In the wake of the fall of the Empire, the Succession Wars have claimed millions of lives. The once-bustling lands are gearing up for war, clan against clan, caste against caste, and man against spirit.
Wa (short for "Wasureimonogatari") is an action-oriented, table-top role-playing-focused game set in a fantasy version of feudal Japan, where spirits, monsters, and kami are all very real.
Wa is a table-top game in the tradition of Dungeons & Dragons, Legend of the Five Rings, and Fate, but where it differs is that it focuses on the role-playing, storytelling aspect of table-top gaming rather than statistics or rules minutia. Our Kickstarter funding will be used for the most important two chapters of the book: the Scroll of Laws (i.e. the game rules) and the Scroll of Mastery (how to run the game). Our stretch goals cover the rest of the chapters all the way up to completion of the entire book (Have a look below to see how our Stretch Goals play out).
If you love intense anime, manga, and role-playing games, this is the game for you.
Wa is built around the finest, most tried-and-true, sword-tested tropes from anime and manga. In Wa, you'll see beast people, katana-wielding samurai, ki-powered ninja, spiritually enlightened shugenja, ancient mountain hermits, and powerful blood ties that go back for millennia. Combat is explosive, quick, and merciless. Your heroes will master powers of your choosing, and wield them against a vast array of foes, from possessed paper lanterns to powerful samurai generals to conniving corrupt kami.
Wa thrives on intense, rapid combat, active, emotional characters, and deep, meaningful storylines. Wa is eschews sword-and-sorcery and dungeon crawling in favor of twisted tales of revenge, love, betrayal, and martial prowess.
Wa's game system is unique. It walks the line between effect-based and outcome-based systems, providing a general framework for how attacks and defenses should work, while allowing you to describe the action yourself.
The main mechanic in Wa is an opposed Skill Roll that the player can get bonuses on for interesting role-playing and well described combat techniques. This means that while there is a random element to combat, players who really need to succeed on a roll can tilt the odds in their favor by making the game interesting for everyone else!
Creative role-playing and clever maneuvers are rewarded in Wa. Coming up with a way to outsmart your opponent nets you bonuses to your rolls, providing a quick, sturdy mechanic that reinforces good roleplaying. It wouldn't feel like an anime if people weren't kicking boulders at each other and cutting down castles.
The Land of Kyokutō is thick with strife. The Succession Wars have taken their toll: the common folk have been crushed under the weight of the Clan armies, the samurai have been forced into conflict after conflict, and the Daimyo themselves are constantly under threat of assassination.
Not even the spirits are safe. As the shugenja of the armies find new and inventive ways to harness magic for war, they create ever more powerful seals and contracts to bind yōkai, obake, and kami. The reijin, half spirit people with powerful spiritual abilities, are forced into the service of the clans.
Kyokutō is rich in history and detail. In the Scroll of Earth (our 2nd Stretch goal, see below) you'll find a land with a story that goes back to the dawn of time itself and tracks how the world came to be.
We want Wa to be a well-used, widespread world. We want people to write stories, novels, adventures, and their own games in it. For that reason, we're making the world Open Source.
You can use Wa as a starting point for your own projects, and there's a chance that we'll incorporate particularly good material back into the game (if and only if you let us). You can write a story or use it for roleplaying forums, or do fan art, anything you want with it.
Think about our world like a GitHub project. You can use the source code to create something new, to help out with something else you're working on, or just a schema to create something else entirely.
We're excited to be building a world where people can actively participate, and we can't wait to see what your heroes get up to in the Land of Kyokutō!
Visit the Wasuremonogatari Wiki
Our basic Kickstarter goal of $2,000 covers the most important two chapters, the Scroll of Laws which contains the game rules, and the Scroll of Mastery which contains information about how to run the game. If we just barely meet this goal, we'll be able to complete only these two chapters and release them on PDF. Because we really want to get started, we've set up our Kickstarter to deliver parts of the full book in stages. Below, you'll find our stretch goals.
- $5 Wallpaper Pack
- $10 Scroll of Laws: Player's Rules
- $20 All Scrolls: All Completed Chapters (At least the player's section and the GM section)
- $25 Art Pack: Contains transparent PNG images and tokens
- $30 Softcover: (Available only if we reach our top stretch goal)
- $30 10 Ofuda: Paper seals that double as bookmarks, also useful for warding off bakemono
- $40 Wa Stamp: A custom stamp of one of our seals or symbols
- $50 Hardcover: (Available only if we reach our top stretch goal)
- $100 Character Design: Custom Character Illustration for you!
- $100 Unique Hand Scroll: A one-of-a-kind picture scroll depicting scenes from Wa, great for cosplay!
- $200 Fame or Infamy: Get your character Integrated into the background story of the game!
<spoiler> At Voidspiral Entertainment, we like anime. </spoiler>
"No way!" you may say, but it's true. Here's a list of some of the most inspirational anime, manga and visual novels for Wa.
- Ruroni Kenshin
- Ninja Scroll
- Chronicles of the Cursed Sword
- Fate/Stay Night
Many americanized versions of ninja and samurai are depicted as being historical or pseudo-historical. This is similar to having a roleplaying game about knights with no dragons, trolls, mages, or elves. Wa is not pseudo-historical. It's far more super-heroic, with powers, abilities, and fell magics vastly superior to mortal abilities. Don't argue about whether your samurai could take a Hopelite. If you're going to argue power, match yourself against Shishio or Sasuke or Gennosuke. We're aiming for a game that would make Nobuhiro Watsuki, Hideaki Anno, and Fumikane Shimada proud.
Thanks for stopping by!
Risks and challenges
While we've written several games before, we've never embarked on a journey this big before. With the organization and the goals we've set this time, however, we feel we can handle any of the potential challenges.
The other obstacle we face is communicating our plan for funding the project. We're trying to be as clear and understandable as possible. If you have questions, leave a comment and we'll update the Kickstarter page!Learn about accountability on Kickstarter
- (30 days)