PS4 EU Launch + Art & Cosplay Contest! + Vita
First, a quick look at the prizes you should DEFINITELY try to win...
Okay, we'll get back to that in a moment before the European backers rip me apart...
EU PS4 Launches August 30th
Tell the world! We have a launch date for Moon Hunters in the EU region!
Still a week and a half left, but at least we're nearly at an end to the wait.
The silver lining to the delay is that the launch will include the patch (which hit North American servers on Tuesday) with fixes to optimizations, adventure map sky rendering, and the Cooking 101 trophy bug.
Backers should receive their keys in advance of the launch, but hopefully on the 30th at the latest.
Fan Art & Cosplay Contest
Want to win a free Moon Hunters indiebox, a print of the physical art book, signed prints, and a few extra copies to give away like they're delicious moon candy?
You have one week, until midnight August 25th!
So far we've only received 2 Visual Art entries and 0 Cosplay entries, so ... you know, no harm in giving it a try! Send your pictures to firstname.lastname@example.org already.
The more eagle-eyed among you may have noticed that this means...
Physical Art Book Available To Order
The beautiful art book pdf that many of you have enjoyed perusing can now be enjoyed by libraries worldwide.
Although we weren't obligated to make a physical book, we decided to put in the extra effort, because ... well, your support had made the PDF possible, and we selfishly wanted to see what it would look like in print. I know it's a bit expensive, but (other than mentioning the 20-copy discount ;) I can say we bought a few copies for ourselves and it's of very high quality. The paper is thick, the hardcover has a nice texture, and the glossiness makes the colors shine.
So if you know anyone who loves art books,it would probably be a pretty sweet gift.
PlayStation Vita Cancelled
We have examined every possible variant of the next few months/years of our lives, and we have sadly decided that releasing the game on PSVita is not going to be a good effort after all. :(
Why? Well, one factor is the engine we're using, but with all of the advantages Unity offers, I'm loathe to seem like I'm complaining about lack of low-level resource control. And one factor is the platform itself, which is more demanding technically than PS4 or desktop, but I'm loathe to seem like I'm complaining about such a beautiful, well-made piece of hardware.
So, the honest and blunt truth is that the only way we could realistically make it work on Vita is to make the game worse. What this means is that when we looked at how to get it running properly, we had to permanently remove the character portraits, real-time shadows, and loading times were absolutely intolerable. And that was just the beginning -- we still had a long, long way to go. So we felt that, with those sacrifices already made, it was unacceptable to reduce the game's quality further.
The upshot is that two years ago, we were arrogant and naive.
I personally apologize, as both the promise and the cancellation are my decision (me, Tanya Short), and ask for your forgiveness. I am sorry.
Please do not harass the Moon Hunters programmers, as they have done their best to work with a difficult situation I put them in.
I hope I have learned from this mistake. I really hope so.
What does this mean for Vita backers? If you would like any other key, we will immediately give you one of that platform. If the only key you ever wanted was a PSVita key, we may even be able to find 2 keys for you, to make sure you can play with a friend, which helps take out more of the sting.
Can I get a refund? We deeply appreciate your patience and we know we have broken your trust. If you wish, we will be able to refund the $15 CAD of the game key value itself -- as we delivered on all of the other rewards, we will not refund anything remaining from your pledge. However, the CAD has fallen in worth compared to the USD, so those of you internationally may find that taking the platform key and reselling it (alas) could be more profitable.
Again, I'm sorry. I know it is disappointing, which is the last thing I wanted to do to our backers.
We're in the PAX 10!
PAX West and the PAX 10 is coming up in just a couple of weeks. Moon Hunters was selected, which is a huge honor for any indie game, so we'll definitely be there to show the game and hopefully meet new potential fans.
I'll be sure to take photos, and there will be little presents waiting for anyone who comes to the PAX 10 booth in Moon Hunters cosplay! (Please let me know at email@example.com if you intend to drop by, so I can make sure I'm there!)
Now, with the EU release soon out of the way, perhaps exciting content updates can be announced in the next update...!
Thanks again for being the best community a game could ever hope for,
Tanya & the Kitfox team