Online Mode Officially Releasing!
Okay it's actually not out until about 5pm EST today, but later today we will patch the game with version 1.1.0, which includes many bugfixes and polished-up bits, and Online... Read more
IndieBox, PBS, and PlayStation 4 Launch Date
Moon Hunters IndieBox Collector's Edition
IndieBox is a limited-time Collector's Edition you can order right now. I really wish we could have promised one of these in the Kickstarter, but... Read more
Get the Limited Edition Phoenix Familiar!
By popular demand, the PAX East Limited Edition Bennu-bird (more commonly called the Phoenix) is available for purchase online.
He leaves flames wherever he flies, and thus may be preferred... Read more
Online Improved * Shirts * Limited-Edition PAX Familiar * Now on GOG
Full spring ahead! It's been over a month since that first newborn Moon Hunters crawled onto PC. Since then we've uploaded 10 patches with over 100 bugfixes, and maybe the... Read more
Download Moon Hunters for OSX & Linux on Steam! (GOG Delay)
Hey you lovely folks!
First, if you are waiting for GOG, I humbly apologize, but the gods decreed that we must delay our GOG release for 4 extra days in... Read more
The Future of Moon Hunters
We released Moon Hunters on PC two weeks ago and it's gotten responses all over the spectrum. Thank you to those who supported us, in 2014 and now,... Read more
Great Launch Day! + GOG Delay + Platform Release Schedule
Thanks to everyone who helped spread the word about Moon Hunters yesterday! The game released on Steam, Humble, itch.io, and IndieGameStand!
We've had a few glowing articles published recently, including:... Read more
Moon Hunters is OUT TODAY!
That's right! As of noon PST, Moon Hunters is available to buy through your favourite game distribution platform:
ANCIENT MESAPOTAMIAN TABLETS!*
*Okay, maybe not… Turns out... Read more
March 3rd: Psst… Guess What?
ONE WEEK REMAINS!
We've lighted the incense, prepared our sacrifices, signed and initialed the appropriate documents, and now… Moon Hunters has a page on Steam, GOG, and Itch.io!
(It doesn't get... Read more
Launch is March 10th, but Now is Now
Click here to see the YouTube broadcast version of this update!
So what is in this update, then?
- Why we delayed the game 2 weeks
- Beta 4... Read more
Februray 25th: It's a Date! A Launch Date!
If you'd prefer the video version of this update, here it is:
Prefer written words? Well... we've got you covered, too! ;)
Steam Launch: February 25th
The good... Read more
Beta 2 and Happy Holidays from Kitfox
Beta Roars Along
We're really happy that our beta testers are playing so much, so excitedly, and finding so many bugs! In fact, our ~700 or so beta testers reported... Read more
Giving Thanks to Our Fans
Thank You For Making Moon Hunters Possible!
We're Canadian, so we celebrated our Thanksgiving back in October, but it's always good to take an excuse to be grateful... such as... Read more
Livestream Thursday the 22nd!
Join us on our Twitch stream from 4-6pm EST on Thursdayto check out the game, ask your questions, and see us do some final bugfixing... Read more
Livestream, Progress, and Press!
We have a lot of new subscribers since PAX, so to those of you who have been with us since the start, and those of you who are just... Read more
Steam, PAX, and the Beauty In-Between
If you'd rather watch the video version of this update, here it is:
And now for the written version...
Coming Soon to Steam!
It's true.Add the game... Read more
Delicious Midsummer Systems
What have we been up to? Well, lots, actually, but here's a few choice cuts... if you prefer to watch rather than read your news, here's Tanya's July dev blog!... Read more
On the Road to E3!
If you want to watch the June Dev Diary, the video version of this update, here you go (if you make it to the end, you'll get a little video-tour... Read more
Awards Won and Strange Tongues
Welcome to April, loyal hunters!
We've been hard at work the past month, working on Personality System, Dialogue, and Boss Battles.
In fact, we work so hard that... Read more
Publicity, Progress & Playtests!
