Update #10 - Add-ons Explained
In this update we have announced a variety of cool daki designs, posters and wallpaper add-ons and past game rewards.
Follow this link to read the update:
Divine Slice of Life
Divine Slice of Life is a fun tongue in cheek university based visual novel game. With a focus on story content we will give the player key decisions to make which will in turn determine the ending the player receives as part of the games conclusion.
Releasing the Game
The game itself has already begun development and the first few characters have been designed (see below) with more characters to be completed as the campaign continues.
We have therefore set a deadline to release the final version of the game in December 2015. We will release the game for PC, Mac and Linux and it will be release DRM-Free as well on Steam simultaneously.
On the run up to release we will be working on the game via a beta program held on steam exclusively, and the only way to join this beta will be to pledge to this campaign.
About the Games Story
Aaki is an ordinary student, he is very self-conscious and a little introverted to the point where despite being a good looking and nice person, believes no-one could like him.
The game will follow Aaki as his life is turned upside down when he has a chance meeting with two demi-gods... Yui and Ryn.
Yui - Demi God descended from Aphrodite
Ryn - Demi God descended from Athena
These two Demi-gods seem to have it in their head that Aaki is not just a demi-god but a divine reincarnation of Zeus, the king of the gods and think Aaki should choose one of them to marry.
If that wasn't enough they feel they must accompany him wherever he goes much to the chagrin of two women who attend the university with Aaki who were all set to ask him out when these two new students appear to ruin their plans.
With the demi gods causing problems and the whole university now jealous of Aaki, it is going to make for an interesting time. To make matters worse he also needs to prepare for his exams if he wants to stay in the university at all!
Our primary goal in this campaign is to reach £4000, this will give us enough funds to add a musical score to the game featuring a variety of themes to suit the events of the game. A bevy of sound effects as well as pay for a selection of special CG scenes to be created as well.
We have now announced our stretch goals for the campaign now that we have exceeded our primary goal.
With each stretch goal we will add more content to the game, bonus features and extra rewards for the physical editions of the game.
To keep the general costs down so that as much of the funds as possible can be put into the artwork the main rewards we are offering are for digital content such as copies of the game DRM-Free and on steam, instant access and stand-alone copies of the soundtrack.
In addition however we are also offering some physical DVDs of the game as well as some special daki designs of the main romance-able characters and a design rewards on top. Please read the reward descriptions to the side for more details.
Checkout Update #10 for more details on a variety of add-ons including posters, previous daki designs and wallpapers:
Live Streaming Developer Diaries
Adam Tilley of AJTilley.com will be regularly appearing on a live stream via youtube on Saturdays to discuss this game and all other games currently in development by the studio.
During which he will also be answering questions, so please visit our channel on youtubeand subscribe to be notified of these live events, we will also endevour to post updates when these events are on via Kickstarter.
Thank you for taking the time to look at this campaign, for those interested in more details, we will be releasing more content on the game in updates throughout the campaign.
Risks and challenges
So far AJTilley.com has made several visual novel games, this being our fourth title to be released in 2015 and our second title to prominently feature adult material, with a release planned for PC, Mac, Linux and also on Steam.
To help do this we have gathered over the past 2-3 years of making games a large selection of developers, writers, artists and musicians who can help ensure great quality throughout.
With our beta and alpha testers working alongside us we expect to release another great game in December 2015.Learn about accountability on Kickstarter
- (35 days)