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An RPG, RTS, and sandbox space exploration game all-in-one. Explore, trade, build, and fight in a beautiful, procedural universe. Read more

Stanford, CA Video Games
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$187,865
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This project was successfully funded on December 22, 2012.

An RPG, RTS, and sandbox space exploration game all-in-one. Explore, trade, build, and fight in a beautiful, procedural universe.

Stanford, CA Video Games
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Black Friday Deals

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Well fellow Limit Theorists, Black Friday has finally rolled around. In celebration of both the day as well as our extraordinary performance so far - 40% at the time of writing - I'd like to present to you a few new tiers that you all have been requesting.

A significant number of LT backers have expressed interest in acquiring access to the BETA at a lower price, possibly circumventing the "Hitchhiker's" equipment in order to do so.  In the spirit of the day, I am offering the Black Friday BETA, a discounted BETA access tier. At this tier, you will forego the maps and guides, but will still have a copy of the game, a digital download of the soundtrack, and access to the closed BETA. In my opinion, it's a pretty awesome deal!

I've decided not to offer a lower tier for the prototypes, as that's still something that I'd like to keep relatively exclusive, especially considering the fact that the release of the prototype is rapidly approaching. I hope you'll be satisfied with BETA access!

In addition, I've had several requests for a double-download digital tier. I didn't include such a thing in the initial launch, because I was skeptical that anyone would want it. But, since people have expressed interest, I will present to you the Black Friday BuddyPack, a double-download tier at the price of two early birds!

Here's a summary of the two new Black Friday tiers:

$30 ~ Black Friday BuddyPack

Give the gift of infinity this holiday season, and treat your friend to a limitless expanse of open space to explore! Includes TWO digital, DRM-free copies of Limit Theory.

$45 ~ Black Friday BETA

Yeah, you're hardcore. You like making your own way. You don't need maps or guides to navigate the infinite universe. But what you DO need is early access. With a BETA key in hand, you'll be fighting, trading, negotiating, and dominating, well before the public gets to do so. Of course, you'll also get a download of the game, as well as a digital download of the full soundtrack.

If you have more suggestions for Black Friday deals that you'd like to see, speak up, and let your voice be heard!

Stretch Goal Voting

As you are probably aware, the first stretch goal has already been announced at $75K and will include an in-game ship and station editor so that you can actually build your ships and stations from scratch.  What you may not know, however, is that we've already started discussing what kinds of goals people would like to see beyond this on the forums.  To weigh in, please visit http://forums.ltheory.com/viewtopic.php?f=8&t=21 and vote!  Note that you don't have to be a registered forum member to vote, so it's really no hassle at all and will only take you a few seconds!

Media Coverage

If you're interested, LT has already found its way into several media streams, despite the fact that I have not actively reached out to any media yet!  Either we have really, really enthusiastic supporters who are doing the PR work for me, or LT is just infectious...or both! ;)

I'm not really sure what that last one has to say but...looks good?  If you find anything else, let me know, I'm interested to see where Limit Theory pops up!

Reddit

I'm no pro at social media, but I'm pretty sure that Reddit is a great way to get the word out about cool things.  One of our loyal backers posted Limit Theory on Reddit, and I encourage you to up-vote it if you have an account!

http://www.reddit.com/r/yrc/comments/13m8oi/limit_theory_an_infinite_procedural_space_game_by/

It'll just get that many more eyes on LT, hence, that much more of a chance that you'll get that ship/station editor.

Final Words

I've been absolutely stunned at the progress we've made so far.  You guys are awesome, and I think it's pretty clear that my dream is going to be coming true.  Wow.  Thank you so, so much.  I can't wait to put Limit Theory in your hands :)

I also can't wait to put more development content updates in your hands, which, rest assured, will be happening early next week as soon as I get back to school where I have my main development machine!

Thanks and keep spreading the Limit Theory Love!

~Josh

David likes this update.

Comments

    1. Creator Blood Dragon on November 30, 2012

      I am super, super stoked about this game! Congrats to you, Josh, on your outstanding continued success in this Kickstarter.

    2. Creator Indie Gamerz on November 29, 2012

      I totally agree with KahunaKevin.com Tiki Cocktails the more platforms you support the more people you will get to pledge.. I only pledged cause there was good chance of Linux support

    3. Creator Styggron on November 23, 2012

      Great new limited tier's Josh. Double copies are a great idea.

    4. Creator Kahuna Kevin on November 23, 2012

      I voted Mac/Linux support, because the more platforms you support, ultimately the more overall funding you will receive and those high level stretch goals will be within reach.

    5. Creator Robert B. Healy III on November 23, 2012

      I voted for Cockpit view, which I really hope comes to the game at some point, especially since you've shown interest in Oculus Rift support (I'll be receiving my Rift Dev Kit next month - super excited!) :D Think of the immersion, flying through an infinite universe in VR. Intense!

    6. Creator AGN1964 on November 23, 2012

      One thing with the stretch goals, I'd like all of them, whatever they are, to be delivered as added content after the initial roll out. I'm guessing the project will go nuts, with the temptation to add several stretch goals, that could delay the initial release. Of course, all the extra work takes time to implement, but many KS projects translate that extra work into a delayed release.

    7. Creator Andre Haase on November 23, 2012

      Your german seems fine, that about sums it up!

    8. Creator Rembrandt on November 23, 2012

      About that last, German media link. They give general info about LT and then it gets interesting when they compare the Eilte kickstart with LT kickstart.
      A comparison between the two gives them the impression that LT has more to offer in freedom of gameplay and lots (!) more in the way of backer feedback, layout and updates.

      They also state that eventhough LT is a one-man project your quote regarding Yoda on not wanting to be judged by size.
      Mind you, being Dutch myself German is not my native language. :-)

    9. Creator zak on November 23, 2012

      Wow, glad the numbers have picked up so swift Josh. The spacegamejunkie guy (Brian) also posted about your game over at Qt3:

      http://www.quartertothree.com/game-talk/showthread.php…

      It's in the general Kickstarter thread, and has made it's way into the Elite: Dangerous thread as well. I think most of us guys there are really impressed with what you got and have been spreading the word and backing etc.

      And awesome to see such a cool comment from Chris Roberts on your project, i think your going to do just fine :)

    10. Creator Atarun on November 23, 2012

      Awesome update, awesome news, awesome new tiers!
      I still can't get everything I want from any tier, though, since I want (by order or priority):
      - the game
      - the making-of
      - beta access
      - prototypes
      - the soundtrack
      - another copy for a friend of mine
      I'm sure additional copies will be made into add-ons (if they're priced $20 or $15 but reserved for those pledging above $30, I don't think anyone would be cheated), so I'll just give in to my passion for this project and up to $75 to get everything else on my list. I'll probably have to eat noodles for a while to make up for that, but passion fuels even better than food after all. ;)