About this project
Lands of Ruin is a post-apocalypse tabletop wargame. However, it is not just another run-of-the-mill clone of every other game on the market. This next generation tabletop game utilises the recent advances in mobile technology to bring a more realistic, faster paced, and deeper gaming experience to the already mature tabletop wargaming genre. A companion tablet app (Android and iOS), called the “Command Console,” allows for more rapid gameplay, while simultaneously introducing a level of depth and realism that cannot be achieved in other game systems.
COMPLEX GAME MECHANISMS HANDLED BY THE APP
The Lands of Ruin game rules are fairly complex, as they try to closely simulate realism. However, the Command Console app hides most of the complexity, and new players don’t have to know everything to start playing the game.
A.I. CONTROLLED NPCS
The battlefield is not empty. Players' tribes confront remnants of the final war in the form of automated drones, decaying battle mechs still executing their wartime orders, and hordes of infected dead, all controlled by the companion app's AI.
HIDDEN CHARACTERS & SECRET ACTIVITY
Previously in wargaming, hidden characters and secret actions were not so hidden or secret. Minis had to be placed on the tabletop, and secret actions declared in order to keep things fair. LoR allows players to have hidden characters in play without their opponents knowing they are there, as well as perform actions that the opponent doesn’t know about. Imagine a hidden sniper waiting to ambush the opponent. This is all tracked and kept fair through the Command Console tablet app.
MMO & RPG-LIKE FEATURESCharacters gain experience and skills as well as obtain new equipment during battles.
The players choose characters from their tribes to fight battles. Players choose which of their characters to take into battle each time they play.
Build your own heroes and watch them grow to greatness.
QUICK DELIVERY OF NEW FEATURES & CONTENT
Another benefit of the Command Console tablet app is that it will allow us to rapidly release new content and features to our players. If a new tribe is released, or if we create new mission scenarios, these will be immediately available to you. We can continually release new material to keep Lands of Ruin a truly living game and keep the world exciting.
In Lands of Ruin, the wastelands are populated by tribes. These unique and diverse cultures represent the different factions or alignments players join when they play the game. Each tribe has its own beliefs and goals, as well as fighting style and technologies. We are initially releasing two tribes with this campaign: The Baleans and the Reclaimers. More tribes are already under development - two of which are marked as stretch goals in this campaign.
You can read more about our tribe system, as well as their descriptions on our website:
The history of the Lands of Ruin world is unique, rich, and full of stories. The final war that destroyed civilization still rages on as a ghost war being waged by hordes of reanimated soldiers, drones, and battlemechs still executing their final orders long after their masters have perished. In the wastelands, not even the dead have seen the end of the war.
The rest of the history is still to be written. Every game played shapes the world. How will your actions change the fate of the Lands of Ruin game world? What will your role be? How will your tribe be remembered?
You can download a free early draft version of ebook "Voices from the Waste" from our downloads page to read much more about the story and history of the world of Lands of Ruin. Each backer will also have access to the completed ebook once it is finished.
The Digital Pack is for players who intend to use their existing miniatures to play Lands of Ruin, while Miniature Packs are intended for players wanting to also purchase the unique Lands of Ruin miniatures.
- Enough characters for one player to get started with Lands of Ruin
- Great for one player team that uses more complex tactics
- Alternatively - Enough for two players to get started
- Full range of options for one player when choosing which characters to take into each battle.
- Alternatively - Great for two players
- Best value! Less than £4 per miniature!
- All XL or more level backers will also receive a second digital pack they can gift to a friend to get them started as well!
Benefactor Lifetime Pack
This is for people that really want to help us see just how far this project can go - even beyond this campaign. Any future game features or digital content will be available to lifetime backers immediately and for free for the life of Lands of Ruin."
We offer a very limited number of lifetime packs as the highest level pledge. This level is for anyone who really wants to help us see just how far this project can go - even beyond this campaign.
These packs will enable your account to run as long as Lands of Ruin stays alive for free. All digital content we produce as part of this campaign, and in the future, will become available to your account immediately, even if the content would otherwise be paid content for others.
You will also receive all miniatures we produce in this Kickstarter campaign.
With this £10 add-on you will get three A3 size posters of Lands of Ruin character art! (shipping cost will be added after the campaign). These posters will include the Reclaimer, Balean, and Rotter character art. This addon is available to all backer levels.
The posters will be printed by a professional printing company, and we’ll make sure they are high quality and will look great on your wall.
To add the posters to your pledge simply click the “Manage” button on the Lands of Ruin campaign page next to your pledge, and then click “Change your pledge”. Add the £10 to your total amount, and you will have the posters added to your other rewards.
Note: the above pictures are previews. We might do minor tweaks to them before sending them to print.
Thanatos takes his name from the ancient personification of Death, as he embodies the mystery and sudden, inescapable impact of a reaper on the battlefield. He stays out of sight until his opponent believes himself safe from harm. Then Thanatos snares his foe, toying with them as they slowly die.
- Team leader
- Effective range: short
This beast of a man - if truly such a monstrosity can still be considered a man - towers over his victims. His scarred face is always hidden behind an executioner’s mask sewn out of flesh. He wears little armor, since he is already impeded by his own considerable weight.
