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Build your mythology! An action RPG for 1-4 players about earning a legendary reputation in an ancient, occult world. Read more

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This project was successfully funded on September 26.

Build your mythology! An action RPG for 1-4 players about earning a legendary reputation in an ancient, occult world.

About this project

THANK YOU EVERYONE!

It has been a pleasure and an honor to be the target of so much encouragement, support, and virtual high-fives! The whole Kitfox team really appreciates everyone who helped make Moon Hunters a reality. We love you! <3

Want a PS4 or Vita copy? All tiers qualify! You will be able to choose your key type in a survey closer to the game's launch!

If you missed the campaign and want monthly development blog updates, join our newsletter here!

On your search for the missing moon, you will travel the world with your fellow Hunters, build up your tribe, and become a living legend for your deeds. Your choices each become part of the myth, joining your tribe's pantheon of heroes. How will you be remembered by your tribe in generations to come?

Moon Hunters is a 1-4 player action RPG with a rich, ancient world that's different every time you play. Build your mythology as you play, solo or with friends, every action and choice contributing to your legend.  

 
  • An ancient, occult world: the gods and their creations yet walk among us, and our prayers do not always go unanswered, for better or for worse. 
  • Local co-op like never before: playing alone is fully supported. But if you invite your friends, you won't just be bashing enemies, you'll be creating legends together. 
  • Build your mythology: Your actions show if you are more of a Trickster or a Saviour or something else entirely. At the end of your journey worthy heroes become a constellation in the night sky, your deeds recounted for the ages. 
  • Different worlds, persistent myths: Seeing one aspect of the mystery in its entirety only takes a couple of hours, but to truly understand what's happened, you'll need to play a few times. Meanwhile, each time you play, the constellation of your character's legend carries over, as part of your tribe's developing pantheon.

You could describe the game as “Legend of Zelda meets Castle Crashers”, or maybe “King of Dragon Pass meets Gauntlet”. We empower players to experiment with their personality through the reputation and tribe-management, while combat challenges punctuate the journey as chances to prove their skill.

We already have permission to create the game on Steam for PC and Mac, due to our previous success with Shattered Planet. A DRM-free version will be available on the Humble Store. We're hoping to release Moon Hunters in Summer 2015. If you want to be notified of Moon Hunters updates and development progress, sign up here!

If you're a little confused, you can also try out Dungeons of Fayte, by Brent Ellison and our designer Tanya Short, available for free download. It has the co-op action RPG and town-management components. We're taking the Dungeons of Fayte design as a base, adding mythology/reputation and a randomised world as icing on top, like a delicious RPG cake!

 More stretch goals will be revealed as the campaign progresses!

Each "journey" takes only a couple of hours, allowing you to explore one small aspect of the story. Upon completing each journey, if you're worth remembering, your hero will be remembered as a constellation in the night sky, symbolising their contribution to the world's history.

Along your journey, your decisions show your personality and create your reputation. Donating blood to a dying stranger shows you are Selfless. Flirting shamelessly with everyone demonstrates you are Flirtatious. And so on -- we will support over 50 different personality traits in the final game, each of which has its own effect on the world around you.

In the real world, as in Moon Hunters, legends are rarely about merely defeating villains. More often, folktales are the story of the Clever hero that tricked the gods into giving humans fire. Of the Loyal hero that ventured into the underworld to save a loved one's soul. Of the Brave hero that declined a god's advances, and suffered for impertinence.  

Your choices determine how you are remembered, and what you embody to those who hear your story in ages hence. The reason why you do something can be as important as the act itself.   

In the world of Moon Hunters, the holy Moon is the source of all life and good, worshipped by every tribe as the central goddess of the pantheon. When the Moon does not rise one evening, heroes across the land take up the search, hoping to uncover the truth before the evil Sun's power grows too strong.

The world of Moon Hunters is randomly generated every time you play, but there are certain key elements of the setting and lore that are constant.

For example, while the individual members and conflicts of the Dustfolk village will be different depending on your generated world, the Dustfolk will always be the tribe of the sands. Learning their general beliefs and customs will give you an advantage in negotiations.

