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Mathopia multiplication is a fun maths card game for all the family not just the kids. It can help you learn and is a great gift too!
Mathopia multiplication is a fun maths card game for all the family not just the kids. It can help you learn and is a great gift too!
37 backers pledged £2,024 to help bring this project to life.

About this project

Mathopia Multiplication, a Fun and Instructive Card Game! project video thumbnail
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£2,024

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Introducing Mathopia

Type: Casual Educational Card Game      

Players: 2-6      Age: 5 and up      Duration: 15

Contents: 48 Question Cards, 48 Answer Cards
                  Rule, Variation & Training Cards

  • Mathopia is a game for two or more players
  • Each player is dealt 7 answer cards which they need to match to question cards as they are turned face up
  • The question card has three questions on each card and the answer cards each have three answers
  • Players must work out the answers to the three questions on the question card and see if they hold any of the answers in their hand
  • If a player has more than one correct answer, they must decide which card to play and which card to keep!
  • The game ends when the first player correctly matches all their answer cards to the question cards.

Where did Mathopia Come From?

While my son Joe was learning his times tables he would often ask us to write down some questions for him to try, which we did maybe once or twice a week.He learnt a bit but you could tell he needed more.

I thought I could do better for Joe, so I hid in a quiet room for a few days where I toyed with some ways to write down all the questions and answers in a way we could have some fun with them.

After some crazy spreadsheet work, lots of paper, a few printer cartridges, sticky backed plastic and glue everywhere (including the windows!!) I proudly presented my family with my creation ‘Mathopia’ (the name came later!!).

It seemed so simple to play we just had fun with it and it was really helping Joe big time.As time went by we played it with friends, neighbours and just enjoyed it.

Then it dawned on me how many calculations we were doing each time we played; it was literally hundreds, especially if we helped each other which you can easily do with Mathopia.

Have Fun and Work that Brain!

It seems that the secret of Mathopia is that ‘Fun is First!’ But the beauty of Mathopia is the crazy amount of questions you have to work out while having all this fun. Now I don’t know about you but I think I might start remembering this stuff after a few games!Play the game once a day or once a week and see what you can achieve!

Mathopia Box Front
Mathopia Box Front

How to Play Mathopia

The Mathopia Multiplication Card Game is played with two packs of cards. One pack has three questions on each card and the second pack has three answers on each card. Each player is dealt seven answer cards which they have to match to the question cards as they are turned over. On most cards, only one of the answers will match one of the questions on the question card. You will see on the cards that they have three coloured areas each with a question or answer in.  You must match the correct question and answer in one of the zones to have a chance to win the hand.

Question Card Back and Front
Question Card Back and Front

Mathopia is for Everyone

With Mathopia you don't have to be great at times tables; you might be a young boy or girl trying to get to grips with it or an adult who is rusty to say the least or never quite got the hang of it, but because the game was designed to help people learn it could be ideal for anyone to become good or even great at multiplying.

Mathopia Box Rear
Mathopia Box Rear

Playing Mathopia is rewarding

I just love seeing kids and adults alike feel great about themselves as they play the game.  It is rewarding to simply get the answers right, have a correct answer or even win a round and all the time you are learning an important skill.  It is also really great fun to help others who are still trying to get up to speed or have always struggled before and thought they could never do it.

“When you see the light come on in someone's eyes as they suddenly realise they have got the correct answer in their hands right and have as much chance as anyone of winning the game it is such a delight.”

Answer Card Front and Back
Answer Card Front and Back

Span the Generations

The game can be played at lots of different levels from a group of kids helping each other work things out, with grandparents, parents and children, even groups of teenagers or adults playing at speed and with skill trying to beat each other against the clock.

Rule Cards

You will find two sets of rule cards in the pack,  The cards use a large font to make them easy to read for all ages. the first two cards are the rules, the third card has variations and game play hints and the forth card has the tournament rules and the 'reverse play' instructions where you deal question cards and turn over answer cards - very challenging!

