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We're putting dwarves front and center in our new RPG with physics-based combat and an intriguing story.
We're putting dwarves front and center in our new RPG with physics-based combat and an intriguing story.
We're putting dwarves front and center in our new RPG with physics-based combat and an intriguing story.
5,925 backers pledged $310,091 to help bring this project to life.

How to get your rewards & Survey

33 likes

Hi everyone. We received the info on which payments went through and which did not, and as expected we will probably not receive about 2% of the money. That is not a problem though, since we took that into account from the beginning.

So: What are the next steps?

Today you will receive an email from us

You will receive an email from us within the next 24 hours. In it you will find info on where and how to log into the KING Art portal.

This is what happens there:

  • You have to register (or log-in) and enter the code that you find in the email.
  • If you have backed for a physical reward, we will ask you for your shipping address.
  • You can participate in the “The Dwarves Kickstarter Survey”. Here you can vote on which Stretch Goal we should implement, as well as tell us what name you want to appear under in the credits.
  • In the portal you will later also get the keys for the alpha and beta versions, and in the very end the key for the finished game.

To put it briefly: In the portal you will find all you need, and you should register as soon as possible.

The KING Art portal
The KING Art portal

What if you don’t receive an email?

  • We will send out the emails all day long today. This means it could take till tomorrow for you to receive an email.
  • Please check your SPAM filter / the “deleted emails” folder, in case the email has ended up there.
  • Please check which email address you used with your Kickstarter account. That is the only email address we received from you and we can only send emails to that address.
  • If you still can not locate the email, please write to support@kingart-games.com and give us your Kickstarter name, as well as your Kickstarter email address. We will find a solution together. :-)

The Stretch Goal Survey

The Stretch Goal Survey will be available on the KING Art portal starting today. Within the next 24 hours you will receive an email with info on how to register there (see above).

The survey will be online till November 15th 2015

If you have not participated in the survey by then, you can’t vote on the Stretch Goal anymore. But you can still tell us what name you want to appear under in the credits.

Thoughts on the Co-op Stretch Goal

Since the Co-op Stretch Goal seems to be popular with many of you, we have already thought about it a bit and asked ourselves, how we would implement a co-op mode. From the technical side a local co-op mode in battles would be possible. But we are seeing a problem outside of the battles.

In the game you travel a lot on a world map and in “adventure segments“ you can explore levels, make conversation, etc. For these game segments there just isn’t a simple way to offer a cool game experience to more than one player. For that to work the game would have to be aimed at co-op from the outset, like e.g. Divinity: Original Sin (see below).

Co-op gameplay would also clash with the single player gameplay to some extent. Maybe we want to have a level in the game where you have to split up your group. A few heroes are maybe defending a gate, while others look for a way out. In single player mode the camera would always jump to where the player is at. In co-op one would need to try keeping all characters in view – which doesn’t always work – or one would have to work with split-screen, which would use up a lot of development time. To dispense with such a level in single player, just because it causes problems in co-op, is something we want even less.

We therefore think it’s a better solution to offer only special co-op battles outside of the main game / the story. We are imagining a kind of “arena mode”, with different rules and optimized for co-op. There the heroes can for example recover action points much quicker, so that you don’t have to wait too long to trigger a special ability again (in the game you mostly have 4 heroes, resulting in ¼ of the waiting time, compared to playing just one hero in a 4 player co-op match).

We don’t know if the co-op mode will win the voting and nothing is decided yet. We just wanted to inform you about it in advance, since this info might influence your voting behavior.

Shout Outs

Divinity: Original Sin – Enhanced Edition

If you have followed our Kickstarter you probably know that we are friends with Larian Studios, the developers of the Divinity series. They’re a great team and have helped us a lot during the Dwarves campaign. Their fantastic roleplay game “Divinity: Original Sin” is now available in a revised and improved edition (also available for Consoles). If you haven’t played it yet, don’t miss out on this. It’s a great game!

