Welcome to the The King's Armory's first Kickstarter page!
We highly encourage you to view our update #17 to see what the future of this project may look like!
We're fighting the good fight because we, and so many others, believe in this!
Welcome to the family!
What people are saying:
"I don't think that there is any other Tower Defense game besides
The King's Armory, that so closely emulates the game play of a straight
up flash-based computer tower defense game. I mean this game really
does have it all!"
~Rahdo - professional game reviewer
"We learned to play in less than 10 minutes... It's amazing, it's an awesome game!"
~Bryce S. - playtester
"We are very happy to know you're making a tower defense board game!
And we are honored to have you inspired with Kingdom Rush :)"
~Ironhide Games - the makers of "Kingdom Rush" & "Kingdom Rush: Frontiers"
"So much fun!"
~Karin S. - playtester (of the female variety - ooh la la!)
"This game completely supports scaling mid game... it adjust dynamically... That is awesome! Why doesn't every game do that!?"
"It's like every online tower defense game, except in my home!"
~Thomas L. - playtester
"The amount of variety this game provides... I mean... it's second to none!"
*Rahdo's Full Review*
See for yourself...
"That's The King's Armory: Really really great. I just can't rave about it enough!"
*Game Play Video*
Now Available! ~ Below!
*Free International Shipping*
Now Available to many distant lands! ~ See chart just below.
*A Special Welcome to our Retail Store (FLGS) backers, & their customers!*
Contact us for details on partnerships and free advertising if you're a FLGS and haven't heard yet!
Comment on your thoughts and experiences Here.
Inspired by flash-based computer Tower Defense Games, specifically: Kingdom Rush, Gemcraft, and Incursion, The King’s Armory is a Table Top Tower Defense game that remains true to the online flash-game genre of TD.
Watch the Game Play videos to see how we managed to turn Video Gaming into Board Gaming, with no loss of authenticity!
~Never the same game twice due to great variety of options and possibilities.
~Variable play time (30mins to 3+hrs!)
~Intimidating & humorous enemies!
~Epic and Powerful Heroes!
~No loss of playability if a friend shows up late, or has to leave early!
Game night will never be the same!
Free International Shipping Details:
FREE SHIPPING to much of the world!
And low cost shipping to the rest of it!
These will be reflected in the brand new “PSION” Pledge Reward Levels effective immediately!
These rates ALSO now include customs charges for most countries!
(Including all of the EU!)
We have done everything we can to make this happen for you!
Thank you for your understanding that simply not everywhere can be free. We've even decided to take a loss on the last 2 categories ($45 levels), so as to provide you with a discount, since everyone else got one, though our rates to those areas have not changed.
* European Country Breakdown by Area:
Austria, Belgium, Denmark, Finland, France, Greece, Ireland, Italy, Luxembourg, Netherlands, Portugal, Spain, Sweden
Bulgaria, Cyprus, Czech Republic, Estonia, Hungary, Latvia, Lithuania, Malta, Poland, Romania, Slovakia, Slovenia
Non EU Europe:
(Signed copies not available with Free Shipping outside the USA.
If interested please contact us directly.)
*For all PSION Level Pledges, consult the above chart, and Add Your Own Correct Shipping Charge (...if any!) (This system avoids excessive Pledge Tiers!)
Please consult Project Update #5 and/or the FAQ section for greater detail.
The King's Armory is cooperative play, table-top Tower Defense board game designed for 1 to 7+ players with simple to follow rules, deep strategy, and infinite replayability.
~Tower Defense the way
you know it, now with
real-live friends around your table!
~No longer limited to 12 to 13 levels, you can easily create countless combinations of Heroes, maps, foes, equipment, and specialty weapons!
~Playing with your buddies as a team of Epic Heroes against the enemy Hordes. Strategize together and win or lose as a team. OR, if you’re feeling more a little less Co-Op, and bit more competitive, several players can take control of the Hordes while the others play the Heroes and duke it out from there!
