The past nearly two months have been awful. I've struggled mightily to get the final art pieces in, even going so far as to seek additional art help for Hugo with no positive results. I've hesitated to discuss art struggles as my own writing and design struggles have been significant, but I feel all struggling aspects of this game now need to be discussed, not just my own. At this point, I may have to release the book missing some of the monster art and without a poster map. I seriously hope this doesn't happen, but I can't wait for the art any longer.
Financially, I reached the wall where continuing to work on this game without a paycheck is not possible. I then had to spend time looking for, finding, and then accepting a new part-time job. It's not exactly the sort of job I want to shout to the roof tops, but it pays the bills. It also takes a great deal of time away from what I want to be working on (the game), but after the "busy period" I'm in right now at work ends in a few weeks, things to will settle back down to where I can crush the remaining chapters.
Colleen is the bright spot in these last two months. She's banging out some amazing layout work despite working a full time job. Her work is amazing and I think you'll be equally impressed.
My goal right now is to have the entire game out of my meddlesome hands by Turkey Day with the final book, at minimum, released as a PDF by the New Year and well on its way through the printing process with our overseas printers.
We are very close to being done and have unfortunately been very close for a while now.
I'm back to frequent updates again and I'm sorry for the lack of updates.
Here's a quick little graphic I whipped up in preparation for an update next week going over the archer Paradigm and some of the builds one might choose when creating an archer Hero. I couldn't wait to show off the trees, so here they are. Details forthcoming.
Also, there's a reason I'm not a graphic designer. ;-) So don't think this graphic will be in the final book. Because. Ick. No.
I just finished every Core Paradigm Style, Paradigm Style Tree, and Universal Style in Chapter 2: Hero Creation. Now I need to write or re-write the text around those boondoggles and Chapter 2 will be out of my hands and into editing. As a reference, Chapter 2 is 62 pages in the final book totaling just under 38,000 words. Once handed off to edit, that will mean 72% of the book is out of my hands and off to the next phases.
Also, I added Chapter 3: Gear & Gadgets to the Design forums a few days ago for download and reading. That's four out of eight chapters now finalized post-editing, off to layout, and available for all backers who gave $10 or more to the project to download and read.
Now I leap into the rest of Chapter 2.
Every backer who gave $10 or more to the project can now request access to the Design boards on the Infinite X Studio forums. There are currently three chapters up:
Chapter 1: Getting Started
Chapter 4: Challenges & Combat
Chapter 5: Omnimancy
These chapters are final chapters. They've been through design, development, writing, and editing and are in the hands of the graphic designer for layout.
Chapter 3: Gears & Gadgets is now back from edit and should also be up on the Design boards later this week. All backers who gave $10 or more to the project should have a message from me in their Kickstarter message box. Reply to that message with your forum name on the Infinite X Studio forums and I'll grant your account access to the Design boards (as well as give you your swanky new Design Level Backer title and symbol).
Reply to your message. Get access to the Design boards. Download the chapters. And read, read, read.