Betram Fiddle

The first part of Bertram Fiddle is a super sympathic and totally loony point-and-click adventure and we want to have the second part! If you are fans of madness, please think about backing this project.

https://www.kickstarter.com/projects/763843992/bertram-fiddle-a-victorian-animated-adventure-game

Wanderer

If you love lo-fi Sci-Fi and classics like Another World, Flashback, and Heart of Darkness, you definitely have to take a look at this Kickstarter.

https://www.kickstarter.com/projects/1231806848/wanderer-2

Stuart McKay, Dusk Shadow, and 31 more people like this update.

Comments

    1. Jayna Pavlin
      Superbacker
      on December 22, 2015

      unknown Serialnumber

    2. Tiffany Toms on December 9, 2015

      Never received and email to date from you and when I sent an email to the link you provided above I got an email back stating I needed to submit a support ticket. Is this the correct procedure?

    3. Joe on November 15, 2015

      @King Art No problem, just wanted to be sure I wasnt missing anything. So excited to see more of The Dwarves, approx 1/3 the way through Revenge of the Dwarves now. Was going to get the book of unwritten tales collection when it was on that sale on Steam but sadly Steam chose the WORST time to put it up...my bank account was gobbled up by FO4 release and bills :(

    4. Anaxphone on November 12, 2015

      Please let us know if you can bring the SE of Battleworld Kronos to GOG, after all.

    5. Missing avatar

      david paul boulton
      Superbacker
      on November 10, 2015

      still no e-mail for me

    6. Sal
      Superbacker
      on November 9, 2015

      Hello,

      I received 2 keys with instructions to login/ register on the kingart website. The first key worked fine (under my account), the second key from the email, which I assume is the second key for a friend (I pledged for 2 keys) is giving the result "Unknown Serial Number" in their account...

      Please advise! Thanks & look forward to seeing how this develops!

    7. Missing avatar

      saluk on November 9, 2015

      Splitting the party is so easy. Just let player 2 stick with player 1's part of the story. It's OK to break the fiction a bit for a better gameplay experience.

      And much preferable to arena co-op.

      For exploration, just set up the trigger so that either player can trigger them, but the effect can be shared. For example, when player 1 talks to an npc, you go into the conversation and let player 2 watch while player 1 interacts with the conversation.

      Many games in the past which weren't designed for co-op have had co-op modes attached to them at a later point. While not as good as something like D:OS where it has been built for it, it's much better than not having it at all.

    8. John Ruff on November 9, 2015

      Unknown Serialnumber

    9. John Ruff on November 9, 2015

      I am getting a Serial Number error, when I enter the code I received in the email.

    10. Missing avatar

      Michael on November 7, 2015

      I'am still waiting for the Email !

    11. Missing avatar

      david paul boulton
      Superbacker
      on November 7, 2015

      I have not seen any e-mail yet

    12. Missing avatar

      Henry Robert West on November 6, 2015

      Hi guys. Just wondering if you have sent all the emails out? I have yet to receive mine.

    13. Missing avatar

      Domenico Sironi on November 6, 2015

      @King so i assume that there won't be a LAN coop either. Though i understand your thoughts regarding coop, i think that the arena and similar limitations will only make the local coop something ugly and not desiderable. Since the Coop gets to be this bad, i think i'll change my preference to something else. Can you please confirm or correct my impressions? Thanks!

    14. Missing avatar

      Jappe on November 6, 2015

      Just to be sure: I pledged two keys, one for me, one for a good friend. At this point we create two accounts and each claim one key right?

    15. Joe on November 5, 2015

      Disregard....I discovered my mistake

    16. Joe on November 5, 2015

      sadly getting "Unknown Serialnumber." when I attempt redeem the key provided in the email

    17. KING Art Games 3-time creator
      Superbacker
      on November 5, 2015

      @Joe (Split ups in the book): One of the big decisions we made story-wise at the beginning is to stay with Tungdil all the time (after the tutorial). So all important events that are in the book are also in the game but you learn about them the way Tungdil does. So there is no cut-away "Meanwhile in Porista..." but you learn about these events when Tungdil finds out what happend.

