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I want to travel the world and make computer games about the things I see and experience; to use computer games as a form of travel writing.
This Kickstarter is over, but the journey always continues. Click the button below to play the games that came out of this project.
This Kickstarter is over, but the journey always continues. Click the button below to play the games that came out of this project.
83 backers pledged $5,266 to help bring this project to life.

First Game Trekking Game Released!

Dear backers,

Just wanted to let you know that I've released my first game from "the road": a small, abstract offering about Taiwan, called... Taiwan. You can play the game at the following url:

http://www.gametrekking.com/the-games/taiwan/taiwan/play-now

If you experience any difficulties, or find any bugs, it would be great if you could let me know. Just send an email to jordan@gametrekking.com .

Much thanks to those of you who provided feedback on the game: you can find yourselves credited in the source code's readme file at https://github.com/JordanMagnuson/Status-Quo . If I left anyone out, please let me know!

Background

This game is a highly abstract offering, which came to be as I thought about trying to convey Taiwan's most central concern(s) as a nation in purely mechanistic form. Taiwan's political struggle with China may be the "obvious" theme for a game about the country, but it is also the theme that I couldn't run away from: just about every book and article I read while there, and many of the conversations I had with Taiwanese, kept coming back to that concern: it is the defining concern that has hung over Taiwan every day for the last many years. I hope the resulting game doesn't feel too cliché.

Part of me also hopes that it doesn't feel too abstract, but of course that hope is in vain, because the game is wholly abstract by intention. My second game about Taiwan, which will be forthcoming shortly (some of you have seen the betas), is an attempt to correct for my abstract bias, and create something textured by and based in the day-to-day experiences we had while trekking.

Thank you for your support!

--Jordan

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