There are three major biomes (desert, mountains, and forests), and one minor (cave systems), each with their own local tribes:

The Dustfolk tribe keeps turkeys and camels when prosperous. The deserts are unforgiving, but the Seeker's Blood magic mastery helps the tribe find life-giving water.
The Dustfolk tribe keeps turkeys and camels when prosperous. The deserts are unforgiving, but the Seeker's Blood magic mastery helps the tribe find life-giving water.
The High Tribes live in wind-blown canyon country, looking down on the rest of creation from their high vantage point. The mountains are desolate but rich in minerals.
The High Tribes live in wind-blown canyon country, looking down on the rest of creation from their high vantage point. The mountains are desolate but rich in minerals.
The Wolf Clan is the most secretive of all tribes, closely guarding their knowledge of Wild magic, so as not to lose the trust of the creatures they ally with.
The Wolf Clan is the most secretive of all tribes, closely guarding their knowledge of Wild magic, so as not to lose the trust of the creatures they ally with.
Stretch goal unlocked! The Celestin are nomadic traders, following the rivers from source to mouth and back again in annual patterns. They are said to have over a thousand rituals to govern their decision-making, but most are invisible to outsiders.
Stretch goal unlocked! The Celestin are nomadic traders, following the rivers from source to mouth and back again in annual patterns. They are said to have over a thousand rituals to govern their decision-making, but most are invisible to outsiders.
Stretch goal unlocked! The Reefwalkers follow the Moon's tides and bring a wide variety of ingredients and goods to trade from their distant island homes.
Stretch goal unlocked! The Reefwalkers follow the Moon's tides and bring a wide variety of ingredients and goods to trade from their distant island homes.
Called the First People by some, the Silkhood are the only non-humans in the world of Moon Hunters. Although they welcome visitors, their customs and hierarchies are nearly incomprehensible at first.
Called the First People by some, the Silkhood are the only non-humans in the world of Moon Hunters. Although they welcome visitors, their customs and hierarchies are nearly incomprehensible at first.

 All player character classes wield all of the elements, but start with an affinity. You can customise your character's name and colour palette from the start. As you play you'll discover new special attacks to choose between.

The Witch trains under the Dustfolk Seeker in the ways of Blood magic. Blood is the element of life and death. When the world was created, the blood of the Goddess flowed to form the rivers and oceans.

The Witch has a basic melee attack and a high-damage ranged attack, making her useful in just about any situation.

The Spellblade learns the art of Bronze magic from a High Tribes expert smith. Bronze magic allows the shaping of metals, following the rhythm and grace of war as technologies develop. When the world was created, the bones of the Goddess broke to form the mountains and metals.

In combat, the Spellblade is a fierce melee fighter and has the highest endurance.

The Occultist's connection to Shadow magic allows her to bend the fabric of space and time to suit her whim. Somewhere between math and poetry lies the truth of the human condition. When the world was created, the Goddess's hair draped over the world, darkening the night sky.

The Occultist is a long-range, quick fighter with the most control over enemy positioning and movement.

The Druid is the prodigal child of the Wolf Clan, who closely guard all secrets of Wild magic. Wild magic is the primal knowledge from before fairness and language, back to the laws of instinct. When the world was created, the Goddess told stories and from her words, all of its wild creatures sprang forth.

Druids are the most flexible fighters, sometimes even shape-shifting to meet the unique demands of each encounter.

Stretch goal unlocked! As an initiated priestess of the Moon, the Songweaver understands each of the elements, bringing together Wild harmonies, Blood rhythms, Dark dissonance, and Bronze strength. When the world was created, we invented music to remember and mourn.

The Songweaver is a complex support class. It is not technically impossible to play as her alone, but without a friend, you're in for a challenge.

As for non-player-characters, Teller Roa is the most widely-respected priestess of the Moon. It is she who decides whether your journey's tale is worth keeping for future generations, and what role you play in the legends of our time. Moon worship is a largely oral tradition, depending on the telling of stories to keep its ancient knowledge alive.

Meanwhile, self-appointed "King" Mardokh believes he has seen a greater Truth than the Moon has to offer, and his fine writings have caused chaos in nearby territories. 

The music is nearly as important to us as the art style, and luckily, we have some unique talent lined up. The soundtrack will be an all-original collaboration by Ryan Roth and Halina Heron, combining orchestral compositions with delicate vocals and a wide variety of percussion.

The trailer offers a sneak preview of the main theme song, "G U I L T Y M O O N": 

 If the embedded track above doesn't work, or you want a more permanent bookmark for continuous repetition, here's a Soundcloud link!

In our latest update, we also included two more track previews. Listen to "Blue":

And "Solar Flare":

The lovely voice you hear is actually important to the story and setting of the game, but we don't dare spoil anything...

If there's one thing that creators fight, it's obscurity.  

Moon Hunters was one of the very first games on the Square Enix Collective. Both we and Square Enix were happy that it went on to earn over 1,000 Yes votes, with an 83% approval rating.

