I wanted to touch base with everyone to let you know that I will be sending out the final files to the manufacturer very soon. All of the artwork has been received and in true K(night) Works fashion, I am burning the midnight oil on the design and layout for the box, tokens and cards. We are still shooting for fulfillment to be late July or early August as long as there are no "surprises".
I recently mentioned in a comment that I would be adding a new scenario to the game. As most of you know, the expansion is broken up into various scenarios that help players ease into the new content for Dark Horse. You may have even noticed in the previous update that the game box stated, "Big Box" at the bottom. I knew that I had easily enough content to break out the expansions into two, if not three, separate expansions. Publishers sometimes stagger expansions to squeeze a little more profit out of new game content. This is not always the case, but it was definitely something that I did not want to do. I look at it this way... everything that was mentioned in the campaign was ready to go. The only reason for me to break up the content would be to nickel and dime supporters and fans of the Dark Horse game. That sort of behavior is entirely opposite from my philosophy in regards to Knight Works.
On that note, I want you to know that the final feedback and testing for an unmentioned variant/scenario has come through with flying colors. I will include this new scenario, and all of the components needed to play it, for free in the expansion. Without further ado I introduce the...
Pork Barrel Scenario
Politics in the late 1800’s was characterized by over the top politicians whose practices included show boating, spectacular displays and even outright bribery. The term barnstorming and whistle-stops became popular as politicians would travel to small rural areas by train and make short but enthusiastic speeches. This scenario focuses on players obtaining Influence Points and Reputation. During the End Game players receive one and a half Victory Points for each Influence point they have collected.
In the late 1800s travel by railroad was common, especially when travelling long distances. Politicians would charter trains and make stops in each town. At each stop, the candidate would make a brief speech; usually from the rear platform of the train. This inspired the creation of the Whistle-Stop hex which you can read more about below:
The two primary Action Spaces added in this scenario are called Campaign and Barnstorming. These spots allow players to either collect or use Vote tokens, as well as perform other interesting actions. In true Rebels & Rogues fashion, players will be able to run a clean or dirty political campaign! It is my hope that you will enjoy this scenario and the interesting twist it provides to the game play in Dark Horse.