About this project
E3 June 11, Attendee Reviews of KOR-FX #1
E3 June 11, Attendee Reviews of KOR-FX #2
E3 Lazygamer Review
E3 BBC Video Review
What is KOR-FX?
The KOR-FX Gaming Vest uses award-winning 4DFX technology that transforms the audio coming from your games or media into pinpointed high-definition haptic (tactile) feedback.
With our innovative technology, you can feel your enemy’s vehicles approaching, or detect which direction a sniper is firing from. It’s the kind of leg up that can take your competitive gameplay to the next level. Playing Counter-Strike: Source, Call of Duty or Arma 3 with KOR-FX is a bit like the first time you watched television in HD – it brings the realism to a level you didn't know existed. The next level of immersive gaming has arrived.
Video: KOR-FX Gaming Vest demos at SXSW Gaming Expo 2014
KOR-FX uses Acousto-Haptic Transducers (it is NOT a Rumble Pack)
KOR-FX is not a rumble pack. Rumble packs use spinning motors to create vibrations. Our acousto-haptic technology uses audio and special transducers to create precise, directed haptic output. This output echoes into your chest cavity and turns your body into an instrument that allows you to feel the environment extremely accurately.
KOR-FX is fully compatible with PCs, Macs, game consoles, tablets, and most devices with a 3.5mm audio jack.
We understand that people connect their devices in many different configurations. At launch, we will release a series of video tutorials to guide you through the most common set-up configurations.
KOR-FX alone provides a unique and rewarding experience. However, when combined with head-mounted VR displays, motion-tracking systems or any of the other new, exciting VR technologies currently available or in development, the KOR-FX vest provides the tactile component of a completely immersive experience that was not possible until now.
Plug and Play
KOR-FX hardware takes the processing burden away from your system. You can simply plug it in to your audio-out and start playing.
Customize and help us create a great experience
The KOR-FX Gaming Vest provides an outstanding experience out-of-the-box, with no customization. However, a high level of customization has been built in so you can fine-tune how much—or how little—of the game you want to experience. You are in full control of the level of immersion and how it affects you.
Since the vest is so customizable, feedback from the community will be critical to optimizing the user experience. As you experiment with the KOR-FX vest, we encourage you to share what adjustments or settings work best for you in different games and media types. With users sharing and collaborating in an online environment, your KOR-FX Vest will be able to adapt as the industry grows and evolves.
In the future, we will provide an SDK for game developers and enthusiasts to integrate KOR-FX technology with their development projects.
KOR-FX has been featured by
- Synced haptic environmental feedback
- Plug and Play
- Platform Independent, updateable technology, no software required.
- Compatible with a wide variety of devices and media types
- Engineered to the highest standards with a focus on console and PC gamers
- Adjustable KOR-FX vest is compatible with most body types
- Highly customizable functions and settings enable a fine-tuned user experience
- Recommended for ages 12+
- Works with any standard 3.5mm audio source
- Wireless with included dongle
- Vest requires 4 AA rechargeable or standard batteries (not included) for 30hr to 40hr estimated run time
- Wireless dongle can be USB or battery powered with 4 AA rechargeable or standard batteries (not included)
There are two main components to KOR-FX: the Transmitter Dongle and the Vest. The Transmitter plugs into any system with an “audio out” jack (3.5 audio output). The KOR-FX Vest communicates with the Transmitter wirelessly. Simply do a one-time pairing, and you’re ready to play. Since the Vest is lightweight and not wired in to the Transmitter, you’re free to move around while you’re wearing it.
Once you’re wearing the KOR-FX Vest, you can fine-tune your experience by increasing or decreasing the depth of field, the intensity of the environmental feedback, and the level of differentiation between the right and left audio channels. This lets you customize the gaming experience to a particular title or genre, and allows you to make the most out of the immersion experience. Don’t feel like putting in the effort to find different settings? That’s not a problem: KOR-FX comes programmed with several different modes that make it easy for you to test out different calibrations with just the click of a button.