- Heavy close combat weapons.
- Effective range: short, close combat
Also an exception among his tribe, Mulcibur is one of the rare tradesman amongst the Baleans when he is not raiding and locked in combat. He is a Balean slaver - the only merchant class within the tribe. His main purpose for becoming a warrior was so that he could select his stock firsthand from the battlefield, instead of relying on other warriors to bring back live spoils from raids.
- Effective range: short
Named for the ancient Spartan homeland, "Laconia," he embodies the same ruthless cunning of his historic namesakes. Laconides is an adept Reclaimer leader. He drills his men daily to ensure they are always at the apex of combat readiness. Preferring small squads and limited engagements, Laconides keeps his unit small, light, and adaptable.
- Team leader
- Suppressing fire
- Effective range: mid-long
Swift-footed Achilles, as he was referred to in the Homeric Epics, proved to be an apt name for the Reclaimer’s best reconnaissance scout and sniper. He is fast and silent in his maneuvers, and deadly accurate with his rifle.
- Effective range: mid - long
Dorian is a heavy weapons expert. He prefers carrying weapons that can do massive damage in a single shot to rapid-fire weapons that rely more heavily on accuracy. That being said, he is an excellent marksman and can demolish even the most stubborn rampart with a well-placed rocket.
- Heavy weapons support trole
- Effective range: long
Note: the above pictures of miniatures are 3D renderings and some details of the miniatures might change when they're moved to resin cast production.
£15,000 - Outlanders
TARGET AMOUNT TO BE ANNOUNCED - The Scions
A scientifically advanced group, this tribe believes the downfall of man was inevitable, due to humanity's centuries of avoiding the pressures of natural selection, and our historical embrace of anti-intellectualism. They believe that mankind must evolve or become extinct. Though small in number, they bolster their small armies with battalions of genetic mutants and cybernetic monstrosities. They are highly dependent on genetic engineering for both food and soldiers. Many other tribes blame them for the Rotter plague, as well as the roaming hordes of bio-weapons.
Social Stretch Goal - "Creating Lands of Ruin"
Shares on Facebook + Retweets on twitter + reshares on Google Plus = 500
This stretch goal unlocks once the total number of Facebook shares, Twitter retweets and Google+ reshares reaches 500 on our Kickstarter announcement post. Help us by sharing the campaign!
Upon unlocking this stretch goal it will be automatically added to all backers for free!30 - 60 page ebook documenting the creation of the Lands of Ruin game system. In this ebook we will tell our stories of how we came up with our game concept, tell about the development process, as well as show the evolution of our Command Console app. We will cover the entire history of Lands of Ruin’s evolution over time from Creation to Kickstarter.
We have been building and testing the game for more than 3 years now, and you can try the early access version yourself using your Android tablet and our early-access rulebook PDF.
If you live in Munich, you can also come by and try out Lands of Ruin with us in our office!
If you would like to try our early access beta version, you will need the early-access rulebook - http://landsofruin.com/downloads.html
As well as the Beta version of our Command Console companion app - https://play.google.com/store/apps/details?id=com.landsofruin.gametrackerWhen the final release version of the game is ready, the rulebook will no longer be a required read to get started with the game. In the completed version of the game, the Companion Console tablet app will guide players through the game without any need for a separate set of rules. The rulebook will still be there for advanced players to dig into the finer details of the game play if they so wish.
Our core team:
Juhani - Game designer - Tech lead
I am an Android developer and a gamer. I've been playing roleplaying games, miniature games, board games and computer games since late 80s. I own a considerable collection of miniatures from multitude of game systems. I also enjoy painting miniatures (although I'm not much of a painter) and terrain modelling.
Rick - Game designer - Creative lead
My varied background includes studying history and anthropology, a professional tech background, and a lifelong love of gaming - especially those games that have immersive stories with esoteric messages, or some unique revelation of human nature. Art and storytelling have also always been some of my strongest interests. I see the potential of games to be both vehicles of greater artistic and social expression, as well as immersive experiences that can portray the real world in innovative ways that cannot be expressed in other mediums. Combining technology with tabletop gaming allows for before unseen levels of detail and realism. Creating the stories and cultures of Lands of Ruin gives me an opportunity to combine all of my interests into a single endeavour, and I cannot wait for the community of gamers to join us in creating the future history of the game.
Jasper - CEO
Risks and challenges
We have already spent more than 3 years and a lot of our own money to bring Lands of Ruin into reality. We also already have a functional game system, including many of the highlighted features, which we've been testing with our community for a long time. The game release itself is not in doubt. We simply want to be able to release as many additional features and miniatures as possible.
We're new to creating miniatures for games. There's a lot of unknowns ahead. We have done our homework and talked to a lot of manufacturers and other companies and we're confident that we have done the estimates of our production costs correctly. We have already identified potential manufacturers and suppliers, and tested the production chain. However, it is always possible that something unexpected will happen at any point of the manufacturing chain. In a case of the unseen, we'll do our best to minimise the effect to our backers, but in a difficult situation, a delivery delay is possible.Learn about accountability on Kickstarter
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