Further, following a thorough Team Assessment conducted by Square Enix, they concluded: "Kitfox Games is a small and vibrant team with passion and drive, matched by a high level of ambition. They seem to be hard-working, diligent and professional and Moon Hunters looks engaging, unique and accessible. Square Enix Collective is very happy to support the team’s crowdfunding campaign, and we believe that Kitfox have the skills and capabilities to make the game they’re describing in this pitch.” You can download and read the full Team Assessment at your leisure.

We're not getting money from Square Enix. Square Enix is just helping us find our players -- you! We're just four devs trying to scrape by and make a game. Without a big marketing budget, we need all the help we can get! 

You can read a deeper discussion of why we think partnering with the S.E. Collective is worthwhile at CinemaBlend. Essentially, we want to make a game, and we want to make sure that the people who would love it get a chance to hear that it exists.

If you are into RPGs and/or mythology and/or old-fashioned co-op fun, Moon Hunters is the game for you. 

We are four upstarts that, despite our modest successes in the game industry, don't have savings to fall back on in times of need. To put it bluntly, we're poor, and Moon Hunters is our dream game to make. We can't do it alone. 

Photo credit: Belziir Photography
Photo credit: Belziir Photography

 We need your help to make Moon Hunters the best game it can be. We'll use your money to develop the game's programming, art, music, and design for longer and with more help than we could normally dream of affording. Besides, if nobody likes it and we don't get funded, we might be heartbroken, but at least it saves us from spending a year eating cans of beans making a game that people don't want! Win/win! 

This is also a great opportunity to get feedback and input from players that would normally be impossible. We look forward to working with enthusiastic fans to make the game of our dreams together. 

We try not to let the Canadian winter keep us down...
We try not to let the Canadian winter keep us down...

So, if Moon Hunters seems like the kind of game you might want to play, please consider chipping in and spreading the word! 

We're still in the prototyping phase of production, so there's a lot of game left to make. But we're covering most of it! We decided to take the sales money from Shattered Planet and our company savings to help cover licenses, software, traveling to conferences, and most of the core team salaries, if this Kickstarter succeeds. 

The money will be spent as follows:  

  • First, 5% goes to Kickstarter, 3% goes to Visa/Mastercard/Amazon, and 19% goes to Quebec/Canadian taxes.
  • Then, 5% goes to Square Enix. 
  • We estimate it will take between $5000 and $7000 to handle production and shipping of all of the backer rewards (depending on which tiers are more popular), or about 12%
  • That leaves us the remaining $22,000 or so to spend on audio, more art, a content designer, and additional programmer time.

The core team members of Kitfox are the same core team from developing Shattered Planet, which was developed from idea to release on four platforms in 13 months (Windows, Mac, iOS, Android). It received praise from The New Yorker, CNET, and others, and remains highly praised on Steam. It was also chosen to be at the Indie Megabooth at PAX Prime 2014!

 And who are we? We're Kitfox Games!

The limited edition T-shirt design is on charcoal grey cotton and features a Spellblade design.

Click to view a higher-res version!
Click to view a higher-res version!

 We're offering 4 different 12x18" poster designs, signed by the core team for a limited run, unique to this Kickstarter.

Click to view a high-res version!
Click to view a high-res version!

If you purchase a fabric print, you can choose from one of five different 10x13" designs (one for each character class and a cloth map representing one possible world configuration), printed directly onto Belgian linen. They are safe to wash, though we don't recommend using them as a BBQ bib, okay?

The Digital Art Book will include the concept art of Moon Hunters. You will get a hand-picked collection of beautiful watercolour artworks in a neatly designed PDF file. It includes some exclusive early concepts that we haven't shown to anyone!

Here's a visual guide to all the tiers and rewards in their pixel glory:

If you can't find the perfect tier, why not build your own?

During checkout, add the following amounts manually to your total pledge. If you've already backed us, go to "Manage Pledge" and add the appropriate amount (or more) to your total. Keep your original pledge tier the same. After the Kickstarter is over, we will contact you and you can specify your desired add-ons.
  • Additional digital copy of the game: add $13
  • Copy of the original OST by Ryan Roth and Halina Heron: add $8
  • Limited edition "Moonblade" T-shirt: add $45 (shipping included)
  • Poster print, design of your choice: add $30 (shipping included)
  • The Digital Art Book of Moon Hunters: add $14
  • Digital copy of Shattered Planet: add $10
  • Black Cat familiar: add $5
If there's something you're desperate to ask or tell us, please do let us know! You can email us, Facebook us, or tweet at us! We'd love to hear from you.

Risks and challenges

The game systems are mostly planned, and the base game is mostly funded. Given that we want to add a lot of extra polish and content, our biggest risk is that we will need to change systems mid-stream, and that the game will not be released on time.

