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$1
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1
backer
7days to go

All or nothing. This project will only be funded if it reaches its goal by Mon, September 2 2019 2:32 AM UTC +00:00.

$1
pledged of $35,000pledged of $35,000 goal
1
backer
7days to go

All or nothing. This project will only be funded if it reaches its goal by Mon, September 2 2019 2:32 AM UTC +00:00.

About


What is forged Crusades?

Forged Crusades is an enjoyable and adaptive way to stimulate fun adventures around your property with your friends and family. The play style revolves around a responsible guardian placing our uniquely coded cards around the area of play and allowing 1-4  players freedom in locating these cards. Upon scanning the coded card they are greeted with either boss battles which they can ask for assistance from other players to defeat or items which can also be traded if they don't fit the players character skill set.

Forged Crusades.... why that name?

Forged crusades takes its name from two major aspects which we believe are critical in allowing "You" the player to create a unique adventure each time. By allowing the responsible guardian access to hide and distribute these cards. They are capable of challenging the players to any level of skill they wish to set. Thus giving you the ability to forge the level of difficulty and adventure around each game. Crusades in meaning is the design style witch we are setting the original game in. You will be allowed to include a limited amount of friends to join you on your adventure. As the players play through the game they will have the option to join opposing guilds to the player base or continue their adventure together.



What is the main design we are looking to achieve? 

We want our players to be immersed in a medieval era , where magic and unique attributes can be applied to each individual player. The classic concept of fighting magic infused creatures or characters to progress your story and immersing yourself in these adventures with your friends. Choose to be a Knight, Mage, Archer or tradesmen and allow  your special abilities to enhance the party base or split off and choose to win the game alone against them.

Win against your friends? 

We want each play through to have its own unique story and adventure. So we are committed to allowing diverging story arches  where players will choose to be part of the team or win against them.

How do you win?

Winning as a team will pace each player against creatures and characters. They can choose to level up on their own or ask their friends to join in on the fight. Depending on the players actions and teamwork, the main goal is to confront a Boss character together and take him down. Points will be assessed and winning positions will be based on a tier system of attributes to see who has done better than their mates.

Players will have the option to join guilds which boost or affect their player stats. This will allow them to take on the player base and become a custom enemy against the troupe.

Each player can be killed off during the adventure and they game ends when everyone is taken out.

 -Assigning the play area

The game setup begins by assigning each card into the setup menu. The game will register the amount of cards being played and adjust the loot & monster mechanics to get more difficult as the hidden cards are discovered.

- Assigning players and hiding cards

 Register the amount of players capable into each game. Allow a responsible guardian to hide the cards in the area of their choice and let the players begin their quest. The guardian can make the game as challenging and rewarding as they want without ever being directly in charge of the adventure for the players.

-Tablet version

 To allow everyone the opportunity at any event to be a part of this interactive and physical game our concept allows the gameplay to be split between phones and tablets. This will allows players with physical handicaps to take part of the same game while still  incorporating dynamics that require players to interact with each other to proceed in the game.  

- Expandable decks

 Future development will strive to create new expansion decks that allow the game to progress further into different genres throughout history or fictional game modes. 

- Open Source

 The amount of funding depends on what we ideally wish to include in the first retail version of the game. We are looking into allowing the users access to design and include their own cards into the game. Incorporating this feature will allow you access to design unique monsters and characters,print card decks for private events or story modes and share your  designs in our community 

30 x  2.5 × 3.5 inches  laminated , full color play cards

1 x rule book

A - Casual T-shirt logo ( backside)

B -  Ringed T-shirt logo ( backside)

C - Winged Design T-shirt ( backside wings overlap into front of shirt )

D - Hooded sweater with company logo ( backside )




Risks and challenges

This project to our estimate has a low risk value. We believe if the original concept cannot be created as designed we could always redevelop the card game as a stand alone physical version. The game play elements will be tweaked in order to create a fun and stimulating game. We would also push ahead towards creating a open source community with tools to design, produce and share your unique card styles.

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Something else

By allowing the creation of open source tools for our users. We could effectively shrink the costs of manufacturing the cards by allowing users to print their own card decks. Our concept of producing revenue stays the same, giving the user the option of considering the quality of their cards for game play.

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