Stretch Goal #2 & Last Day
Stretch Goal #2
Including Paypal we’ve reached our second stretch goal tonight (CET)! This means Battle Worlds: Kronos will be on iOS and Android Tablets and on OUYA! Oh-yeah!
This also means that the game will receive two more full localizations (next to English, German, French and Spanish). So click on the link below to cast your vote for the language you want to see in the game:
40 days ago we were not sure if we could reach our funding goal. But thanks to you we even doubled it! It seems rather unlikely that we’ll reach the third stretch-goal, but that’s not a big deal. We’re confident that Battle Worlds: Kronos will be a successful game and successful games get add-ons… ;-)
So, no reason to pledge any more? Wrong.
As a backer you’ll get Alpha or Beta access to the game, access to the development forums and all other kinds of neat stuff we can think of. And you're helping us to make the game better and the add-on more likely to become a reality!
So please: Back us. And if you already have use Facebook, Twitter, Forums and everything else you can think of to spread the word about our Kickstarter. Who knows? Maybe someone with a lot of power will help us reach the third stretch goal… yes, we're looking at you Notch, Wil Wheaton, Felicia Day, Let’s Play – Kings and so on ;-)
We were working on the main menu / main screen this week. We thought about a kind of "time line". Instead of putting everything ("continue game", "tutorial", "notifications" and so on) into the main menu we keep it clean and simple and put this info into the time line on the right side.
What do you think?
(This is only a mockup)