However, Kitfox has experience making RPGs -- Shattered Planet, released on its first platform after only 8 months(!), only two weeks later than scheduled(!) -- plus our team members have worked on The Secret World, Age of Conan, Dungeons of Fayte, Kaia's Quest, and others. We understand what we're getting into, and we have lots of experience with the technology we're using (Unity 3d).

Learn about accountability on Kickstarter

FAQ

  • Yes! When the game is close to completion, we will send a survey to find out whether you would prefer a Steam, Humble, or PS4 key -- it's your choice which key you'd like!

    Unfortunately, since the campaign has started, we can't edit the tiers to reflect that fact. Sigh.

    Last updated:
  • We've achieved our stretch goal, so we guarantee the Steam version (for PC and Mac) will support online co-op as well as local co-op and solo play. We would also like for the PS4 version to support online co-op, but we can't guarantee it until we know the technology better. We also hope that the "virtual couch" technology Sony has announced will help our local co-op become seamlessly online, but we haven't tried it ourselves yet.

    Last updated:
  • We're guaranteed to release on PC, Mac, and PS4. Maybe Linux. We don't want to get too far ahead of ourselves and promise things we can't deliver or afford! Baby steps.

    If our support keeps growing, we're looking at the Vita, and Wii-U, in that order. So... if you're a console gamer, tell all of your friends and rally their support!

    Last updated:
  • Yes! You will be able to play the beta with all your friends.

    Last updated:
  • Yes! Moon Hunters will be on the Humble Store and possibly GOG, with a DRM-free download.

    Last updated:
  • Probably! We will certainly try our best, and we have a good feeling about it. We just don't know enough about it yet to be able to guarantee it, as the development kits haven't arrived yet.

    Last updated:

Rewards

  • You selected
    Pledge $10 or more

    300 backers All gone!

    EARLY BIRD EXPLORER

    Digital copy of the game for PC and Mac, at a lower price available only through this Kickstarter.

    Estimated delivery:
  • You selected
    Pledge $15 or more

    1,929 backers

    EXPLORER

    A digital copy of the game for PC and Mac.

    Estimated delivery:
  • You selected
    Pledge $20 or more

    477 backers

    SONGSMITH

    Receive a digital copy of the all-original Moon Hunters OST by Ryan Roth, guest-starring Halina Heron, normally a $10 value.

    Also includes a digital copy of the game for PC and Mac.

    Estimated delivery:
  • You selected
    Pledge $22 or more

    200 backers All gone!

    EARLY BIRD DYNAMIC DUO

    Why play alone when you can share your experience with a friend? Two digital copies of the game, at a lower price available only through this kickstarter. PLUS an invitation to our beta tests!

    Also includes the all-original soundtrack by Ryan Roth.

    Estimated delivery:
  • You selected
    Pledge $25 or more

    855 backers

    DYNAMIC DUO

    Why play alone when you can share your experience with a friend? Two digital copies of the game. PLUS an invitation to our beta tests!

    Also includes: All-original soundtrack by Ryan Roth.

    Estimated delivery:
  • You selected
    Pledge $30 or more

    936 backers

    MEOW HUNTER (NEW)

    Companionship doesn't always mean obedience. Receive a key to unlock the Black Cat familiar in the final game (one per copy of the game), available only through this Kickstarter. This is also the first tier that qualifies for the Digital Art Book! NOTE: all tiers above this one ALSO qualify for the Black Cat and Digital Art Book rewards!

    Also includes: Soundtrack, beta invites, and two digital copies of the game.

    Estimated delivery:
  • You selected
    Pledge $35 or more

    414 backers Limited (86 left of 500)

    PEN PAL

    We'll send you a physical postcard signed by the core dev team, in the real world. This is also the first tier in which we will list your name in the game's Special Thanks. NOTE: This is the ONLY TIER that offers the postcard, other than the Super Collector tier.

    Also includes: Soundtrack, beta invite, and a digital copy of the game.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $45 or more

    444 backers

    BAND OF HEROES

    Everything's more fun when you're adventuring together! Buy a 4-pack! Four digital copies of the game, for the price of three!

    Also includes: Soundtrack, an invitation to our early beta tests.

    Estimated delivery:
  • You selected
    Pledge $60 or more

    182 backers Limited (68 left of 250)

    FASHION LEGEND

    Get a limited edition charcoal-grey cotton "Moonblade" T-Shirt to impress your tribe, available only in this Kickstarter. NOTE: This is THE ONLY TIER that offers the T-Shirt, other than the Super Collector tier.