We’ve had epic fun playing this game and have brought it to Kickstarter so that you can, too.
FOUR THINGS we like in a Game Night that we have implemented in The King's Armory:
1) The ability to ADD or REMOVE PLAYERS in the middle of the game without ruining the game, or even upsetting the game balance! Yup, you read that right! : ) So if you're tired of: "Sorry, I'm gonna to be late” …or… “I have an early curfew.” ruining your game night... that is no longer a problem! You can add or remove a player at the start of any Wave without issue, and the game automatically adjusts its difficulty level for future Waves accordingly! So an addition or a loss no longer damages game night! A+!
2) A game that is easy to learn and play the first time. Learning 10,000 rules before you can play is not fun to us. So we made this game with great depth but demanded that it be very easy to pick up. It can be jumped into and learned simply by playing 1 round! The game largely teaches itself and allows you to make a few minor mistakes early on without dire consequences.
3) Any # of players. Play with 2, 5, 7, or solo! Someone can’t make it? It’s all good. ~ Got stood up? No sweat: play solo! ~ Someone brought a guest you didn’t expect? Also fine.
4) Replay Value. Every time you play, you can change all of the following: Hero selection, Map size and arrangement, Monsters fought, Hired Help, Equipment, Reinforcements, Boss, and Armory Weapon! Or, choose your favorites and perfect them. The combinations are endless.
Finally! Game Night your way!
Game Play Video ~ Part 1:
This video covers: Introduction to The King's Armory, Game Set Up, Hero Selection, and Wave 1, including...
~Foes Turn: Random Monster Selection, Movement, Attack, and Combat Rules
~Player's Turn: Action Use, Special Actions, and various Damage Types.
~Tips for Co-Op Strategies!
Let's break that down into some detail...
Individual Terrain Tiles allow you to arrange the map differently each time!
Set it up for your team’s desired difficulty level.
A sampling of individual Terrain Tiles!
Fully assembled 4x4 (16 tile) Standard Map example.
Border art to be updated further, and will puzzle-interlock to stay in place!
The enemies follow the uniquely arranged arrows, which always lead them to their devious goal of breaking into the King's Armory!
Vary your difficulty level: Paths longer and closer together make an easier game; shorter or further apart make for a more challenging one.
The unique border system adjusts to the size of your map, keeping it stable while you shoot down some enemy scum!
Make it an epic campaign with an extra-large map! When we hit our Stretch Goals we will increase the map to a mega 5x5 size (25 tiles)! Bring some coffee, this one's going to take you and your buddies as many as 3-5 hours to finish! A fantastic option for when your addiction has been crying out for a whole week or longer!
The set-up guide in the instruction manual allows you to arrange a balanced board with a balanced monster count for any size game!
Armies of humorous but aggressive beasts will march along the path, turn by turn, working their way towards the Castle Gates and inevitably The King's Armory!
This War Orc is coming for your King's weaponry!
He's about as smart as he looks, but is pretty mean with an axe.
You better have a plan to stop him!.
The Grey Pixie will fly right over your head,
while the Bridge Troll won't stop for anything!
The Goblin Berserker is a high speed, high damage output
Goblin that has been described by his own Boss as: "A bit unstable!"
Don't let the hordes kick down the gate or you'll be facing your own King's wild and eccentric Weaponry yourself!
You're going to need some help...
There are 5 types of Hireables:
Foot Soldiers, Archers, Sorcerers, Psionicists, and Clerics
Here's where it starts getting really exciting!
Foot Soldiers are fully upgradable ground troops that bravely stand in the way of the stampeding hordes. They stalwartly tank the enemy monsters, preventing them from advancing and giving the ranged Allies time to take them down. Foot Soldiers have no place being in the towers, they remain on the ground, usually right on the roads. However, like all Hireables, they must stay within a certain range of a tower for security and health recovery.
The invaluable Foot Soldier!
