
For a long time, we've dreamed of making something even bigger,... Read more
Reporting in from Gamescom 2015!
And now, a little surprise update! From Cologne, Germany, Swen shows a sneak peak at what Larian is presenting at this year's Gamescom. Now that Divinity: Original Sin- Enhanced Edition... Read more
Larian At E3 & Larian At Home! Bard’s Tale IV & Umbra shoutout!
E3 is just around the corner, and we have some big questions to answer. Can we bring an RPG to the console? Can we recreate... Read more
Thank you Kirill - we'll miss you.
A great man, a fantastic composer and a good friend passed away yesterday. Rest in peace Kirill Pokrovsky – we will miss you.
And thank you for all the gifts... Read more
Announcing Divinity: Original Sin Enhanced Edition!!!
Today we are very excited to announce Divinity: Original Sin Enhanced Edition for PS4 and Xbox One as well as PC, Mac, SteamOS and Linux. This... Read more
'Tis the Season for Awards!
Hello everybody!Over at Larian everyone is on cloud nine now that we've won several major awards for Divinity: Original Sin!
First up is the hands down phenomenal PC... Read more
Larian Devline; a new patch; t-shirts; boxes and more!
Welcome to Kickstarter update number 65 in which we announce the first Larian Devline podcast, the latest Divinity:Original Sin update, the Appstore release, the US retail release and... Read more
The wait is over: Two new companions have landed in Cyseal!
We may have been a bit quiet over the past two months, but you'll be happy to hear we've spent the time not only recovering from launch, but also preparing... Read more
Merry D:OS-mas to all and to all a good launch!
Important note: The Kickstarter backer ID database on Steam is currently missing a number of entries and is being updated. In a couple of hours it should recognise the backer... Read more
The unboxing of Divinity:Original Sin and a call to action!
Extremely busy times here at Larian as we're getting ready for release on June 30th so we'll keep it short. The most important takeaway from this update is... Read more
A small delay for a good reason: Let there be voice!
If we were very busy last week, we’re even busier this week and we have nightmares about how busy we’re going to be in the next weeks, so please forgive... Read more
D:OS for Mac released; Collector's Editions announced; Early Access updated; Larian looking for beta testers!
Is it just us, or is May vanishing more quickly than any month ought to?
We're hard at work finishing and polishing Divinity: Original Sin for full release but obviously... Read more
The Post-Kickstarter Year: A Retrospective and a Release Date
It's been exactly one year since the close of our Kickstarter campaign, and Divinity: Original Sin has undergone massive changes in that time.
Thanks to community support, we've added... Read more
It's beta time!
This is going to be a very short Kickstarter update because we want you all to try the beta and not spend time reading or watching movies ;)
The beta... Read more
Getting excited? You beta be!
This year, April is bringing more than mere showers: The beta version of Divinity: Original Sin is nearly ready for launch and will hit Steam the week of April 1... Read more
Spring is coming, but an alpha update is here.
In nature, the coming of spring is marked by longer days, warmer afternoons, and sightings of the first tender sprouts of nature's bounty.
At Larian Studios, the coming of spring... Read more
The big Valentine update: Woo your partner, mark your map, and put robes on your back starting... now.
Well, it's that time of year once more. Hopeful lovers seeking unique ways to court their valentines find themselves faced with a sea of clichéd gifts and mementoes to choose... Read more
Stabilise your life with an alpha update; Watch Jesse Cox deal with crabs; and Mac users, rejoice!
Happy Friday, friends!
First things first: We'd like to congratulate Tim Schafer and the team at Double Finefor the release of their very exciting-looking adventure game, Broken Age. Their... Read more
Cooperative multiplayer is live, Companions are live, Fancy trailer is live!
A new version of Divinity:Original Sin's alpha was released today featuring plenty of new candy. We hope you're going to love it because even if it's work in... Read more
Happy holidays! Here comes the music!
It's been one hell of a year for our entire team and all of you have a lot to do with that :) We're off for our X-mas break, having... Read more
Alpha access available!
Before you rush in and get your alpha code, please watch/read the following messages. We know, you most likely won't, but still, there's some important stuff in here. The most... Read more
Newsflash: Weresheep & Codex report, are we ready?
Everybody thinks the decision is already made, but that's not really true. The decision whether or not to release the Alpha next week tuesday December 17th will be made later... Read more
Divinity:Original Sin’s Alpha Dated! Input needed! Live stream!
We keep on getting the same question – when, when, when ? - and we keep on telling you – soon, very soon, very very soon. Well, no more “soons”... Read more
A big surprise!
It’s the end of November, and we said the Divinity:Original Sin alpha was going to be out in November, so where is it?