      We feel that makes a lot of sense since YOU ARE Tungdil and it is his/your story, not the story of - let's say - Gandogar.

    18. KING Art Games 3-time creator
      Superbacker
      on November 5, 2015

      @Nightfall (Online Co-op): That's something we plan to tackle in one of our next games. Online multiplayer is hard from a technology-standpoint and gamedesign-wise for a really cool experience the game has to be designed for co-op from the start. So there won't be online coop for The Dwarves.

    19. KING Art Games 3-time creator
      Superbacker
      on November 5, 2015

      @All (Errors): The errors should be fixed. If you encounter any errors after this message, please let us know.

    20. KING Art Games 3-time creator
      Superbacker
      on November 5, 2015

      @Rob Crowther (Scharacters on screen): No, it would be local coop, so there is only one screen.

    21. KING Art Games 3-time creator
      Superbacker
      on November 5, 2015

      @Anaxphone: That's not great, indeet. I'm sure there was some reason two years ago but maybe that reason is gone. I'll ask our guys if we could bring die SE to GoG as well.

    22. Joe on November 4, 2015

      see the problem with the "That being said, for levels where you want to split (which leads to bad COOP experience, you want to stay together, not split)" part is that in the novel the party DOES split up a few times....there are a bunch of times where Tungdil (and/or others) get separated from the party (both by choice and against their will) so then either a) they would have to alter the story (in some cases quite seriously) or make those character(s) unplayable for the time and like have the AI control them.

    23. Fire-Dragon-DoL on November 4, 2015

      Please, for local coop, try to avoid as much as possible the "arena mode", that it's something that KILLS coop immediately, I want to be able to play the main game, otherwise, I would just drop the game. Think of it in this way: I have a wife, I have short time, so that little time available, I want to spend it play games with my wife, I don't want to split it. Same goes with children, same goes with friends.

      With an arena mode, I'll simply NEVER enjoy the single player experience.

      That being said, for levels where you want to split (which leads to bad COOP experience, you want to stay together, not split), I suggest to check FORCED, where the camera is simply limited to a certain distance.

      This is my honest suggestion from an avid coop-gamer, which thinks coop are always missing.

    24. Nightfall Interactive on November 4, 2015

      Co-op is definitely the stretch goal I'm hoping for.
      The points in your update seem to be only considering local co-op play - PLEASE consider online co-op!
      The cooldown problem you've mentioned would be addressed by allowing each player to control 2 heroes each, and the camera issues would also be solved by each player having their own screen.
      I'd love to be able to play this game with my brother!

    25. Joe on November 4, 2015

      gmail user and it showed up in my regular inbox no issue....however seems as of 0915 EST the portal is down for maintenance :( will have to try again later.

    26. Chris Karraker
      Superbacker
      on November 4, 2015

      @Rob Crowther I believe that they are looking at this from a local co-op perspective, with multiple people playing on a single machine.

    27. Julius Ter Pelkwijk
      Superbacker
      on November 4, 2015

      For gmail users: The mail can be found in your spam filter.

      @KingArts: Please add an SPF record in your DNS stating that the mailserver is permitted to send emails. Gmail is treating your emails as "unsollicited spam"...

    28. Daggot on November 4, 2015

      Yup, SQL error. Please fix so we can vote.

    29. Missing avatar

      Valentin on November 4, 2015

      SQL error when you use "Don't care" for language. You should use parameterized queries =P

      SQLSTATE[42000]: Syntax error or access violation: 1064 You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 't care')' at line 1

    30. Rob Crowther
      Superbacker
      on November 4, 2015

      > In co-op one would need to try keeping all characters in view

      Surely my character would be in view on my screen and my co-op partner's character would be in view on their screen?

    31. Dusk Shadow
      Superbacker
      on November 4, 2015

      Im all singed up!

    32. Anaxphone on November 4, 2015

      Disappointing to find out now that the Battleworld Kronos is only standard edition on GOG. :-/