    Also includes: Soundtrack, inclusion in Special Thanks, an invitation to our early beta tests, and a digital copy of the game for PC and Mac.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $70 or more

    72 backers Limited (28 left of 100)

    ART COLLECTOR

    This tier includes a limited-edition 12x18" poster print of your choice from four designs, signed by the core team. NOTE: This is THE ONLY TIER that offers the signed poster print, other than the Super Collector tier.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, and a digital copy of the game.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $115 or more

    33 backers Limited (17 left of 50)

    WEAVER

    For those who see the strands that bind our patterns together. This tier includes a limited-edition fabric print on Belgian linen, from your choice of five designs: a world map or one of the four base characters (Witch, Spellblade, Occultist, Druid). NOTE: This is THE ONLY TIER that offers the fabric print, other than the Super Collector tier.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, and a digital copy of the game.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $140 or more

    33 backers Limited (17 left of 50)

    NAME A VILLAGER

    This tier gives you the right to name a human character (within reason), to be included in the final game. Character gender (male, female, other), species (human/Silkhood) and home-tribe are your choice. We will accommodate basic customization requests, within the limits of the Moon Hunters world.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, and TWO digital copies of the game.

    Estimated delivery:
  • You selected
    Pledge $175 or more

    4 backers Limited (21 left of 25)

    NAME AN ANIMAL

    This tier gives you the right to name an animal (within reason), to be included in the final game. Species included will be at least, but not limited to: dogs, cats, birds, moths, camels, turkeys, alpacas. We can probably accommodate special customisation/species requests.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, and TWO digital copies of the game.

    Estimated delivery:
  • You selected
    Pledge $200 or more

    14 backers Limited (11 left of 25)

    LEGEND

    You will be remembered. An ancient stone memorial will hold your message of choice (within reason), to be randomly generated in the world of the final game.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, and FOUR digital copies of the game.

    Estimated delivery:
  • You selected
    Pledge $235 or more

    25 backers All gone!

    SUPER COLLECTOR: ALL PHYSICALS

    Includes all physical rewards. This means: a signed poster print, a T-shirt, a fabric print, and Thank You postcard signed by the core team.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, and FOUR digital copies of the game.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $245 or more

    9 backers Limited (16 left of 25)

    SUPER COLLECTOR (SECOND RUN)

    Includes all physical rewards. This means: a signed poster print, a T-shirt, a fabric print, and Thank You postcard signed by the core team.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks and FOUR digital copies of the game.

    Estimated delivery:
  • You selected
    Pledge $400 or more

    1 backer Limited (9 left of 10)

    PIXEL MOON HUNTER

    We will delve deep in the pixelmines to find the right pigments to paint a pixel-art likeness of the person of your choice in the Moon Hunters style, from a supplied photograph (no nudies please). With your permission, we may use this sprite in the game.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, an in-game memorial with your customised message, and FOUR digital copies of the game.

    Estimated delivery:
  • You selected
    Pledge $550 or more

    4 backers Limited (6 left of 10)

    PAINTED MOON HUNTER

    Xin Ran Liu will hand-paint a watercolor likeness of the person of your choice in the Moon Hunters style, using a supplied photograph (within reason). The final portrait can be a digital file, OR mailed to you on real life parchment. If you choose a digital file, with your permission we will add it to the game as a speaking non-playable character, where it will be seen by thousands of players.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, an in-game memorial with your customised message, and FOUR digital copies of the game.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $750 or more

    3 backers Limited (7 left of 10)

    MYTHOLOGIST

    Ready to spin a yarn for the ages? You will help us create a whole character myth (within reason) with up to ten dialogues, that thousands of players will experience. You will be given your choice of pre-created characters to design with, and be credited as an Assistant Narrative Designer for your contribution.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, an in-game memorial with your customised message, and FOUR digital copies of the game.

    Estimated delivery:
  • You selected
    Pledge $1,000 or more

    3 backers All gone!

    VISIONARY

    So boss fights are kinda your 'thing'? You will help us design a boss fight or other major combat encounter (within reason). We'll work with you to nail down the perfect look, strategies, effects, and special moves, and credit you as an Assistant Combat Designer for your contribution.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, an in-game memorial with your customised message, and TEN digital copies of the game.

    Estimated delivery:
  • You selected
    Pledge $1,500 or more

    2 backers All gone!

    DIRECTOR

    Join the team for a day! You get to help with ALL of the above design (name a villager, name an animal, design a myth, design a boss fight). For your contribution, you'll be credited in the game as a Designer.

    Also includes: soundtrack, an invitation to our early beta, inclusion in Special Thanks, an in-game memorial with your customised message, and TEN digital copies of the game.

    Estimated delivery:

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Funding period

- (31 days)