Journey East to Khitai!
Last year, you changed my life.
When we launched the 7th Sea: Second Edition Kickstarter, everyone here at JWP was excited to put our vision for Théah out in front of fans. We knew you all would be excited by the return of familiar faces AND the changes we were planning for the setting. We never expected to fund eleven sourcebooks, three novels, three decks of cards and more... but it's been a blast making all this amazing stuff real.
And now it's time for us to head east to new lands. Just like we promised.
It's time for 7th Sea: Khitai.
Twenty years ago, I helped tell the story of Rokugan’s Clan War in Legend of the Five Rings. It’s been a long time since I’ve explored that territory, and this time, we’re not just limited to Japan. We’ve been talking about how to approach the the Pacific Rim for a long time. Now, we’re ready to show you what we’ve been planning.
Kingdoms of Khitai
In the East, the Hero’s role is different than in Théah. The Call to Adventure is very real, a spiritual urge to travel toward one’s destiny. It is not metaphor, but an inevitable pull all Heroes feel, a pull toward a duty that is greater than a Hero’s own desires. The Song of the World brings these Heroes together to fulfill important roles, urging them on to adventure together.
But Khitai is not a monolithic land. There are many individual Nations, lands with their own cultures and mysticism, Nations with complex histories and dynamic conflicts. From the jungles of Nagaja to the monsters of Kamerra to the courts of Shenzhou, Heroes of the East (and West!) must face Villains and problems that will challenge them in new and interesting ways.
7th Sea: Khitai Core Rulebook
7th Sea: Khitai is a standalone game; you don’t need any other books to play it. Khitai uses the same ENnie Award winning system from 7th Sea: Théah, but with new twists to make the game fit the concepts of the East. If you're interested in checking it out, you can download the 7th Sea: Khitai Quickstart right now on DriveThruRPG.
The new game will be 100% compatible with the rules from 7th Sea: Second Edition. In fact, you can use them with your Théan Heroes, allowing both Eastern and Western Heroes to adventure together across any land you like from the world of 7th Sea.
And we're not just funding a Core Rulebook...
Our campaign starts with the Fuso sourcebook already unlocked, a land of valiant samurai, mystical nispa and mysterious kamuy. The Mikado and Shogun are in a covert struggle to control Fuso, but first, they must win over the Clans. Which side will you choose? The Fuso sourcebook contains more details on this Nation. New details on the Clans, more Backgrounds, more Advantages and Fuso’s unique mysticism.
Join Us on Our Journey East!
Answer the Call to Adventure and join us on our journey to the lands of the East. We've got new sourcebooks, new dice and tokens and new stretch goals just waiting to be unlocked:
And THANK YOU! Your support means the world to us, and we're so excited to share what we've been working on with you all!