$1,713
pledged of $12,500pledged of $12,500 goal
42
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Fri, November 2 2018 9:22 PM UTC +00:00
Jordan TaylorBy Jordan Taylor
First created
Jordan TaylorBy Jordan Taylor
First created
$1,713
pledged of $12,500pledged of $12,500 goal
42
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Fri, November 2 2018 9:22 PM UTC +00:00

About

Four to Score Football captures a perfect blend of strategy and simplicity – combining them into an under twenty minute, fast-paced and fun take on Football that’s easy to pick up for all fans – casual or die hard.

With two ways to play, you can adjust the level of complexity to your preference. Each team is given two dice and outcomes in the game are decided by sums of your roll. The statistics of each outcome were built to closely resemble the probabilities of a real game – allowing you to play as conservative or aggressive as you like!

 

It’s called Four to Score Football because the field is broken down into ten yard increments and the offense is given four downs to get in scoring position. If the offense reaches the opponent’s thirty yard marker or further, they have the option to kick a field goal. If they reach or exceed an opponent’s goal line, the play results in a touchdown. The game is played in four, three-minute quarters making each game less than twenty minutes long. 

Four to Score Football Game Board
Four to Score Football Game Board
Dry Erase Scoreboard included
Dry Erase Scoreboard included
Using the Dry Erase Scoreboard
Using the Dry Erase Scoreboard

Let’s look at the two different modes of play, starting with the easiest to learn. In Express Play, the advancement of the ball on a typical play is based solely on the difference between the offensive and defensive cumulative rolls. If the offense’s total exceeds the defense, they move as many yard markers as the difference. If the defense’s total exceeds the offense, the offense stays put. If the offense makes it to fourth down without reaching the endzone, they have the option to attempt one final play, punt or kick a field goal depending on their field position. If either team rolls double sixes, the play results in an instant score for that team. If either team rolls double ones, the play results in a turnover for the offense. In this simplified play mode, kickoffs are eliminated and new offensive drives start on the twenty yard line unless a safety is scored by the defense. A full book of rules, including penalties, are included with the game.

The second play mode is the full version of the game - incorporating a playcalling sheet along with kickoffs and returns. This mode looks to add an extra layer of strategy with a ‘risk-reward’ system built around play calling that allows you to adjust the level of aggression to fit your style while also looking to outsmart your opponent. Each player is given a play-calling sheet with nine options to pick from. These nine options are divided into three tiers – running plays (green), short passing plays (yellow) and deep passing plays (red). Each tier carries a different level of ‘risk-reward’. 

Playcalling Sheet
Playcalling Sheet

 Movement of the ball is based on the combined total of each team’s two dice and the choice of playcall. Running plays (green) are the most conservative playcall and carry no yardage bonus to a successful offensive roll. Calling passing plays (yellow and red) can potentially add bonus yardage to the end of a successful play but they can also send an offense backwards with a costly sack. This is calculated by which player rolls the higher total on a typical play and whether or not the defense successfully chose the same playcalling tier (color) as the offense. 

For instance, if the offense chooses a screen pass (yellow), the defense guesses a post route (red) and the offense rolls a higher total, +1 will be added to the end of the offense's advancement. If in that same playcalling scenario the defense's total was higher, the ball would not advance and no bonus yardage would be awarded. 

However, if the offense were to choose a go route (red) while the defense guesses a play action pass (red) and the defense rolls a higher total, the offense must move backward -2 yard markers due to the correct tier selection by the defense. If the offense's total was higher in this scenario, the ball would advance but no bonus yardage would be added. 

If the defense picks the offense's exact playcall, -1 yardage marker is either deducted from a successful offensive roll or added to the negative yardage of a higher defensive roll. If the defense picks an exact red tier passing play and has a higher roll, the ball is turned over at the current yard marker. All of these rules are explained in the full rule book included with the game. 

As with most popular board games, Four to Score Football will almost certainly evolve over time with each group of family and friends adapting their own house rules to suite their preferences. The core gameplay allows for an accurate depiction of the pace and scoring of a full game of football while also successfully simulating the odds of success in most scenarios such as field goal kicking and successfully throwing a Hail Mary. 

This is an American-made game with the artwork and many of the components being produced in Cedar Rapids, IA. As a beloved American sport, I wanted to keep the production domestic as well.  The funding goal is based on selling 500 units which was the minimum purchase order mandated by the primary vendor. 

Preorder your game this month on Kickstarter and add a unique gift to a special football fan’s list this holiday season! 

Risks and challenges

The pre-holiday shipping timeline is based on getting the pre-order list organized and out shortly after the campaign ends. Depending on the size of the list or the communication between vendors, this could potentially be pushed back.

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    Pledge US$ 1 or more About US$ 1.00

    Goodwill Donation

    While you can get behind the concept of fun and easy board game adaptation of football, you're not ready to pre-order. This is just like it sounds - a goodwill donation!

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    Four to Score - Digital Print File

    Receive the artwork and pieces to the game in a printable copy that you can assemble yourself. This would allow you to recreate the game on any surface or material to make it your own. This version does NOT include any physical pieces such as the colored dice, ball marker token, sand timer or down-marker pawn. The printer-ready files would be emailed to you directly.

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    Four to Score Football - Full Board Game

    This is the full tabletop version of the game - shipped to you in time for the holidays!

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    Four to Score - Full Board Game x2

    Receive two full versions of the game at a discount - Shipped in time for the holidays!

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Funding period

- (30 days)