Next generation website for CG artists
Next generation website for CG artists
From the developers of cghub.com a new, improved website for CG industry professionals is in the works.
From the developers of cghub.com a new, improved website for CG industry professionals is in the works. Read more
Please check the updates in the tab above as we have introduced new reward levels and have explained some of the premium features in there.
Unexpected termination of cghub.com was a disappointment for the artistic community as the site provided an unmatched service for the CG industry. The owners controlled 100% of the site, and when they said it was over the developer had no say in the matter.
We need a new site that will be set up in such a fashion that it will be owned by the developer, CG community representatives and, potentially, investors. This way it will not be shut down without a warning like CGHUB was.
Team Shakuro, the original developer of cghub, has joined forces with top artists in the industry to bring you back a new website that will inherit the best parts of the old one, improve them and expand the functionality even further.
Team Shakuro has a fundamental understanding of building websites of such scale as well as experience and tech knowledge to create and run the site we all want and need.
The community part that has helped bridge the gap between developers and artists has been represented by Ben Mauro, Kirill Chepizhko, Gavriil Klimov, Mikko Kinnnunen and Andree Wallin. They have been working hard to ensure communication between the two parties proceeded smoothly and expectations were met and will continue doing so.
We have asked the industry professionals to share their thoughts, check it out :
The list of people who support this project is far from being complete:Ben Mauro, Jan Urschel, Brad Rigney, David Luong, Katya Bourykina, Dominic Qwek, Andrei Ryabovichev, Lorin Wood, Jonas De Ro, Gavriil Klimov, Furio Tedeschi, Karla Ortiz, Mitch Mohrhauser, Dan Luvisi,Trevor Claxton, Eduardo Pena, Nivahn Chanthara, Izzy Medrano, Wojtek Fus, Darek Zabrocki, Vitaly Bulgarov, David Levy, Ash Thorp, Mike Nash, Maciej Kuciara, Alessandro Baldasseroni, Andree Wallin, Anthony Jones, Reid Southen,Fausto De Martini, Maxim Verehin, John Park, Tom Paul, Konstantin Maystrenko, Alex Konstadt, Mikko Kinnunen ...
Are we missing your voice ? Let us know why this project is important to you!
Kickstarter ensures that the site is funded by cg artists for cg artists. We have never been more passionate about a project than now, when we have an opportunity to get direct support from the community. We need to be absolutely sure that the CG art community needs this website and wants to give it true independence and self sustainability.
a. Being a joint force of CGHUB developers and CGHUB users we know what features were popular and what were not. We are going to concentrate our efforts on everything that made CGHUB a great thing to visit and leave everything else behind.
b. New look & feel. The goal is to come up with a completely new, clean & modern UI, but at the same time keep it familiar to every user of CGHUB
a. Domain name & hosting
b. Operating expenses (company registration, financial services, etc.)
We are going to announce stretch goals in due time as 90k is only the absolute minimum to start. The more funds we can get, the better is a chance that the project will succeed.
Still have questions ? Check out the FAQ section bellow or ask us directly in the comments!
Risks and challenges
Building a website of this scale from scratch is no cake walk, and there are many risks and challenges that we are going to face. Here are the most important ones:
RISK: MEETING THE DEADLINE. There is a risk that the deadline will not be met, but the developers have a proven record of delivering on time and are going to do their absolute best. We understand the importance of getting it up as soon as possible.
RISK: NOT MEETING COMMUNITY's EXPECTATIONS. There is always a chance of not living up to community's expectations. That is why the developers are working closely with artists to decrease it as much as possible. We are going to invite artists to try our private alpha and beta versions to make sure that every aspect of our website is perfect and expectations are met.
CHALLENGE: PRODUCT CHANGES. As we improve the website functionality based on additional community feedback as well as product testing, changes may occur. We will only commit to changes that are going to significantly enhance the experience for a CG artist.
CHALLENGE: SELF SUSTAINABILITY. The website requires a lot of time and resources to run, and one of our main goals is to make it self sustainable and profitable to ensure further development and smooth functioning. In case it is not profitable after ads and premium accounts we are planning a set of rounds with potential investors who will keep the website running.
In a nutshell this is not going to be easy and we're up for the challenge, after all, Team Shakuro has done it once and will do it again.Learn about accountability on Kickstarter
- (30 days)