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Players build technologies and take sides with notorious gunfighters and heroes of the Wild West in this expansion to Dark Horse.
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Knight Works

238 backers pledged $17,319 to help bring this project to life.

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Hands in the Sea Campaign Live!

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I am pleased to announce that we have launched our next Kickstarter campaign for Hands in the Sea. This is one of the several designs that we have been working on over the past couple years. With a successful campaign for Forged in Steel last month, and Hands in the Sea heading in that direction, we are starting to pick up speed here at Knight Works. We still have two other designers that we will be looking to start campaigns for later this year as well. Not to mention, Eric, Wade, and I all have designs sitting in the queue. Here is a link to the Hands in the Sea campaign: http://kck.st/17rokCI  

Lifetime Gamer Reward 

If you have previously pledged against one of the Lifetime Gamer Rewards previously offered then all you need to do to participate is to pledge $1 on the Hands in the Sea campaign. Once the campaign ends that will give us a chance to easily roll you into the other backer rewards. This will also give you the opportunity to select whichever Stretch Goals or Exclusives you would like, once we setup the Pledge Manager and send out invites. 

As always, thank you for your continued support, and if you have any questions, or concerns, please feel free to contact us. 

Have a great week! 

Don and the Knight Works team

Forged in Steel Campaign Message

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I wanted to reach out to everyone and thank you for your support on the Forged in Steel campaign. There is only a couple hours left, and we have reached over $20,000 and hit all 5 of our Stretch Goals. This is our biggest Kickstarter campaign to date and even though we did not have another Dark Horse finish, the campaign was interesting nonetheless! 

I know not everyone can back every Kickstarter campaign that comes out, but seeing some of your names as backers truly meant a lot to me. For those who had a chance to support us my deepest appreciation, for those who were not interested but had a chance to take a look I truly appreciate that as well.

Being an indie game publisher should not be about the money. I think too many campaign creators are jumping on Kickstarter with money on their mind, but I digress. Knight Works has been around since 2000, but I have never pulled any profit out of the company. What has always been important to me and the other team members on Knight Works is the love of games and the social interactions that they create. With that I will bid you goodnight.

I hope you all have a wonderful and prosperous year!

Don and the Knight Works team

Forged in Steel - Relaunch!

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I wanted to drop a quick note to let everyone know the re-launch for the Forged in Steel campaign is live! You can get to the new campaign here: http://kck.st/1vW7v7L

One of the big factors that we faced last time was that the campaign was for two separate games, which forced the funding goal up considerably. We will be bringing back Mill City sometime soon, but we wanted to start things off with Forged in Steel first.

I also wanted everyone to know that we have a video review from Undead Viking Reviews (Lance Myxter) as well as a few others coming very soon. We have finished a complete animated walk through video and the file is processing now. We hope to have that up very soon. We have updated odds and ends here and there. We had an artist re-work the box cover art, which you can see below. We have also been slaving away on the revised game board as well. Last but not least, we have included some avatar's for the campaign at the bottom of the campaign page.

As always, if you have any questions, or concerns, please feel free to contact us.

Have a great week!

Don & Eric 

Rewards are in the mail!

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I just wanted to give everyone a quick update on the fulfillment of the backer rewards. My wife is a very understanding person and has helped me pack and collate rewards for roughly the past six days. First we started out with just working on promotions and then we moved onto assembling boxes and other assorted items.

Sometime Monday night we finally had everything together and I start printing postage. Luckily, this time around I splurged on a Dymo Labelwriter and also signed up for a stamps.com account. I originally intended to put everything in the mail Monday night but a little mixup with the post office caused that to fall through. However, I was able to drop off everything in the mail this morning hours before I flew to Texas for BGG Con.

All US backers should be seeing the game in just a couple days. The international packages are headed off to the London warehouse. The turnaround at the London warehouse, once the games get there, can sometimes be a week, but I will be watching to see if there are any bottlenecks. I'm looking forward to introducing our new games to folks down here at BGG Con.

It would have been nice to have a few days off after a weeklong of packing boxes but we will go ahead and do what we need to do. If you are down at the convention come swing by the Knight Works booth.

I ended up filling this massive cart twice!!!
I ended up filling this massive cart twice!!!

Custom Expansion Box

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