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A personality test RPG for 1-4 players about earning a legendary reputation in an ancient, occult world in 5 days.
A personality test RPG for 1-4 players about earning a legendary reputation in an ancient, occult world in 5 days.
6,044 backers pledged CA$ 178,986 to help bring this project to life.

New projects: Boyfriend Dungeon Kickstarter & Six Ages

Posted by Kitfox Games (Creator)

Are you a fan of dating weapons, or of ancient myth-building? Tanya here! I've got big news for you! I don't want to spam Moon Hunters folks too much but I thought you might be interested, so ... once every 6 months or so is OK right? :)

Boyfriend Dungeon: Date Your Weapons

Most of the core Moon Hunters team is working on Boyfriend Dungeon, the dungeoncrawling/dating  which just launched its Kickstarter today! We have a couple of early bird tiers available only for the first day:

Kickstarter now live!
Kickstarter now live!

In order to avoid some of the wrinkles we experienced in the Moon Hunters development, first, we've structured the engine architecture to better-support DLC and other platforms in the future (sorry again PlayStation folks). 

But we've ALSO decided to ONLY Kickstart the PC/Mac versions, no consoles... and we're working with Indiebox to handle our physical merch, to take some of that weight off of us. So hopefully everything will go even more smoothly this time around. Wish us luck!

Six Ages: Ride Like the Wind

And last month, we announced that Kitfox will be publishing Six Ages, the spiritual successor to one of my faves, King of Dragon Pass, also from one of the creators (David Dunham). 

Six Ages is all about myth-building and tribe-management, so Moon Hunters fans should definitely check out the Steam Coming Soon page and wishlist it up:

Coming Soon on Steam!
Coming Soon on Steam!

We're currently planning on release for Q1 2019. You can follow @sixages for more info on developments, or join the Kitfox newsletter

Thank you! Have a great six months!

Cat, Zane, and 5 more people like this update.


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    1. Tracey Craig

      Good Luck with new campaign Tanya, but i’m strictly a PS4 player only.

    2. Missing avatar

      Michele on

      @Kitfox Games
      So even exclusive content like the ones for the Switch (which wasn't engine dependant) are out of the question?

    3. Kitfox Games 2-time creator on

      Well, of course, as you know, that was never the PLAN exactly, it just happened because we failed to plan properly. So no, we also do not plan to do that this time.

      It's fine for anyone who doesn't back for whatever reason! BUT! We've structured the Boyfriend Dungeon engine to better-support multi-platform and DLC. We like to learn from our mistakes :) Though of course inevitably we will make new ones...

    4. Missing avatar

      Michele on

      Even if you have made the campaign for pc/mac only, do you plan on making exclusive contents for other platforms in the future, leaving the old platforms without them like you did in the past?
      I find it hard to trust in a campaign knowing that I could end up with an unsupported version of the game in the future. At least without some guarantees.