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Players build technologies and take sides with notorious gunfighters and heroes of the Wild West in this expansion to Dark Horse.
Players build technologies and take sides with notorious gunfighters and heroes of the Wild West in this expansion to Dark Horse.
Players build technologies and take sides with notorious gunfighters and heroes of the Wild West in this expansion to Dark Horse.
238 backers pledged $17,319 to help bring this project to life.

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2nd Edition Hands in the Sea Campaign LIVE!

I am pleased to announce that we have launched our next Kickstarter campaign for the 2nd Edition of Hands in the Sea. Here is the link to the campaign: http://kck.st/2uvNop8  

We have a few things up our sleeve to add to the 2nd Edition. One of those items is a double sided game board with an alternate version of the background illustration (example below). On that note, we have a special "Upgrade Pack" reward that allows owners of the 1st Edition game to pick up updated versions of the game board, player mats and a revised rule book. Once the campaign ends, backers can also add on additional items like the Companion Guide or custom wood tokens, if they choose to. Please stop by and check out what we have to offer this time around for Hands in the Sea.  

I also wanted everyone to know that I truly appreciate your interest in our games and for supporting our projects over the years. Your feedback, sincere honesty, and kind words have helped me shape Knight Works to what it is today. We have grown so much since our first Kickstarter campaign in the Spring of 2011. I have slowly been growing as a game publisher and that would not have been possible without your help! I started Knight Works way back in 1999 as a young naive designer. What I have learned over the past 18+ years has been eye opening, to say the least. I have high hopes that there are many great things to come. Have a great week everyone!  

Don and the Knight Works team

Sneak peek of the alternate map for the game board by Jamie Noble http://thenobleartist.com/
Sneak peek of the alternate map for the game board by Jamie Noble http://thenobleartist.com/

 

Rule book Version 1.8 & some news...

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Hello everyone! 

I know most of you are used to updates on old projects being notifications for newer projects. This time around I wanted to give you something different. A couple months ago I finished updating the newest version of the Dark Horse rule book. I posted this out on BoardGameGeek, but I forgot to mention something here. 

The short and sweet version is that Rob Duman and I dug into the rules awhile back and tweaked a majority of the document. When the smoke cleared what was left was a fairly concise and clean version of the rules. This version also folds in all of the previous errata and BGG posts, as well as an F.A.Q. I created years ago. It also adds an index in the back of the book, which was something I should have done to begin with. (Note: No rules or mechanisms have been changed.) 

https://www.dropbox.com/s/6epcxea7ijaide2/Dark_Horse_Rules_2015_Version_1.8.pdf?dl=0 

As of this post, we have less than 100 copies remaining of the 1,000 count print run from back in 2012. Not too bad, for the 43rd successful Kickstarter project in the “Tabletop Game” category. I still remember how hesitant I was back in 2011 to put $8,000 for the funding goal. Those were the days when campaigns that reached over $20,000 were phenomenal hits. 

Looking back, it is hard to believe how fast and furious things have been over the past 3 years. I have learned more in these past few years then all of the preceding years going back to 2000. Around 2000 I self-published a fantasy war game called Shadow Wars. I still remember hand making about 60-70 copies of the game. I had the whole thing narrowed down to 2 hours and it costs me $16 to make each game. I was looking desperately for a publisher, but so many companies were nervous about taking a chance on a fantasy war game. I eventually gave up on it. Good news though… Shadow Wars is back. 

Don and the Knight Works team

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Click image for larger view

Hands in the Sea Campaign Live!

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I am pleased to announce that we have launched our next Kickstarter campaign for Hands in the Sea. This is one of the several designs that we have been working on over the past couple years. With a successful campaign for Forged in Steel last month, and Hands in the Sea heading in that direction, we are starting to pick up speed here at Knight Works. We still have two other designers that we will be looking to start campaigns for later this year as well. Not to mention, Eric, Wade, and I all have designs sitting in the queue. Here is a link to the Hands in the Sea campaign: http://kck.st/17rokCI  

Lifetime Gamer Reward 

If you have previously pledged against one of the Lifetime Gamer Rewards previously offered then all you need to do to participate is to pledge $1 on the Hands in the Sea campaign. Once the campaign ends that will give us a chance to easily roll you into the other backer rewards. This will also give you the opportunity to select whichever Stretch Goals or Exclusives you would like, once we setup the Pledge Manager and send out invites. 

As always, thank you for your continued support, and if you have any questions, or concerns, please feel free to contact us. 

Have a great week! 

Don and the Knight Works team

Forged in Steel Campaign Message

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I wanted to reach out to everyone and thank you for your support on the Forged in Steel campaign. There is only a couple hours left, and we have reached over $20,000 and hit all 5 of our Stretch Goals. This is our biggest Kickstarter campaign to date and even though we did not have another Dark Horse finish, the campaign was interesting nonetheless! 

I know not everyone can back every Kickstarter campaign that comes out, but seeing some of your names as backers truly meant a lot to me. For those who had a chance to support us my deepest appreciation, for those who were not interested but had a chance to take a look I truly appreciate that as well.

Being an indie game publisher should not be about the money. I think too many campaign creators are jumping on Kickstarter with money on their mind, but I digress. Knight Works has been around since 2000, but I have never pulled any profit out of the company. What has always been important to me and the other team members on Knight Works is the love of games and the social interactions that they create. With that I will bid you goodnight.

I hope you all have a wonderful and prosperous year!

Don and the Knight Works team

Forged in Steel - Relaunch!

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I wanted to drop a quick note to let everyone know the re-launch for the Forged in Steel campaign is live! You can get to the new campaign here: http://kck.st/1vW7v7L

One of the big factors that we faced last time was that the campaign was for two separate games, which forced the funding goal up considerably. We will be bringing back Mill City sometime soon, but we wanted to start things off with Forged in Steel first.

I also wanted everyone to know that we have a video review from Undead Viking Reviews (Lance Myxter) as well as a few others coming very soon. We have finished a complete animated walk through video and the file is processing now. We hope to have that up very soon. We have updated odds and ends here and there. We had an artist re-work the box cover art, which you can see below. We have also been slaving away on the revised game board as well. Last but not least, we have included some avatar's for the campaign at the bottom of the campaign page.

As always, if you have any questions, or concerns, please feel free to contact us.

Have a great week!

Don & Eric