Pre-Alpha 0.0.17 Released, Video Patch Rundown, Bloodborn Series 4/5, DCT Winners, FX Upgrades, Wallpaper Series #3
This week's Patch 0.0.17 focused on improving stability, fixing gameplay bugs, and tuning aura stat stacking. At the same time, our team's deeply focused on big upcoming features such as... Read more
Pre-Alpha 0.0.16 Released, Full Video Overview, Backstab, Wallpaper Series #2
As a continuation of last week's draw mechanics, this week's Patch 0.0.16 focused on changes to battle unit, spell, and artifacts. Our team needs to spend the next few weeks finishing... Read more
Pre-Alpha 0.0.15 Released, Draw Mechanics, Video Weeklies, Wallpaper Series #1
After several weeks of testing, we're happy to introduce new draw mechanics. This change will open up more viable strategies including early game aggro, midrange, combo, and late game control.... Read more
Pre-Alpha 0.0.14 Released, Press Previews, Video Weeklies, Refunds, Fan Art
This week, instead of introducing another set of battle units and spells, our team focused on tuning and balancing existing cards. Besides lots of in-game improvements and bug fixes, we... Read more
Pre-Alpha 0.0.13 Released, Tournament Winners, Neutral Minion Video Overview, Revised HUD UI
This week we introduced 6 new battle units/spells, adjusted our Gold/Quest systems, revamped our in-game HUD UI, and fixed more bugs/optimizations.
Close to the Vanar capital lies the... Read more
Moving Forward: Our Business Model
Since launching the DUELYST Pre-Alpha in December, we've touched upon our business model only briefly. After discussing this topic internally at length, we're finally ready to share our decision with... Read more
Pre-Alpha 0.0.12 Released, Community Throwdown Tournament, Lyonar Battlefield, Moar Gold
This week we improved our in-game chat and Friend List systems, introduced new battle units, and...we're granting everyone an additional +2000 Gold in the Pre-Alpha automatically later today!!
Now that... Read more
Pre-Alpha 0.0.11 Released, Caliber-O Battle Unit, Songhai Battle Map
This week we're very excited to pay homage to one of our favorite artists by developing a special in-game battle unit called Caliber-O, a distant relative to the original... Read more
Pre-Alpha 0.0.10 Released, Mystery Battle Unit, Vanar Snow Chaser's Homeland
This week we continue to balance our 285+ cards, improve our matchmaking algorithms, tune the Vanar (6th faction), and fix some devious bugs.
In the process of pushing out... Read more
Pre-Alpha 0.0.9 Released, Beginner's Guide, Vanar Draugar Lord, Pinterest Boards
This week has been all about adding visual improvements, reworking our matchmaking architecture, and creating a smoother play experience. For those who've had to deal with our crash bugs and... Read more
Pre-Alpha 0.0.8 Released, Vanar Snow Chaser and Snow Elemental
Our Patch 0.0.8 will be released today, for full details, go HERE.
New Players: For new players who've only started playing in January, please be patient during your online... Read more
Pre-Alpha 0.0.7 Released, Vanar Ice Dryad
Our Patch 0.0.7 was released two days ago! For full details, go HERE.
Thank you all for your suggestions and bug reports -- your feedback has been invaluablein improving... Read more
Pre-Alpha 0.0.6 Released, Magmar Crest
Our Patch 0.0.6 was released today! For full details, go HERE.
We hope you enjoy it and tell us what you think by posting on the Forums (or through our in-game ticketing... Read more
Pre-Alpha - Preparation for Patch 0.0.6, Vanar Concept
Our upcoming Patch 0.0.6 will be released this Tuesday, January 6th. In preparation for 0.0.6, we have a few important announcements:
After observing hundreds of games and tracking... Read more
Pre-Alpha Early Release, Magmar Artwork, Tournament, Patch Notes 0.0.5
On Dec 17th, the DUELYST PRE-ALPHA was released to the first wave of ~1200Kickstarter Backers. The main goal was testing for stability, improving the game service to handle... Read more
Closed Alpha, Gameplay Footage #2, Elite Medals, Patch Notes 0.0.2
This week, our team's been burning the midnight oil to get our game to Closed Alpha. That means testing the 230+ cards (with exponential number of interactions), adding better... Read more
Preview: Magmar Faction, Gameplay Footage #1, Patch Notes, Division Medals
This week, we're very excited to introduce our 5th Faction, the awesome MAGMAR!
The Magmar are very different from the other factions with unique mechanics revolving around Rebirth... Read more
Vetruvian Concept Art, New Battle Units, and Announcements
This month, our team's been preparing for our first (of many) Closed Betas in December and migrating the game to production-level servers.
Besides that, the team's been adding anti-cheat... Read more
Preview: Vetruvian Empire Faction + Vanar Crest
This week, we're very excited to introduce the Vetruvian Empire! We spent a lot of time making this faction look right and feel unique -- from the visuals to... Read more
Preview: Songhai Faction + Battle Unit Collection
Due to popular demand, here's the latest snapshot of our current Battle Unit and Spell Collection (moving forward, we'll call these entities Cardssince it's the most effective... Read more
Battle Unit Collections + Faction Crests
First off, we're announcing that we need to push out our Closed Beta out from October 2014 to Dec 2014at the earliest. Right now, we will hit... Read more
Faction Design - Part II
Given the popularity of the last Faction Design update, we'll spend more time on Game Design today :)
As an overview, our primary Design Goals are:
- Rich tactical complexity with... Read more
Faction Design + Artwork + Story
We wanted to spend some time on Faction Design today. As you know, we plan to have 6 complete Factions when we release our game.