Ah, I wish I could write that... Read more
Silverglen, Method to the madness, Learn Russian, Font check, Shout out!
Why do RPGs take so much time to develop? And how do you try to quantify the quality of what you are making? These and other questions are things developers... Read more
DOS editor news, 10 Interesting things about Orcs, Stats screen preview
We promised more frequent updates, and we intend to keep that promise! In this update, you'll discover that the DOS editor is in a healthy shape, and might be among... Read more
Divinity:Original Sin Release Date Is Set
It has now been exactly five months since we closed our Kickstarter campaign. Looking back, it was quite a ride, and one of the best parts was that... Read more
About Phantom Lairs, Weresheep and of course ... Dragons!
It's been a while since our last update, but as you can imagine we've been frightfully busy with communicating about Dragon Commander. That doesn't mean that in the... Read more
Pledge management! Free Dragon Commander goodies!
An important message to all our backers!
The Larian Vault now allows all of you to manage your pledge. In case you are wondering, that also includes everybody who... Read more
Pledge management dated, Award, Lost Movie, Behind the scenes, Shout out, Need a Fiddler
Development is moving forward at Larian, and we're making steady progress on Divinity: Original Sin. As Dragon Commander is now almost finished, the team working on Original Sin is getting... Read more
Message from the trenches
We're late with this update. We know and apologise.
The reason really is quite simple: We are in the middle of preparing the release of Dragon Commander, performing all of... Read more
Introducing Bert the guru, Shout out, Blog update, Last days of Paypal
Introducing Bert the guru
In this moving pictures part of the update, Bert, our resident script guru, explains how it is possible to implement "generic behaviours" that affect all npcs... Read more
We're alive & kicking!
Life after running a successful Kickstarter campaign certainly isn't the same as life before running a successful Kickstarter campaign. For one thing, certain people return your... Read more
The admin part
Once again, thank you for all your support. By now you know that you have been absolutely fantastic, and that we consider ourselves very lucky to have such... Read more
All Stretch Goals Achieved + Retrospective Video
Everything together we reached the 1 million stretch goal! NPC Schedules are in!
This video shows what was going on behind the scenes during the Kickstarter... Read more
Roll the drums!!! Homing in on the last stretch goal!
The last stretch goal
At the time of writing we are around 90K away from reaching our final stretch goal, taking into account paypal and the fundraisers by RPGCodex &... Read more
Jim Sterling is a star + 10 reasons why people should pledge
10 reasons why you should pledge
We're biased, but we are told the folk at Kotaku aren't. When they say "I can guarantee you it'll be worth your money" people... Read more
Surprise Event! Live session with Jim Sterling from Destructoid on Twitch TV
Swen will be doing a live stream session of Divinity: Original Sin with Jim Sterling from Destructoid momentarily!
So head on over to our Twitch Tv Channel NOW to watch!
Less than 24 hours to go!!! 800K reached! As behind the scenes as it gets!
Less than 24 hours to go!!!
Well, you know what the final stretch goal is! We'll remind you in a next update, but that's all there's left to reach on... Read more
27 Hours Left,Companions, Editor Magic, Mixing Physical with Digital
27 hours left!!!
Well, the title says it all. It looks like we're going to make the Companions stretch goal, but are we going to make the NPC schedules goal... Read more
More on henchmen and companions
Henchmen and companions explained
In all our haste to prepare the previous update we forgot to post the video that explained the "henchmen become companions" stretch goal in more detail.... Read more
The last 48 hours, 700K stretch goal achieved and something special...
The last 48 hours
Thanks to you, we had a great campaign. The result so far exceeds our initial expectations and it's really been a great ride. You can't imagine... Read more
66 hours to go - Secret Stretch Goal Reached!
666.666 barrier breached! Weresheep Of The Flock Unite!
If you have no idea who the weresheep are, have a look at www.weresheep.net. They are a group of backers who helped us... Read more
We are now doing an AMA on Reddit
Join us :)
This will be the shortest update ever. Here is the link to our AMA on reddit:
And with that, we go back to answering questions :)
72 hours left, Stretch goal 2 achieved!!! New goal announced!
We've been keeping an eye on our paypal counter today, and together with the Kickstarter total, it looks like stretch goal 2 was just unlocked!!!
Personality traits & talents... Read more
Announcing the Final Countdown
We have been very busy the last couple of days. I know, as if we couldn't get any busier, right, but we took it to busiest!
We've been playing... Read more
600K!!! Roll credits! Wait... what?
