This project will only be funded if it reaches its goal by .
This project will only be funded if it reaches its goal by .
Our campaign is geared towards producing two opposing factions for the initial launch of the game. The Lords faction fight for mineral resources which sustain their immortality; the Omrath faction fight to protect lands deemed sacred in a religious war. We have designed 5 boxed sets for each factions. If you are seeking to play the game, and not just collect the miniatures, it is recommended to buy all 5 boxed sets for one of the factions. The reward structure is setup so that backers can spend in $50 increments, since all boxed sets have been designed to retail for $50 each. Below are the specifications for each boxed set, across the 2 starter factions:
To defeat death, you need only take the heart of a planet.
In the 2100's, climate crises made nations cede illusions of right and law. Earth's hyper-rich, granted the serfdom of expendable billions, defeated senescence. Humanity's vampiric attachment to oil was inefficient: biomass became the masters' fuel. Lifespans lasted as long as bodies burned.
After millennia of mechanized cannibalism, Earth's masters established life off-planet. Drilling again for buried lifeblood, the cosmic lords struck new energies. Titan's core bestowed a renewable deathlessness to the hungriest force in the galaxy.
Yet unmapped hungers lurched among unseen stars. Earth's intelligences and their killing machines met other masters. Familiar and alien desires fight now in endless conflict.
To conquer life, you need only take the cosmos.
Immortal Kings is a tabletop miniature skirmish wargame. Designed for two or more players, each person commands a set of highly-detailed miniatures representing a unique faction.
Immortal Kings is designed for hobbyists who enjoy collecting / painting miniatures and building realistic battlefield terrain, as well as for gamers seeking a high-quality, modular wargame. Each miniature comes with a character card detailing its statistics and abilities. The only other supplies needed to play are 6-sided dice and a tape measure.
A game of Immortal Kings can be played in 1 hour, on a 4' x 4' tabletop surface, by both novices and experienced players. More serious wargamers can use advanced rules, making Immortal Kings richly competitive.
The core rule set will be available for free, for the life of this game. We believe in community-driven rule development and will be taking feedback before, and long after, the launch of this game. Rules will be released when we open our online store to backers.
Rules are still under development and a portion of the funding will go towards their completion. For this reason we are holding back from showing any game play videos or scenarios. If you are familiar with other leading tabletop skirmish wargames, the core rule set will be easy to follow and use.
Our miniatures are at the core of Immortal Kings development. The initial launch of the game will include two factions: an army of mechanized war machines under the control of mankind, and ferocious monsters serving an ancient alien race fighting for a cosmic secret.
The Lords (Armies of Humanity)
Hunger: the burning problem of life. Until the 21st century, Earth's history recorded only the failure to solve it. How to transcend when the body needs so much blood?
Granted by a paroxysmal climate a permanent class of slaves, Earth's rich became humanity's final engineers. Bodies burned to fuel an indefinite empire. The rich moved their experiments off-world; other planets proved more powerful than serfdom's engine. Death defeated and Earth spent, humanity's visionaries now saw the entire cosmos as their bounty. The problem of hunger resurfaced—with new heat.
The Lords wield subjugation from afar, enjoying the endless leisures of deathlessness. Machines—some sentient, all enslaved—move planet to planet, eradicating superficial life to suck the nectar of energetic cores. Bombs yielding nega-tons of subatomic rupture; rifles shredding biomass and constituent DNA; pistols producing the heat of suns: the Lords' soldiers are well-armed. When bored, though, an Immortal will enter combat. What is hunger without the hunt's thrill?
Yet the cosmos breeds many appetites…
It is profane to abandon the flesh. Amid hidden nebulae, shaman-warriors wield empires. Bathed in strange starlight, these monsters cultivated vast devotions: trillions of beings serve them. This slave class props up a vicious and enigmatic warfare. Endless strife is proper only among Gods.
To their victims, they are the nightmare-bringers. To their slaves, they are the Fanged Ones, a warring pantheon. To the Lords, the Omrath are a powerful accident, using the crude excuse of sacrality to further build biomass.