Some factions will be ... Read more
Battle Unit Design + Artifacts + World Map
In the last three weeks, we've designed and implemented 80 new Units-- 52 Battle Units and 27 Battle Spells (spread across Lyonar, Abyssian, and Neutral Units). This week we'll... Read more
Game Design Update + FX Shaders + Full-Screen Post-Processing
Based on our recent play tests, we've been changing the core mechanics and abilities of each of the Factions. This will ensure players have multiple play pattern styles for each... Read more
RESULTS: Community Vote No.1 The Vanar Sentinel Class
Here are the tallied results from last week:
Based on your valuable feedback and community votes, we've picked Option B with additional visual enhancements to his Scythe weapon.
Here's the final... Read more
DUELYST Community Vote No.1: The Vanar Sentinel Class
As our awesome backers, we really value your opinion. Visually, which do you like more?
Hit the link at the bottom of this page to vote for your favorite!
High-Res... Read more
New Battle Units + The Abyssian Justice Class
Since our last Kickstarter Update, we've completed close to 100 engineering tasks, 20 new Battle Units and Spells, and fixed enough gameplay bugs to get closer to a stable playable build... Read more
No.1 Priority is Game Development + The Vanar Justice Class
Since our KS campaign last week, we've been 100% heads down focusing on game development which is our No.1 priority!
- Emil and Marwan have been cranking on our backend server... Read more
FUNDED & THANK YOU!!
This project would never have gotten off the ground without your encouragement, comments, support, pledges, and shares. Thank you for helping us achieve our personal dreams and goals.
As early... Read more
Final Stretch - Only 28 Hours Left!!
This morning we achieved our #4 Stretch Goal!!
Thank you ALL for sharing our project with your friends the last few days. We plan to increase the size of the... Read more
Duelyst Forums + More Add-Ons + Last 3 Days!
Our forums will be up and running at www.duelyst.com next week after the Kickstarter campaign is over. Three Days left!
Once registered, you will receive the unique "... Read more
Closer Look: Duelyst Artbook + 4 Days Left!
The Art of Duelyst - Hardcover (36 pages, 8.5" x 12.5")
With just 4 days left, here's an early preview of the physical art book!
- With high quality glossy paper... Read more
Revealed: The Vanar Bloodborn General + 5 Days Left!
Showcasing the newest Faction 6 unit from the Kingdom of Northern Celandine: The Vanar Bloodborn General!
Her innate ability is the Blood Eagle (which is historically rather fitting :)
High-Res... Read more
Gameplay Video 1v1 Match + Add Ons + Steam Greenlit!
First Gameplay Video Preview
Here's a first (of many) gameplay videos with a full 1v1 match playthrough. For readability, we're playing both sides to properly highlight some of the... Read more
Gamespot The Lobby Video Playthrough + Steam Statistics
Gamespot Live Coverage Today
Gamespot's The Lobby live video segment covers Duelyst today. It deep dives into the battle units and spells with a complete 1v1 playthrough.
Check out... Read more
$100K Stretch Goal - Achieved!!
Thank You everyone for helping us reach our 2nd Stretch Goal! Now we have more Battle Units AND Faction 6 for everyone!!
Our team's already hard at work on character... Read more
Profile: The Abyssian Guardian Class + Stretch Goals
Profile: The Abyssian Guardian Class
As promised, we'll continue to introduce new Battle Units in the coming weeks and months!
Stretch Goals + Add-Ons
We've updated our Stretch Goals to... Read more
Revealed: Songhai Bloodborn General Miniature
Revealed: 75mm Songhai Bloodborn General Miniature!
The Sharian General was hoarding all the limelight. Alas, the Songhai Bloodborn General finally gets his airtime!
Note: This is a very limited production... Read more
Bonus Reward Revealed + Stretch Goal Achieved + Core Game Rules
Revealed: Kickstarter-Exclusive Bonus Reward!
In celebration of hitting our 1st Stretch Goal, everyone will receive the official Rogue Legacy Alternate Skin for the Lyonar Kingdom's Bloodborn General!!
It's automatically unlocked... Read more
Profile: Assassin Class + Steam Greenlight 99%
Profile: Assassin Class
Every Faction's Assassin will have thematic properties of high damage, low defense, and above average movement speed. The prototypical glass-cannon with some decent escape capability.
We'll be... Read more
Another Awesome Reward...
Right now, I'm stranded in a little corner of the mall with horrendous internet access and 15% battery. But I really wanted to get this update out before my laptop... Read more
To the Stretch Goals!
As we burst past the $68,000 goal, it's even more important now to spread the word about Duelyst to like-minded gamer friends.
First, every new backer pledge will only... Read more
Project FUNDED!! Thank You!!!
Thank you all, our backers, for believing in us! Please know that we're all extremely excited that Duelyst can now be enjoyed by like-minded tbs and tactics gamers later this year!... Read more
We're at 93% -- Help Duelyst get funded today!
We're very close (93%) to hitting our target funding goal of $68,000. So close!!!!!
Please share our project with other like-minded tbs gamers today so we can get... Read more
Kickstarter Exclusive DOGE Alternate Skin!
Introducing DOGE - The Songhai General Alternate Skin
Everyone will receive the DOGE Songhai General Alternate Skin (automatically unlocked) for all backers who've pledged at GUARDIAN TIER ($15) or higher. We... Read more
Vanity Item + Kickstarter Exclusivity + Pledge Rewards
We're getting closer to our goal at 66% completion!
As a small token of our thanks, we'd like to give something back to you, our awesome backers. For the... Read more
Duelyst - Steam Greenlight + ~$30K!
Once again, we're totally blown away by the support from friends, family, and like-minded tactics / tbs players! We're edging very close to $30,000 since yesterday!
DUELYST is now on... Read more
Wow! $10,000 in a Day!
From the bottom of our hearts, we'd like to say THANK YOU to everyone who has backed us so far. Thanks for believing in us so early on... Read more