We had a good month, hunters!
First, we sprang the demo on unsuspecting Montrealers as part of two culture festivals ("Montreal Joue" and "Nuit Blanche"), including a few lucky testers... Read more
Watch Us Develop Combat & Dialogue, 2 Weeks Before PAX!
Only two weeks left before the excitement of GDC and PAX East, which means only one week until we have a demo ready for players to try out and give... Read more
A Heroic Journey... to PAX East!
January and February promise to be some of our busiest months of the year!
First, we're reviving the Moon Hunters developer livestream, just for this month! Tune in ... Read more
A Good Start to the Year
Welcome to 2015!
2014 was a busy year for Kitfox, releasing Shattered Planet and seeing Moon Hunter grow from a seedling to a prototype.
Now, here we are, ready to... Read more
Dustfolk Developments & New Prints and Shirts for Sale!
Happy November, fellow Hunters!
It's been TWO MONTHS since the Kickstarter campaign ended...!? That seems crazy. We've been working so hard in that time, the time is flying past. But we're... Read more
Posters & postcards sending this week!
To all of our pen pals and art collectors (yes, that includes you, super-collectors and add-on folks), we just received our posters and the postcards will soon follow!
We haven't... Read more
World Map, Procedural Generation, and Postcard Art!
The Hunt is definitely on!
Xin took some time to re-envision the world map, looking at old maps and using the lore we've been working on to get the right... Read more
Livestreams, pre-orders, and an updated poster print!
From 3pm to 5pm EST today, Xin will be working on some Moon Hunters illustrations live on Twitch, possibly for use in the game's story scenes. If you draw and... Read more
We reached the Sun Cultist! And 9 hours to go!
Hoorayyyy! It looks like the Sun Cultist is joining the ranks of the Moon Hunters after all! We're at $170,969 and counting!
It probably helped that Sony decided to cover... Read more
Final hours! Dev livestream today!
We're in the last day, and there's still every chance to achieve both the Sun Cultist playable character and maybe also the extended Lore and characters!
Spread the word and... Read more
68 HOURS left! New songs revealed! Can we reach the Sun Cultist?
It's been a crazy few weeks, and we're rapidly approaching last-chance territory! :) It's time to tell everyone about Moon Hunters and how now's the time to back!
First,... Read more
One week left! Sixth character class revealed!
When we started this campaign, I honestly didn't think I'd be writing this, but you all are just so awesome that...
...we can nearly afford to support the PlayStation Vita!... Read more
Ahoy! Welcome the Reefwalkers and character customisation!
Because of your support, we can now afford to create a fifth friendly faction: the Reefwalkers!
You might notice in the shot above that the player characters are trying on... Read more
New rewards for backers over $30! 2 weeks left!
Hooray! Thanks to your support and help, we can now afford to create a Familiars system in the game. Familiars are (often normal-looking) highly intelligent animals that help the hero(es)... Read more
Online co-op ACHIEVED!
You guys, you crazy bunch of supporters, achieved the best thing! We'll officially be able to support online co-op!
If ever there was a time to buy a 2-pack... Read more
Changes to the PS4 Stretch Goal + Songweaver Art
Hello everyone! Thanks to you we've hit another stretch goal: a PSN version! We'll be coming to the PS4 :D
PS4 Stretch Goal
After a team discussion we realized that... Read more
Celestin, Songweaver and Art Stream
Hello friends! We obliterated 3 stretch goals since yesterday's update, wowza! We'll be adding a new friendly faction, the Celestin, a new playable character, the Songweaver and a digital art... Read more
FUNDED! PS3 + PS4 Stretch Goal
WOAHHHH! We hit our 45k goal! Moon Hunters will be a reality thanks to you!
Now, we've heard ya and we're revealing another stretch goal: PS3 + PS4! :D
Almost There! Stretch Goals!
GOOD MORNING guys, first update! We're getting reaaally close to our initial goal, so we're revealing the first coupla stretch goals! :D More stretchy stretches will be progressively revealed as... Read more