Archers are the heart of the damage output. These proficient young ladies get multiple attacks per round and can target foes at great distance! They "plink" their Foes down to size so other Allies can strategically finish them off. Archers are also fully upgradable. Keep them on the towers; they have a better view from up there and are safe from Melee attackers.
The clinch Archer!
Sorcerers are the magically adept. They can dish out both Fire and Ice damage. Their Ice shards bypass traditional defenses to slow their targets to a crawl! And their high end fireballs torch a whole area! ...AND may light foes on fire! I really do Love burn damage!
The diverse Sorcerer!
Psionicists alter reality through sheer force of will. They can enter the minds of their foes to confuse them, causing them to turn around and run in the wrong direction! hey can also create a Time Rift allowing heroes to re-roll unsuccessful rolls!
Clerics are support characters to the max! With no capacity for damage output, Clerics make sure your other Allies stay alive by granting Blessings to increase the Damage Resistance of their Allies. And should the enemies still manage to kick your teeth in... they can, of course, heal! Without one or two of them, you just won't make it through.
The ever-reliable Cleric!
All 5 Hireables grow in power the more training time you put into them.
Thus they are all fully upgradable, with 3 levels each!
YOU choose your strategy with Hireables.
Each Wave you get the chance to hire whoever your team needs the most. You may choose to hire 1 or 2 Hireables from each grouping for a wide spread, a mess of Hireables from the same category for a focused attack, or upgrade a small pile of your favorite Hireables to top-tier mega-powered versions of their former self, thus unlocking better stats and higher level powers!
Choose well, your strategy with your troops will determine your chances for success!
Each recruit is assigned to an individual player who will control that recruit’s movements and actions. Eventually, each player controls his/her own mini-team!
AH! Now we move
on to the really REALLY REALLY
Your primary line of defense...
Included are 7, yes, SEVEN (!), playable Epic Heroes!
At the start of the game, you choose which Epic Hero you will play and remain in full control of that Hero throughout the game!
Featured here is:
Valcor the Warrior!
Valcor the Warrior!
The Grand General of the King's Army, Valcor specializes in defense, survival, and tanking monsters en masse while the others shoot them down!
Midnight the Sorceress!
Midnight the Sorceress!
The queen of an undisclosed realm, Midnight specializes in... well, check out the "News Video" below to see what she specializes in!
The Psion! (draft art, to be redone with the face of a backer!)
The king's cousin, and the Lieutenant General of the army, the Psion specializes in teleportion and disintegration! He is not summoning that drake, he is destroying its very reality!
The King’s Armory Hero List:
Valcor the Warrior!
The powerful leader of the team! Known for his defense and his leadership. Valcor can tank foes, stopping them in their tracks; and can even do so to ones that are otherwise "Untankable"!
Midnight the Sorceress!
The lovely 2nd in command. The apparent queen of an unknown kingdom, she is the master of Lightning and Fire. Her team of sorcerers can shut down anything!
(Name TBD) the Psion!
Quiet, astute, and confident, he has mastery over teleportation and can instantly destroy an enemy with a mere thought!
(Psion to be named by YOU, together with the Healer, when the "Date Night" Gamer Achievement is unlocked; AND will bear the face of a backer!)
(Name TBD) the Ranger!
The Ranger is a lone master of the bow! Speed is the ally here, as the Ranger has more actions than other Heroes, can rapid fire 100 arrows into the sky targeting a massive AOE, or can slow down to place a targeted "Headshot" with a chance to Insta-kill! Oh ...and did we mention the pet wolf!?!
(Ranger to be named by YOU when the "Dressing Room" Gamer Achievement is unlocked.)
Cyrus the Psionic Warrior!
The legendary man of great aid, and a master of mind-over-body Psionics. Cyrus tends to show up when a peoples are in grave danger. Half Asian, he dual wields a Katana in one hand and a Sai in the other, he deals damage twice on every attack, and can manipulate his own biology to increase his battle effectiveness! He's also a bit of hot-shot. "Do it with style, or don't do it!"
