Day three reward update!
Good evening, all! Quick update covering what we have unlocked today through your amazing support. For those of you that may have missed the earlier update, we would recommend you check it out. With regard to content, we have amended the content that is brand new to the game for players to more easily differentiate.
First up, we unlocked the player turn order components variant!
With this variant, the player order is determined by the order the players passed on the previous round. In the Action Phase, take actions in the order shown on the track, from left to right, instead of regular clockwise order. When you pass, place the lowest available Next Turn Order Tile below your marker on the track. At the end of the Cleanup Phase, reorder the Turn Order Markers so that the marker that has the tile "1" below it goes in the leftmost circle, etc. Remove the Next Turn Order Tile from the board.
You also unlocked two new discovery tiles!
- Morph Shield: After each Engagement Round, remove one damage cube from each ship with this part.
- Jump Drive: With the Move action, you may move the ship to any neighboring hex, regardless of Wormholes.
Next, we have two new blueprints! One for Ancients and another for Guardians!
Two big goals await us next: Guardian ship and Monolith minis! We have even more new content on the horizon and some exciting news we will be sharing tomorrow with backers!