About this project
NOW FUNDED AND IN STRETCH GOAL MODE!
One of the most brutal events of the Second World War, the Battle of Stalingrad has long been regarded as a turning point in the fight against Hitler's forces. The Fuhrer had ordered that Stalingrad be taken in a bid to crush the morale of the Soviet Union by giving the Germans a springboard to potentially seize control of the East. Supported by Luftwaffe bombing, the city was quickly reduced to rubble and hundreds of thousands were killed in the later months of 1942. Yet, despite staring into the face of defeat, the Red Army dug in and pushed back, eventually cracking the Nazi forces amidst the one of the bleakest winters on record.
Now noted wargame designer Dan Verssen has created a way that you can experience it for yourself: Battle for Stalingrad from DVG. Two players face off against each other, one taking control of the German Army, the other commanding the Russian forces, in a bid to either maintain or rewrite this momentous period of history. Using an intuitive card-driven game system that is quick to pick up yet offers an incredible depth of play, Battle for Stalingrad sees you and your opponent fight block by block through the rubble-strewn streets, struggling to keep your troops going as morale and supplies grow ever more scarce... As the battle draws to a close, you'll be running low on everything - especially willing soldiers - leaving you to consider whether victory is worth such a high price...
The fantastic Undead Viking has done a How To Play video for Battle for Stalingrad! Watch it now!
The goal of the game is simple: gain control of five locations within the city of Stalingrad. At the start of each game these locations are randomly selected from a set of nine, adding variety every time you play. Locations contain a Control area and a Perimeter area for each player; if you have forces in your Control area when the enemy does not, the location is yours.
Commanders must balance their plays carefully by gaining control of locations while preserving their forces, managing their cards and spending ration counters - possibly one of the most vital aspects of the game. Rations are gained by controlling locations. They are necessary if you wish to move and attack, and are also used by forces to absorb battle damage. Players must decide when to spend cards, when to discard rations, and when to let a force get destroyed. There are always casualties in war.
The game is built around combat, with every action card having a Firefight value in the top-right corner ranging from -3 to +3. Cards can be played from your hand to build up your attack or decrease the enemy's strength, and players draw Firefight cards back and forth. Once both players pass in succession, they each flip one last card from their decks as a randomizer, finally allocating damage to each other's forces.
Throughout the game, the Russian player is also trying to get three Operation Uranus cards into play; if all three are still in play at the end of the German player's turn, victory immediately goes to the Red Army.
Battle for Stalingrad comes with everything necessary for two players to re-enact the fight. You'll receive 168 full colored cards, a sheet of counters representing the rubble you'll be crawling through as well as the rations you'll crave and - of course - a full color rulebook explaining how the game works. If you wish to see them for yourself, the current rules are available in PDF form from the DVG site. If you're the impatient type who would like to get on with playing before everyone else, we're also offering a Print and Play version that offers the full game experience as soon as we send the final files to the printers.
Games take approximately sixty minutes. Whether you've been playing for years or are relatively new to the hobby, you'll discover that Battle for Stalingrad is filled with decision making but is never daunting. You'll need to make the best tactical choices while reacting to your opponent's moves, but do you have what it takes to command your side to glory?
We require $4000 to get Battle for Stalingrad fully produced to the quality we demand from all DVG products. Your assistance through this Kickstarter campaign will help us to get the game made, and should we surpass our target we already have plans for some very exciting stretch goals. Have a look below to see what we have in store...
Read the rules over at the DVG site:
And don't forget to visit Battle for Stalingrad's BGG page: http://boardgamegeek.com/boardgame/72799/battle-for-stalingrad
And feel free to comment or ask questions on the campaign page!
Risks and challenges
Kickin' It Games is running the Kickstarter campaign on behalf of DVG, bringing their combined knowledge and skills together to ensure that everything goes as smoothly as possible. If you have any questions or queries, the Kickin' It team will be there to assist as quickly as they can.
With the weight of countless previous Kickstarter campaigns behind them, they are able to deal with setbacks professionally while keeping you, the backer, informed with what's happening every step of the way - and not just while the campaign is running. When funding closes and production starts, we aim to provide the most up-to-date information possible regarding each stage of Battle for Stalingrad's journey to your tabletop.
We believe that honesty is as important as regular contact with our backers. You can expect the very best from us, no matter what. By working with high quality production facilities that we've dealt with following previous campaigns, we are confident that we'll be able to deliver the game in a timely manner. Our exacting standards mean that you're guaranteed to get a great game.
For more information about Kickin' It Games, please visit http://www.kickinitgames.com/Learn about accountability on Kickstarter
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