Game Frame: The Art of Pixels
by Jeremy Williams
Jeremy's prestigious liberal arts degree landed him a job waiting tables at Applebee's, but he soon maneuvered into a management position at a LAN gaming center (this was a thing briefly in the 90s) followed by an editorship at PC Gamer Magazine. Years later he'd move to Chicago to start a video company, then back to San Francisco to help engineer Qore on the PlayStation Network. Meanwhile he took an interest in Arduino and "making" stuff, which pretty much brings us up...
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