- An episodic story-driven adventure & survival experience.
- 1st episode release planned for August 2016 for PC and Xbox One!
- Playable in both 1st and 3rd person perspective.
- Open World lunar exploration.
- You define the future of mankind and define your own ending.
- Developed in the highly acclaimed Unreal Engine 4.
Deliver Us The Moon is set in the near future where the earth's resources are nearly depleted. The nations of the world have come together to create the Worldwide Space Agency (WSA). Under the banner of the WSA, astronauts were sent to the moon to conduct research aimed at securing the future of mankind. Sadly, due to bickering between countries, no solution has been agreed upon. Now, with man's absolute last resources, you, a brave astronaut gone rogue, take the great step to the moon in a do-or-die secret mission to save humanity.
During your adventure your only companion will be a small robot named ASE, the all seeing eye. Together, you will traverse the moon, explore abandoned facilities and perhaps even uncover some secrets and hidden agendas with the information you gather. Only by working together will you be able to stand a chance in succeeding on delivering the moon!
You will become the rogue astronaut that the WSA is sending to the moon in a final do-or-die mission to save mankind from extinction. You will explore the moon and discover tools to help you during your lunar adventure together with ASE.
During your adventure, you will encounter a small flying robot called ASE. This little fellow will accompany you throughout your lunar endeavors. ASE will help you get through hazardous zones and help you face the dangers the moon has in store for you.
Oxygenated and non-oxygenated zones: Some zones deplete your suit's oxygen reserves! Manage your oxygen levels or meet silent death!
Power Tool: A modifiable and portable tool that helps you on your lunar adventures. Modify and alter your Power Tool by harnessing newly discovered technologies!
Jetpack: Lunar rocket propulsion at your fingertips! Rocket propel yourself, reach those hard to get places and explore in style!
Vehicles: What is an astronaut without a proper vehicle to travel the vast surface of the moon? Drive lunar vehicles and explore the outskirts of the moon!
Environmental Hazards: Be warned astronaut! There are forces out there ready to take the life of the careless! Manage your survival by battling these environmental conditions!
And much, much more...
History: The first base to be established, the American Lunar WSA mission launched earlier than scheduled, giving the USA the vaunted position of being first on the moon once more. It is the second-largest structure on the Moon, second only to Base Chernykh (Russian Base).
Research: Base Tombaugh's brief is 'future energy evaluation', which means it's a large refinery built on the richest vein of Helium 3 the WSA surveys managed to find.
History: The UESA has the largest member number-of-states-to-budget discrepancy and as such plays second fiddle to the likes of the USA, Russia and China. These offer some minor concessions to the UESA in exchange from greater 'economic' freedom. The UESA drew up the plans for the governing lunar body.
Research: Base Huygens has a dual function. A large part of the base, built on the dark side of the moon, is devoted to the most advanced telescope yet constructed, benefitting from the moon's lack of an atmosphere and infrared interference.
We aim to release the Mission Episodes of Deliver Us The Moon on Steam for PC and the XboxOne.
Our ambition is to also get a Playstation 4 version out as soon as possible! We are also working on getting the game Mac & Linux supported! Updates on these versions will follow soon.
Deliver Us The Moon is being developed in the highly acclaimed Unreal Engine 4 to deliver you the very best. We want to make a truly immersive and unique gaming experience that will leave the player with an everlasting impression.
The people have spoken! We are incredibly proud to announce that Deliver Us The Moon has already been "Greenlit" on Steam with over 12.000 yes votes ending at a whopping 3rd place!
KeokeN Interactive is a young independent game development company from the Netherlands founded by Koen Deetman and Johan Terink in 2013. The team came together out of a shared passion for developing great and engaging 3D game experiences. Currently, we are working on Deliver Us the Moon which we aim to launch to worldwide gaming audiences in August 2016.
The team of KeokeN Interactive has come together out of a shared passion for making great and engaging game experiences. Even though we all originate from very different backgrounds, we all are also very similar in our core. We all are exceptionally skilled and passionate people who never give up. On top of this, we like to think out of the box and treat our community with great individual care, because we know that you get treated the way you treat your fellow people.
When this Kickstarter campaign is successful, we will get in touch with you regarding clothing sizes, shipment info, etc.
Risiken und Herausforderungen
We have personally invested heavily into the development of Deliver Us The Moon and are reaching out to fellow astronauts on Kickstarter to guarantee the final phases of the game's development. Only with your help can we achieve this goal.
We are well aware of the risks and challenges that a project of this scope carries. Some of these are;
- Delayed episodic release(s) due to unforeseen setbacks,
- Game feature changes during further game development,
- Feature creep affecting the game's development scope,
- Gameplay alignment and VR compatibility issues,
- Team management challenges due to increased team size,
- Financial control of the Kickstarter financial support.
All in all, we strongly believe that we are able to control and successfully direct the upcoming period of development for Deliver Us The Moon. We have been able to create a solid version of the game to prove our capability of successfully managing this project. Furthermore, the entire team consists of very talented and performance-driven individuals that will go the extra mile to make this project a reality. The team consists of people with excellent expertise ranging from game development and business management alike.
We want to deliver a great game from a successful Kickstarter campaign and want to prove our talent and ambitions to the community that we indeed are an independent developer that is truly unique, dedicated and trustworthy. It is for this reason that we believe together with the community, we will truly deliver the moon!
Thank you for your support!
The KeokeN Interactive Team.Näheres zur Rechenschaftspflicht auf Kickstarter
- (34 Tage)