Last time was mostly a design update, this time we're tackling the production side of things.
Here's a few screenshots showing the full, updated tasklist:
I'm not sure how visible that really be in Kickstarter/email, so here's a link to the original online Google Spreadsheet (https://goo.gl/DEtK0L). The basic idea is four two-month milestones, each with less work than that assigned just to allow for a bit of buffer time.
I'd also like to let you guys know that I'm going to be teaming up with some other folks to start working on some really cool projects. Can't talk about just what that entails yet, but you'll find out very soon, and I'm sure nearly all of you will have heard of them. I'll be splitting time between AtG and this new endeavor, but in the meantime, I'll also be posting an update for AtG every few weeks to keep everyone filled in as to what's new.
Alrighty, that's it for today, I'll be back soon to talk about the game's full roster of factions and leaders, and specifically how they'll be unique from one another.