Thank you everybody! The feedback and support you've given us has been truly amazing. You are a fantastic audience and it is true pleasure to be making games for... Read more
Starting the end-game
As we're approaching the end of our Kickstarter campaign, we're giving it everything we have to reach those stretch goals. With less than 45K$ to go to the... Read more
4 Days To Go, The Ultimate Preview, Live stream, Reddit AMA, Stretch Goals Video, Imps vs Commander!
The most in-depth Divinity Original Sin preview ever!
Who could expect that one of the most detailed & extensive hands-on reports to be released would come from somebody whose day... Read more
Overview of add-ons and reward tiers
No new content in this update. Instead a handy list of add-ons and rewards, as requested by the Weresheep Of Original Sin.
Shipping physical goods
- All physical goods ship free... Read more
Looking Back Already, And Looking Forward
What an exciting couple of weeks we've been having. We've been telling a couple of journalists, that didn't believe us, that we had no idea if this campaign would... Read more
Community Input, Kirill Live Tonight, 3K Likes
It's sometimes held against us, but we think very highly of our fans and our community. We end up calling NPCs after them (hi Arhu), we create encounters... Read more
8 days left: Maxos speaks,Major rewards update!
Help from an unexpected source
With only 8 days left on the clock and some distance to cover still until our next stretch goal, our Kickstarter campaign received endorsement from... Read more
With 9 days left to go the Phantom forest grows... + New movie
9 days left!!!
We have 9 days left to make it to the next Stretch goal. Given how other Kickstarter campaigns went, there's a really good chance that we'll make... Read more
Homestead Built, Expanding The Lair, More Than Meets The Eye, Kirill Live
Yes! You did it! The first stretchgoal has been successfully reached! The more we thought about it, the cooler all the features over at the Shelter Plane at... Read more
Stretch goal ahoy, Designer Talk, Join the Forums
It's Sunday and the sun is finally shining here. What better way to start the day than a small Divinity:Original Sin update?
Stretch goal ahoy!
With a bit of extra... Read more
25K left to go, New Update Theme, The History of Rivellon & a shout out!
In this update
- Better reward pages
- Only 25K left to go to the next stretch goal
- The update song to end all other update songs
- The history of Rivellon (with... Read more
Is that a stretch goal I see?
We're only halfway through our campaign, and already you have us talking about the first stretch goal. Well done! And thank you! All 10000 of you!
Without any further delay,... Read more
Kirill's Surprise, Character Stats, Sources of Inspiration, Dragon Commander footage, Fanday
In this video, Swen has a short interview with Kirill Pokrovsky, our composer. At the end, he even has a surprise for everybody! Mark the date - thursday,... Read more
Funding successful! New info, new goodies, new lots of things!
Thank you!!!! You are the best!!!!
Wow! Funded in less than a fortnight! You are amazing!
And what a great community you are too. You have no idea how much... Read more
Are we nearly there yet? The butcher, the editor & Matt Chat
We're getting very close now! We are less than 15K$ awayfrom our funding goal, and as you can probably imagine, our stress-levels are at an all-time high. There's a... Read more
Announcements, Single Player and Dropping In, Talents and Traits
It's over 9000
We have many things to celebrate. We achieved 90% funding yesterday, and just a moment ago, we had over 9000 comments. We cannot say anything else but... Read more
Stretchgoals, Music Preview
Higher And Higher
We are very proud to announce stretchgoals this early in our campaign. We have 82% of our target pledged, and that wouldn't have been possible without our... Read more
Beating The System
Surprise! You're dead.
Designers have a tough job. You'd think it's all fun and games for them, but they actually have the toughest job of us all. When coming up... Read more
The Short of it, Downloads, Reward Matrix, Articles, 6666, GOG
"Ooooh, we're three fourths theeee-eeere, wooo-oo..."
75% funded!!!! Wow! Who would’ve thought we’d hit 75% that fast? Several days ago, we were making contingency plans on how we’d deal with... Read more
Zandalor's perspective on recent events, SP video, reward updates, more undies
In this update
It’s not even been a week and we are now two thirds funded. A big mega-thank you everybody for helping us out!!! And a special thank you... Read more
FAQ, part the first
"Hey wait a minute... That's not even a real update."
It's a FAQ... An easy-to-link-to FAQ... Containing a big part of all the answers and information we have been giving... Read more
Shortest Review Meeting Ever (And Underwear)
"Ooooh, we're half way theeee-eeere, wooo-oo..."
Thank you! You’ve helped us reach 50% of our funding goal in less than 72 hours. Your show of support is very rewarding to... Read more
Hands-on with the Editor
First of all, thank you everybody for your pledges.
We are grateful and your contributions are very encouraging to our team. We'd also like to thank you for... Read more