The Maze and Chamber decks will come with boss cards created by artist Evgeni Maloshenkov.
Stretch goal at $20,000!
If we reach $20,000 total, every pledge over $20 gets a free skull card stand (unpainted) as shown below.
Card Decks for Limitless Dungeon Generating
Dungeon Dealer generates random maps with enemies, traps, and obstacles. Draw a card, roll a 20 sided die to see which position the new map section goes, and see if you've been surprised by the enemy. For both free drawing and 3D tiles, every card is different. There are literally billions of ways to lay out a map using these unique cards. Both decks can be combined to create massive dungeons.
Knowing that thousands of players have game components that require a game master to make playable, we wanted to create a system for randomly generating dungeons that does that work for you.
Keeping Dungeon Dealer simple was very important to us. One of the best things about tabletop roleplaying is how DIY the culture is. It’s a community built on making and sharing. By keeping this deck simple, we’ve allowed it to be adaptable in countless preexisting systems.
How Does it Work?
1. pull a starting map card from the deck and draw it on the grid or place your 3D tile. Then place your character(s).
2. shuffle the deck and randomly place a boss card inside it if you want that encounter to happen. Proceed from 1" to 1" square like any typical RPG. This is where you take over the story or campaign.
3. draw a new card from the deck when a player is at an unexplored edge. Roll a d20 to see how that card is oriented. Discard that card.
4. react to the random enemies, traps, and obstacles. If an enemy is facing you when you draw a card, you are surprised. Use encounter or event cards that you may own when prompted.
5. pull another card when you move to an unexplored edge.
Dungeon Dealer is for solo, cooperative, or competitive play. With literally billions of ways to arrange the map, you should never experience the same dungeon twice. More rules for Dungeon Dealer can be found on Board Game Geek (dot com).
We are planning more decks that will expand on this system if this Kickstarter is successful.
Frequently Asked Questions!
Q: Dude! What happens when the map doubles back and overlaps?
A: This will happen (but not with 3D tiles). When you pull a new card that overlaps, just draw as much of that new section of the map as you can without erasing anything that is already there. This will either create a dead end or, better yet, link up other sections of the map. Sometimes those sections will have enemies already waiting for you!
Q: What happens if I run out of open edges to explore?
A: No worries. This should be very rare. The three starting cards in the Maze Deck have four open edges. If, by some rare chance you are at your last open edge and you roll yourself into a wall, just roll until that card orients into a new opening.
Q: Can the decks be combined?
A: Oh hell yes. They are meant to be combined. If you're drawing a map on a grid, you can shuffle both decks together and make massive dungeons. If you are only using 3D tiles, only use the 3x3 Chamber deck.
Q: What do the stats mean?
A: The stats are up to you. Maybe you gain a certain bonus when you draw a certain card. Maybe the enemies have that bonus. "Events" mean you can draw a card from any event or encounter deck you might already own, adding tension and trouble to your gameplay. Dungeon Dealer stats can become whatever you want. You're the brilliant gamer -- we trust you.
Q: Squares of space?
A: Squares are the one inch squares that make up the tiles. There are nine one inch squares per tile.
Q: Will the larger pledges of tile sets run out?
A: Yes. At some point, we will stop posting new sets and they will be unavailable. If you want a set, you should pledge now.
You can add on to your pledge if you want curved wall tiles and/or skull card stands:
- Unpainted curved wall tiles $16 for 8 tiles (4 "S" curved walls and 4 "C" curved walls).
- Painted curved wall tiles $19 for 8 tiles (4 "S" curved walls and 4 "C" curved walls).
- Intersection with door $0.75 each (unpainted) limit two per pledge.
- Intersection with door $0.99 each (painted) limit two per pledge.
- Unpainted skull card stands $4 each
- More decks $10 each
You can add 4 "S" curved wall tiles and 4 "C" shaped curved wall tiles for $16 (unpainted) and $19 painted to your pledge. You get 8 total as shown below.
Higher pledges get to choose what style of tiles they'll get: all brick walls, all rough stone walls, or a 50/50 mix.
People are asking if the tiles will be available after the Kickstarter ends. They will, but only after all the Kickstarter orders are filled. And that might be a while.
Intersection piece is discounted as a Kickstarter exclusive.
Risks and challenges
Printing won’t be difficult – we have prototypes of the decks already. Those will ship soon after the Kickstarter ends.
Depending on the demand, creating all the 3D dungeon tiles might be challenging, but we have multiple molds for each tile. And we’ve been casting and selling large quantities successfully for about half a year.Learn about accountability on Kickstarter
- (30 days)