Game Trekking: computer games inspired by world travel
For complete project details, visit GameTrekking.com.
My name is Jordan Magnuson, and I have a plan: to travel the world and make computer games about the things I see and experience; to use computer games as a form of travel writing, if you will. If you haven't watched my intro video yet, watch it now.
Who are you?
My name is Jordan Magnuson. I am a tall person. Tall enough that I probably see the world from a slightly different vantage point than you do: I interact with the tops of refrigerators, high corner cabinets, and too-low ceilings. My heritage is Scandinavian, so I suppose that’s where I get my height, along with my pale skin, blue eyes, and red beard. I fit in well in Minnesota where I attended college, but I always feel that I shouldn’t, because my insides are filled with North African chili peppers: my father is an anthropologist, so I grew up in the rolling sand dunes of Tunisia and Egypt. My body is addicted to spicy hot food, which makes me happy, and high. More...
Why should I sponsor you?
Ultimately, the answer to that is, of course, up to you. If pressed to give a response, I would say that creativity and imagination are important aspects of the human soul, and of life, and that by sponsoring me you can become a partner in a creative venture that I hope will spur your imagination, and the imagination of others.
I want to use a fascinating medium (interactivity, computer games) in a way that has never been done before. Whether I succeed or fail in creating anything meaningful or memorable, I'm going to give it my sweat and blood, and I think the journey will be reward in itself. By sponsoring me, you become a part of that journey.
Plus, I'm offering some cool incentives if you choose to donate (see the right sidebar).
What countries will you travel to?
If I can meet my kickstarter goal of $5000, phase 1 of my trip will commence. Starting in Korea, where I currently reside, I will fly to Vietnam, and explore Southeast Asia via land travel (bus, train, walking) over a period of 4-5 months: Vietnam, Laos, Cambodia, Thailand, Malaysia, Myanmar.
I will then venture into China, and make my way towards the coast, where I will depart for Japan sometime in the Spring, in time for the planting season, where I will most likely spend some time volunteering on organic farms. More...
What will my donation go towards, exactly?
Basic food, accommodation, and transportation, while I work on the games. As in: ramen noodles, hostel and campground fees, bus and train tickets. I'm going to be traveling as cheaply as I possibly can, with a backpack and tent.
Will you blog about your trip?
Yes, I plan to keep a video and/or written blog of my trip, which you will have full access to.
How many games are you going to make?
If I can meet my $5000 kickstarter goal, that should cover most of my expenses through Southeast Asia, Japan and China. I would like to make one to two games for each country I visit, so we're looking at probably 10, maybe 15 games. There's no cookie-cutter mold for the games, though, so it will also depend on the size and scope of each individual game.
If I can raise more funding, I'll keep going, and make more games.
Will the games you make be free to everyone?
What are some examples of games you have made?
I've made some games specifically inspired by living in Korea and the Middle East, which you can check out here.
I've also made a number of other games, that you can check out in my portfolio at NecessaryGames.com.
What happens if you don't get fully funded
First off, you'll get whatever money you've donated back (that's how Kickstarter works). Secondly, I will be taking this trip regardless. If I don't get funded, it simply means that I will have to pay for the trip by some other means than making games about my experiences. Probably I will fall back on my web development knowledge, and spend the time that I would have liked to spend making games, making websites instead.
Many Kickstarter projects for things like Writing a Book, or Making an Album, or creating a Piece of Art offer the finished product as an exclusive reward to backers: if you contribute, you can get a copy of that book, or that album, or that Piece of Art.
My philosophy is slightly different. I think we live in an age of abundance, where sharing is too often needlessly limited. And so the main fruits of my project, should it be successfully funded, will not be offered exclusively to backers, but inclusively to everyone.
All of that being said, you will get some small additional tokens of appreciation should you contribute to this project, which you can see outlined above, in the right-hand column.
- (62 days)