December 9, 2015
Hi everyone!
Just a quick announcement to let you know there's a new LOOP game called "LOOP BLACK" for iOS and Android.
It is available at LOOPBLACK.COM
It's a minimalist... Read more
November 18, 2015
Thought I'd leave a quick post on here to let everyone know that the latest LOOP update (1.0.6) has a level Generator adding an extra BILLION (1'000'000'000!!!) levels... Read more
May 19, 2015
LOOP has got through Steam Greenlight and is being released on Steam this Friday!
Here's the store page to share with your friends! http://store.steampowered.com//app/370150
As promised I have... Read more
December 10, 2014
Hi Everyone!
Those of you who have tried the new 1.0.2 update have noticed that it doesn't find the old 1.0 save and you have to start again from the... Read more
December 9, 2014
Hi everyone there's an updated version of the game on loopthegame.com now with a couple of bug fixes and faster menu transitions!
~~~
FULL DETAILS:
Volume system completely recoded, removing... Read more
December 1, 2014
LOOP is now out!
I have emailed every backer a download key link for itch.io so check your email (and if it's not there check your junk folders... Read more
November 12, 2014
Here are some screenshots of some of the extra colour 'themes' that I'm working on!
These might still change a bit but should give you an idea of... Read more
November 3, 2014
Hi everyone,
Just a quick update to let you know what's been going on this last week!
First off I've coded in a new system for level unlocking. Instead of... Read more
October 25, 2014
I've realized I haven't yet written an update about the colour changing pieces in LOOP!
These pieces are locked down, much like the spinning piece, and they change... Read more
October 18, 2014
LOOP is now on Steam Greenlight, so if you have a Steam account and you would be interested in having a copy of LOOP on Steam you can... Read more
October 11, 2014
Just a quick update to let you all know how the game is coming along.
I've recently finished making 100 draft levels, which I am now testing... Read more
October 2, 2014
As I write this there's just 2 hours left and the project has gone over 500% funded!
I wanted to write this update to mark the end of... Read more
September 26, 2014
Today we hit 400% funded! Thanks so much for all your support!
This means the stretch goal I set at £1000 for more backgrounds has been reached!
I've... Read more
September 22, 2014
There's only 10 days left until the end of this campaign...
Thanks so much for all your support!
Remember to tell any friends that might be interested before... Read more
September 18, 2014
In the last few days I've been making some updates to the options screen.
First off option settings, such as sound levels, will be saved when you close... Read more
September 12, 2014
Wow!
300% funded and only a third of the way through the campaign!
The more funding the game receives the more time and content I can put into it, everybody... Read more
September 9, 2014
Just thought I'd share these "mystery shape pieces" I've been working on!
Designed to make your life difficult in the later levels, you can see what colour they are but... Read more
September 6, 2014
As the project is over 200% funded in just a few days it's time to reveal the first stretch goal!
As I said in the FAQ I am... Read more
September 3, 2014
THANKS SO MUCH EVERYONE!
Really didn't expect the project to get funded so fast!
I'll have to think about some stretch goals to add!
John :)
September 2, 2014
I'm very pleased to announce that this project has been officially selected as a Staff Pick!
Thanks everyone who has checked out the project and backed so far!
Also thanks... Read more