Rule Card 1 - large text make it easy to read.
Rule Card 1 - large text make it easy to read.
Rule Card 2 - the main game play
Rule Card 2 - the main game play
Rule Card 3 - Hints & Variations
Rule Card 3 - Hints & Variations
Rule Card 4 - Reverse Play and Tournament Instructions
Rule Card 4 - Reverse Play and Tournament Instructions

Competition Time

Mathopia can be used to help a child become good at multiplication but, used in a classroom, it can be used for classroom, school and even inter-school tournaments and may well establish league rankings in time and who knows where it may go.

It's a winner!
It's a winner!

Time to Switch

In Mathopia you can deal out the Questions OR the Answers!This makes Mathopia even more challenging and doubles the fun if you fancy a challenge.

On the Double

You can speed the game up with time limits or with fewer cards

Hands Down

To help all players at all levels the game can be played with all the cards on view for one or more players.You can help each other, giving all players a chance to win.Never before has losing make you feel as good as when you see someone else win and their eyes light up!

Fitting in

Talking to teachers it turns out that the game links into many aspects of the curriculum and could be used in so many more ways in the classroom than just the basic game.

While playing the game or using the cards, teachers can discuss things such as number frequencies, prime numbers, number bonds, identifying multiples of numbers, recognise that many questions have the same answer, these questions are known as factor pairs, and they can also be used as flash cards and each card also has three difficulty levels to target particular levels of learning.

Play it again Dad!

I think the proof of any game's worth is when you get to the end of it and everyone wants to play it again.

Where we are and where we want to be

To date we have designed and finished the game and the rules, and produced all the artwork ready to go to the printers.  Now we need your help to have the game printed.

We also need to create the packaging for the School Room Tournament kit which will hold 5 packs of the game and a shelf display unit for shops to display the cards on shelves.

Let’s do this together

I hope you think this game is as good as I do and is worth getting out there for us all to benefit from. If you do then please support Mathopia by selecting one of the funding options available.

There are two sets of Times Tables Cards (three in each set)
There are two sets of Times Tables Cards (three in each set)

All In

Please tell all your friends, family and colleagues and together we can do this!

Great Little Gift

Don’t forget to get an extra copy or two as gifts for anyone you want to inspire or encourage

Thank you

If this game helps even one child do better in life it would have been worth it but at the end of the day for me it is really fun to play as I am sure you will think so too.

Frequency of Answers
Frequency of Answers

And Finally......

The game is now fully designed, developed and tested, including box artwork and game hints and variations.

We are running this Kickstarter campaign to support the cost of printing the game so we can get it out to you to enjoy!

Risks and challenges

This is my first go at a kick starter campaign. I have read a lot to make sure I get this right but I am open to any advice. I will appreciate any support and direction.

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  1. Select this reward

    Pledge £2 or more About $3.04

    A lovely warm fuzzy feeling knowing you have helped to get Mathopia off the ground and a big thank you on our website. (Only £6 more and you get a copy of the game!)

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  2. Select this reward

    Pledge £8 or more About $12

    One copy of Mathopia for you or a gift to someone and a thank you on our website to all backers.

    (Please let us know if you need your country adding to the shipping details)

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    Pledge £14 or more About $21

    Two copies of Mathopia, one for you AND one as a gift and a thank you on our website to all backers.

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  4. Select this reward

    Pledge £20 or more About $30

    Three copies of Mathopia and a thank you on our website. Don't forget to get a copy for yourself.

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    5 backers
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  5. Select this reward

    Pledge £26 or more About $39

    Four copies of Mathopia and a thank you on our website. (Not quite the Tournament box.)

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    0 backers
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  6. Select this reward

    Pledge £30 or more About $46

    Five copies of Mathopia and a thank you on our website.
    Five copies is enough to run your own tournament!

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Funding period

- (30 days)