About this project
The ven believe the world is out to get them.
They are right.
Wilderness is the long-awaited second supplement for the Houses of the Blooded roleplaying game. Like Coronets, but Never Crowns, it presents a completely different take on the ven and their world and a completely different way to play the game.
Wilderness is a 100+ page book written by acclaimed game designer Jesse Heinig (Fallout, Mage: the Ascension, Kindred of the East, Dying Kingdoms), Wilderness takes a look at the ven from the point of view of “the ven adventure novel,” with young, unproven peasants fighting to win the right to become Blooded.
Wilderness also provides new Holdings, new Regions, new Vassals and a completely new system for playing unblooded veth.
There’s also a new chapter on orks, with a ton of new ork traits, an essay on different ways to use orks and two new ork races: the thrunin and the serpent men.
The Wild Places
Advice for players and Narrators for traveling through the uncivilized regions of Shanri!
Fill your Province with exotic Regions like Deserts, Jungles, Taiga and Volcanos!
All new Holdings to add to your Regions such as the Caravanserai, the Furrier, Game Reserve, the Gemstone Quarry and the Glassblower!
Furs, Gemstones, Glass, Incense and the mysteriously sorcerous Obsidian!
A whole chapter devoted to Trouble. How to use it, how to turn it into stories and a new mechanic called The Trouble Well.
Blooded of the Boar
“Not Until I’m Dead.”
A new veiled House, the Blooded of the Boar! Mountain men who have given up on ven society and gone native, living with the uncouth orks of the wilderness. Discover their history and their veiled Virtue, Tenacity!
A brand new way to play Houses of the Blooded!
Players take the roles of unblooded veth who join up to make themselves noticed by the nobility for a chance to become Blooded.
While Houses of the Blooded is typically told in an operatic style, the adventuring companies are told from the point-of-view of adventure novels. Players sit before their noble sponsor (the Narrator) and tell of glorious deeds and dangerous adventures, hoping to win his favor. The adventure story is told in a flashback format, giving players the opportunity to revise and re-write failures to make themselves look more glorious.
We have different levels of support for the Wilderness sourcebook, each with its own rewards.
At the unblooded level, you receive two PDFs: the Wilderness Sourcebook and the Houses of the Blooded core rule book.
You also receive a unique Houses of the Blooded patch for your jacket or backpack.
$25 (Knight of Roses)
At the Knight of Roses level, you receive everything from the $10 sponsorship level as well as a softbound copy of Wilderness.
$50 (Baron of Steel)
At the Baron of Steel level, you will receive everything from the $25 support tier as well as a pack of Style Points.
$50 Retailer (Count of Whispers)
At the $50 Retailer level, you receive 4 softbound copies of the Wilderness book plus an 11x17 Retail Poster for your store.
$75 (Marquis of Talents)
At the Marquis of Talents sponsorship level, you receive everything from the $50 tier plus a set of Twelve Houses of the Blooded Dice.
$100 Retailer (Count of Secrets)
At the $100 Retailer Level, you receive 8 softbound copies of the Wilderness Book, plus an 11x17 Retail Poster for your store.
$150 (Duke of Silver)
At the Duke of Silver sponsorship level, you receive everything from the $100 level as well as a Hardbound Jacketed copy of the Wilderness Sourcebook
$200 (Duke of Gold)
At the Duke of Gold level, John will include your Houses of the Blooded character into the book (limit 5).
$500 (Earl of Diamonds)
At the Earl of Diamonds you will receive a special boxed set, including Style Points, Dice, Custom Dice Bag, Tshirt, Handbound book, and a collection of mysterious letters that inspired the Wilderness Sourcebook. Plus, Your HotB character is featured in book (Limit 4)
$1000 (Suaven of Secrets)
At the Suaven of Secrets level, you will receive a full color portrait, drawn by Mauro Mussi, of your Houses of the Blooded character, plus the $500 reward.
$2,000 (Totem Rex)
At the Totem Rex level, John will run a Houses of the Blooded game for you and three friends at GenCon 2013. In addition, you and your three friends will receive Box Sets (total 4). for four people. (Limit 1)
+10 - Retailer Poster
Add $10 to your pledge to get your own Houses of the Blooded retail poster!
+$25 - Houses T-shirt
Add $25 to your pledge to get your Houses of the Blooded T-Shirt in Red or Black. We'll ask you for your size and preference when we send out our surveys.
We have specifically built our stretch goals to reward the creative team involved in making the book. As we meet our goals, we will be able to dedicate more funds to the awesome creative team involved in making the book (our writers, editors, layout and graphics teams).
Also, while the book is done (and ready to be printed), as we meet various stretch goals, we will add more material to the book! We will add them as appendices at the end of the book, so we will cut down on the delay time between your donation and delivery. Check out our goals below.
Stretch Goal 1 ($6,000)
If we reach $6000, we will double (x2) our creative team’s pay. Also, we will add two new ork races to the end of the book.
Stretch Goal 2 ($10,000)
If we reach our second goal, we will triple (x3) our creative team’s pay and we will also double the art that is currently in the book.
Stretch Goal 3 ($15,000)
If we reach our third goal, we will quadruple (x4) our team’s pay and add an essay to the end of the book, “Secrets of the Storm," as well as another veiled House, the Blooded of the Wasp!
Stretch Goal 4 ($20,000)
If we reach our fourth goal, we will quintuple (x5) our team’s pay! We will also add a three-part adventure to the Wilderness book: "The Lost Treasure of Davfanna Aldrena." This adventure will include rules for the amazing VEN AIRSHIPS!
Risks and challenges
I've been a professional in the game industry since 1995. I've been a project manager on the Legend of the Five Rings roleplaying game and collectable card game, the 7th Sea roleplaying game and collectable card game as well as running my own company since 2001.
The book is already finished. The only work that needs to be done is printing.
I have acquired the skills and knowledge of Mark Diaz Truman who was a manager on two successful Kickstarter projects (The Play's the Thing and Our Best Last Hope) to assist with this project.
I'll be happy to answer any questions. Thanks for the opportunity.
John W.Learn about accountability on Kickstarter
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