(Name TBD) the Master Cleric!
The head of the temple, this beauty is skilled in protective blessings and can heal her allies at far greater range and much more proficiency then her Cleric followers. She can also summon a guardian of æther that will take damage for her while tanking charging foes!
(Master Cleric to be named by YOU, together with the Psion, when the "Date Night" Gamer Achievement is unlocked.)
Amos the Mage!
The wise man of the land. Too advanced in years to walk (...or bother to), Amos teleports from tower to tower buffing the rest of his team with increased damage, slowing monsters, and increasing gravity around flying creatures! His age and experience guarantee that his Magic Bolts never miss!
(will bear the aged face of a backer!)
Each Hero comes with: A Hero Stat Card and their own beautiful and unique d20 in their own Hero colors!
Each player gets to choose and play their own Epic Hero. Choose wisely, and work well with your fellow players to create a balanced strategy.
Heroes, unlike Hireables, are not restricted
to the Towers. Heroes run around the board freely and lay down the
hurt wherever it is needed.
With more actions per turn than Hireables, each Hero has more time to use each of his/her 4 special Attack Types & Special Actions. With no two Heroes sharing the same Attacks or Special Actions, they are each VERY unique, and all play an important part in an effective strategy!
Itching to have another Hero? Love even numbers? Love excessive damage output and general fearlessness?
Then YOU will want the…
Here he is, the master of water and ice who will grapple with anything and fears nothing, as he has personally shut the gates to the dark-side before!
Asphar the Barbarian!
Asphar the Barbarian!
Preview of Asphar's the master of water and ice's Hero Stat Card!
Prototype of Asphar's Hero Card!
(Card art to be redesigned, but this gets you the gist of what you'll have.)
Note the Damage and Crit #s! Someone's gonna get hurt!
Asphar’s awesomeness isn’t all that comes with this Upgrade. He comes with his own Blue & White d20, 1 specialized Reinforcement Card "Attack and Assail" and 2 Equipment Cards "Soul Stone" and "Living Ice" to add to their respective decks!
To add Asphar to your King’s Armory, pledge at the "Hero Upgrade" level, and become a Heroically Upgraded backer!
Asphar Card Set!
If we unlock the "Go Berserk", "Festival of Fools", "I-Rate Pi-Rate", and "Nature Calls" Gamer Achievements, together with Asphar the Hero Upgrade, and Epoch the Ninja Add On, you will have a full Thirteen Heroes!
Well, it's not called The King's Armory for nothing!
The basics of the Armory are always available to equip newly hired recruits with weapons & armor, but we've saved the real goods for the Heroes in the form of...
Equipment is a unique set of items that may be equipped by the Heroes. Every item may be used by any Hero, but when certain items get in the hands of their intended owner, they grant that Hero extra bonuses!
Here we see the powerful Elven Bow. When equipped by a Hero, his/her versatility increases drastically.
Elven Bow Equipment Card
Notice, if the Elven Bow is in the hands of the Ranger, this grants both a Damage and Range increase over his already superior Ranged attack!
Here is the magnificent Crystal of Focus. Using it increases the chance that the Hero's attacks will hit successfully!
Crystal of Focus Equipment Card
Now that's a phenomenal bonus whether or not you're playing the Psion!
Reinforcement Cards add flavor and magnitude to your defensive structure. They are more expensive than Equipment, but more dynamically impressive!
Reinforcement Cards can create attacks, Hero bonuses, or events!
So you may choose to purchase and keep a Reinforcement Card up your sleeve to create a high-end event at just the right moment!
By way of example...
Comet Strike! (prototype)
To deal a huge amount of damage to a whole area!
Or if they've just got too many Hit Points to bother dealing with...
Disintegrate Card! (prototype)
Reinforcement Cards, like Equipment, can grant special bonuses if the Hero who caused it is being played at the time! Every hero has one!