We’ve been developing the KOR-FX since before Kickstarter even existed. Why has it taken so long to bring the units to market? Simple: before we started working on KOR-FX, the 4DFX technology that drives it didn’t exist. Over the past five years we’ve been refining that tech to bring you the version of KOR-FX you see today, including:
- developed a high-level proprietary chipset solution that allows firmware upgrades
- wrote thousands of lines of code to extract haptic signals from game audio
- made the vest wireless
- developed special ergonomics that accommodate a wide variety of body types and sizes
We’ve spent countless man-hours making sure that we’re bringing you the best product possible.
How will we use the funds raised on Kickstarter?
We have made a large investment in the KOR-FX Vest during its development over the last several years. The KOR-FX Vest you see in our photos and videos is a real, working, final development unit.
With all our testing complete we are ready to turn our final development unit into the first publicly available production unit. Kickstarter community backing will help us:
- Finish the production tooling needed to manufacture the KOR-FX Vest
- Purchase the best materials available for the KOR-FX Vest production
- Ensure that rigorous quality controls are in place so that customers receive a first-class product
Timeline after a successful Kickstarter
Upon completion of a successful Kickstarter campaign, we estimate that production will commence in mid-August 2014.
We intend to produce as many units as needed to accommodate all Kickstarter demand. We estimate that shipping will commence in September 2014. Units will be shipped as they arrive from the factory, ensuring that customers receive their KOR-FX Vest as fast as possible.
Producing KOR-FX has been a labor of love for the KOR-FX team. We truly believe in our product and want to do everything we can to make sure your KOR-FX Vest provides the most enjoyable experience possible.
We thank you for your support in making the KOR-FX Vest a reality.
What's in the Box?
KOR-FX Wireless Vest (requires 4 AA batteries)
KOR-FX Dongle (Wireless Transmitter)
USB Power Cord for the Dongle (will also work with 4 AA batteries)
3.5 mm Plug Male-to-Male Audio Connector
Risks and challenges
As with any product, unforeseen circumstances can lead to extended production times and delivery delays. We have a long-term agreement with our manufacturer and don’t currently see any problems that could stall product launch. Should something unexpected come up, however, we have full faith that our relationship with our manufacturer will ensure the shortest possible delay in production.
“One size fits all” is a common term used for products of this nature, but the more accurate description would be “one size fits most.” That said, it’s impossible to say that the KOR-FX Vest will fit everyone. We’re working hard with our designers to make sure that the KOR-FX Vest fits the widest variety of body types possible using adjustable straps.
As production continues, the final version of KOR-FX may deviate slightly from our renderings and test models as we continue to improve our technology.Learn about accountability on Kickstarter
Yes, KOR-FX will work with both consoles and we have been using both consoles as demos at E3 as well as PC and other systems.
KOR-FX uses a proprietary 2.4 GHz signal that binds the vest to the dongle. KOR-FX has no notable latency between the vest the and the dongle. We worked hard to make sure of this.
Please see "update 5" as we address stretch goals in this update
Not at the moment, USB headsets take over the audio from your computer and use on-board sound processing. We are looking at ways to work with this type of closed system but do not have the capabilities to do this yet.
We are working on the SDK, and after KOR-FX is released will be listening to the community and the feedback we get to better understand what features should be built into it and the best way to work with game developers and enthusiasts. We are very open to ideas and can’t wait to hear what you have to say. We plan on building a development community area from our website to allow everyone to share ideas.
We have not tried the Delta Six Controller to test with, but think it would work great.
We think KOR-FX will work well with Control VR, and we definitely plan on trying Control VR with KOR-FX. We will do our best to research this and get back to you as we do not have a control VR yet ourselves.
Yes, KOR-FX is great with music and movies and we encourage you to try all your favorite media and let us know what you think. Personally some of our favorites are using KOR-FX with Transformers or Saving Private Ryan!
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