Project image
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$1,882
pledged of $16,000pledged of $16,000 goal
61
backers
Funding Unsuccessful
The project's funding goal was not reached on Sun, October 19 2014 9:59 PM UTC +00:00
$1,882
pledged of $16,000pledged of $16,000 goal
61
backers
Funding Unsuccessful
The project's funding goal was not reached on Sun, October 19 2014 9:59 PM UTC +00:00

About

DAY 1: KICKSTARTER STAFF PICK / ILLUSTRATION #1

DAY 2: EARLY DAYS / ILLUSTRATION #2

DAY 3: BUNNIES! / ILLUSTRATION #3

"With a colorful world, great cartoon style artwork, retro inspirations and family friendly fun, this is looking to be a Kickstarter that's ripe for success." - INDIE RETRO NEWS

"This is more than hacking and slashing, there is a bit of puzzle play in each level and items that will unlock more places to explore." - CLIQIST

Dinosword is inspired by titles like Clash at Demonhead, Donkey Kong Country, and Zelda 2. The core of the gameplay experience is about deep exploration. The more you play the game, the more you learn and find to make the landscape easier to navigate. Each stage is designed to be expertly difficult and easily accessible. You get out what you put in.

This Kickstarter is to help bring this game to the PC.

Dinosword is about Chompy, a little green dinosaur, who has been "chosen" to find a legendary sword that will save all dinosaurs from extinction. Help Chompy Bounce, Run, and Attack his way though 25 massive stages across Planet Meteora. Meet friendly and not-so-friendly animals as you traverse the most treacherous places in the great outdoors. Can Chompy save his fellow dinosaur from being reduced to a pile of bones?! Is the Legend of the Dinosword nothing more than a myth?!

It is up to you, adventurer, to find out!

Explore!

Planet Meteora is vast and covered with secrets around every corner. There are multiple items that can help you discover new areas while moving along in your journey.

Observe!

Paying attention to your surroundings is an important part of the game. Watching how the environment and animals act in each stage will give you clues on how you should interact with it.

Traverse!

Bounce across each stage of Planet Meteora, squishing animals and finding clues on your quest. Become a Master Explorer, or dodge all the enemies and play like a Pacifist!

Jeremy Lowther is the Game Designer, Pixel Artist and Animator for Dinosword. He spent his childhood playing shareware games on an IBM 386 (I think the program was called Tempera Paint) and drawing superheroes after school at his parents business. A few years ago, he decided to get back into pixel art and Dinosword was born.

Sam Baylus has taken on the role of Lead Programmer. He found Jeremy on the TIGsource forums and has been devoting his freetime to the completion of Dinosword!

Ryan Ike is a composer and sound designer with years of professional experience. He also once baked a pizza on a plastic cutting board instead of a baking sheet, so he's not really in any position to get haughty about it. He's probably best known for the critically-acclaimed stealth-puzzle game Gunpoint, and is currently working on projects like Frog Fractions 2, Interference, Red Awakening and more.

Coffee, work, sleep...
Coffee, work, sleep...

We aim to keep the funding of this project as reasonable and transparent as possible. We've taken a considerable amount of time to take all our ideas/needs and pare them down to a concise list.

Things we want to achieve, but might be out of our range to ask for with our current funding, will be included in stretch goals.

Let's make this happen!

Risks and challenges

The main hurdle we will face is finding time to create the game while maintaining our day jobs.

We have artwork for 5 specific areas created. Each area will have around 5 different level specific enemies with detailed movement and attack animations. Creating the artwork and code will require plenty of time.

We have created a schedule for the next year and the majority of the support we receive from Kickstarter (you) will allow me to split time up between my day job and finishing the rest of this game. The farther this project goes over it's goal, the more time we'll have to work on it, and the faster the game will be released.

We plan on keeping this project really open. Every 2 weeks, we plan on doing some form of recap on all the work we've done.

We have a few stretch goals up our sleeves. If we go significantly beyond the goal for this project, we will outline additional content on this page.

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Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge $1 or more About $1.00

    + INSERT QUARTERS +
    Your name will be featured on dinoswordga.me and in the credits of the game!

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    3 backers
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  2. Select this reward

    Pledge $5 or more About $5

    + LEVEL SELECT +

    5 Exclusive Dinosword Wallpapers!

    - ALL PREVIOUS REWARDS! -

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    2 backers
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  3. Select this reward

    Pledge $10 or more About $10

    + PRESS START +

    Digital download (DRM free) of Dinosword with a digital instruction booklet!

    - ALL PREVIOUS REWARDS! -

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    28 backers
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  4. Select this reward

    Pledge $15 or more About $15

    + SOUND TEST +

    Full DINOSWORD OST (w/ liner notes!)

    - ALL PREVIOUS REWARDS! -

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    14 backers
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  5. Select this reward

    Pledge $50 or more About $50

    + WARP ZONE +

    A limited edition DINOSWORD t-shirt!

    - ALL PREVIOUS REWARDS! -

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    Ships to Only United States
    Limited 4 backers
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  6. Select this reward

    Pledge $100 or more About $100

    + SECRET CODE +

    A limited edition physical copy of the game!

    - ALL PREVIOUS REWARDS! -

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    Ships to Only United States
    Limited 7 backers
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  7. Select this reward

    Pledge $500 or more About $500

    + INFINITE LIVES +

    An original illustration used in the instruction booklet!

    - ALL PREVIOUS REWARDS-

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    Ships to Only United States
    Limited 0 backers
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Funding period

- (30 days)