Yet among each other, Omrath Priests churn around a shared secret, untranslatable to the dimensionally-imprisoned minds of Those Who Crave Machines. Yet every secret has a violent exegesis: the Omrath kill each other to serve private understandings of the many-faced mystery.
Priests, Vanquishers, Stalkers, Sentinels: the Omrath use those who love them. Embracing the thresher of natural evolution, the Omrath fight beside beasts who shred, poison, and consume. They needn't speak or use machines to control the enraptured: given cosmic millennia and a holy respect, flesh found telekinesis. Omrath Priests seek the heart of all, fighting and dying for planets given an unknowable significance in an undying scripture.
They will not stop until the cosmos hums their praise.
Stretch goals will be released once our base funding goal is reached, and then throughout the campaign. They will be released in $5K intervals. Some examples of early stretch goals will be alternate components such as heads and weapons.
The funds raised in this Kickstarter campaign will go to two areas primarily. First, we will focus on manufacturing the miniatures, cards, and packaging. Second, we will fund the continued development and expansion of our miniature lines, for future releases. Our goal is to offer new products quarterly.
We have spent over 12 months developing the existing set of miniatures, ensuring that prototypes are built from amazing concept art and with the latest 3D printing techniques. These prototypes have allowed us to prove out the 3D printing technology which will be essential to the manufacturing process. We hope to keep core development and manufacturing within the United States and have localized manufacturing in other countries to simplify the logistics of getting our products into the hands of players across the globe. We have negotiated with multiple manufactures to keep our options open. We have also negotiated with packaging and printing partners who will be critical in the overall manufacturing process.
Depending on the level of funding we receive and the demand for these miniatures, we will select the best manufacturing options which meet ongoing demand and on-schedule, worldwide fulfillment.
Finally, we have worked to be as transparent in the development of the game as possible, sharing progress along the journey via our Instagram account, @immortal_kings_game. We invite you to interact with us via Instagram and follow our activities during the campaign and beyond.
SUPPORTING LOCAL GAME STORES
As part of this campaign, we wanted to offer a chance for Local Game Stores to carry the game before it is available to the general public. We have a designed a reward to facilitate initial stock and a retail display as shown below (final product may differ slightly):
SHIPPING AND FULFILLMENT
Based on our past experience in fulfillment of Kickstarter rewards, we will be charging shipping after the Kickstarter concludes, based on the actual costs (including country specific fees) incurred to ship. We will collect your order and shipping information via our online store which is already fully configured and ready to go. Each backer will be provided with a coupon code equal to the amount the pledge during the campaign.
We do this for two reasons. First, we want to be fair in our pricing to all shippers. Second, we want you to be able to change your mind, up until the last minute when you click submit on your online order. You can choose to buy whatever you wanted when you pledged or, whatever interests you the most at the time you place your order!
We may ship your rewards, at our cost, to international fulfillment hubs. Depending on where in the world you are, we will either ship to you from Spain (EU backers), China (Asia Pacific backers), Canada (Canadian backers), Australia (Australia and New Zealand backers) or New Mexico (USA and the rest of the world). Note that any package that is bounced back to us will incur additional charges for re-shipment.
DESIGN & DEVELOPMENT TEAM
Risks and challenges
Rest assured that if our goal is met, these miniatures will be manufactured and delivered to you within the schedule listed on each reward. This is because we have done our due diligence in prototyping the miniatures and have already negotiated prices with manufacturing partners. We have considered Local Game Stores (LCS's) and invite them to start the discussion regarding getting our products into their retails locations, by contacting us via email@example.com
If we surpass our goal, you can expect that we will go above and beyond with the development of new miniatures and game assets, additional immersive content, and reduced pricing to the end consumer. Please feel free to comment here on Kickstarter and / or continue the discussion with us on Instagram (@immortal_kings_game). Thank you for your consideration of this project!Learn about accountability on Kickstarter