"How will I buy all of this awesome stuff", you ask?
By earning Coin Cards!
This is the currency you’ll be earning for decimating the Foes, and using to build up your Heroes’ team.
"Special Aid" is an extremely fun and useful Kickstarter Exclusive Reinforcement Card!
Special Aid can only be obtained by pledging to the "Special Aid" Pledge Reward Level, to one of the "Design" reward levels, or to the "Keeper of the Gate" reward level!
It will never be included in any version of the base game! This is a once in a lifetime opportunity!
Then there comes the time when you find yourself in a mega-bind, in this case you can always release the newest creation of the somewhat bombastic King who is always doing research in...
Here's of one of our favorites that's sure to be one of yours!
The Epic Sword Golem!
Knowing the power in the Armory begs the question: What happens if you fail in your mission to defend it?
If enough enemies make it through the gate, they'll activate the main Armory Weapon themselves... and well... goodbye, King! ...and …Game Over! :,(
Will you be trounced into the ground by your own Sword Golem!?
Or can YOU and your team of Heroes defend The King's Armory?! That's entirely up to your strategy!
This "news video: was made exclusively for The King's Armory!
How many game references did you count?
Hint: There's over 20! ; )
Q: How do I "add" these "on"?
A: Simply do the math for the items you want, then click the blue "Manage your Pledge" button at the very top right, and adjust your pledge up by the amount you've concluded. (Please don't forget the shipping cost, flat rate by area.)
Full Add On FAQ (including estimated cost for the minis) has been moved to the usual FAQ section.
Gate Keeper Games, in its dedication to creating community on KS, Kick's it Forward!
~We support and help promote other projects all time. Kickstarter is a family website to us, so this only seems right...
New Gamer Achievements to enhance your King’s Armory by:
- Posting a comment (...or 10!)
- And "Liking" a Facebook Page!
Why Pledge Now?
First, your help is going to reconstruct the entire idea of Table Top gaming forever, by making true Tower Defense board games a possibility! Be a part of the movement to bring an awesomely addicting online strategy game to the table top! At the same time you’ll help bring people together for hours of entertainment over and over again with no repeat fatigue.
Second, you as our partners will be the honored recipients of our Eternal Gratitude (I know, I know…control your excitement!). For all Pledges of $7 or more, you will be publicly credited in the instruction manual! (Please provide real name when pledging.)
Naturally, as you've seen by now, for pledges of $49 and above you will receive 1 advanced Kickstarter Exclusive copy of the game with ALL Unlocked Gamer Achievements (Stretch Goals) included.
Finally, we need your help. We just can't do this thing alone. Together we can make something awesome come to life, and help increase community time and build a bigger family!
See, you can become our Hero by granting this new gaming company the power to put its works of art into the hands of those who have been looking for exactly what we are now offering!
So welcome to our Family!
And we thank you for your time spent with us as well as your pledge for support! We really truly look forward to getting to know you over the course of this wonderful sojourn together.
And now that this 1st leg of the sojourn comes to a close, I am so grateful to so many of you who have made so much of our dream a reality. You have carried us and walked with us during this arduous journey. And may God reward you for it.
With all our Love and prayers,
Thank you and may God Bless you and your family,
John & Anne Wrot!
Risks and challenges
The game is ready and play-tested; we're ready to put on the finishing artistic touches and go to the presses!
Production Delays are of course always an option, but we are thoroughly committed to getting the highest-quality game possible ready on time.
Every game developer has a chance of meeting delays that are out of his/her control. Beyond these unforeseeable events, there no reason that The King’s Armory cannot be produced according to schedule. In fact, if our funding goal is met early, we will be able to speed up production times by increasing the rate that the art is produced! Booyaa!
Facts are: We Love this game. To the extent that it’s in our control, we will see it through to a timely completion.Learn about accountability on Kickstarter
- (40 days)