Funding for this project was canceled by the project creator on May 16, 2014.
Funding for this project was canceled by the project creator on May 16, 2014.
THANK YOU to all our supporters for getting us to this point, and for showing us that there is abundant interest in seeing Riddle of the Sphinx "reimagined" in 3D. Therefore, we are planning on relaunching the funding campaign of Riddle of the Sphinx in the near future after we build more audience awareness.
More information will also be posted at: http://lifetreegames.com/riddle-of-the-sphinx
Riddle of the Sphinx is an epic Egyptian adventure game that takes the player through these compelling archaeological ruins and history of ancient Egypt while uncovering Biblical evidence answering age-old mysteries surrounding Giza Sphinx and Great Pyramid. Players of all ages have access to amazing life-like real-time 3D environments in this family-friendly archaeological adventure. (continued below)
Major levels of the game involve exploring real-life archaeological finds, then taking those discoveries to the next level. Players assume their role as close friend and confidant of famous archaeologist Sir Gil Blythe Geoffreys as he excavates the site of the Sphinx. The tale begins as Sir Geoffreys realizes he has unwittingly unleashed an ancient curse while translating a sacred scroll. Sir Geoffreys dies, and the scroll mysteriously disappears.
The player’s task is to locate the missing scroll, finish Sir Geoffrey’s translation, and solve the time-worn puzzle before . . . well, we won’t spoil the intricately woven plot.
But there's more! Riddle of the Sphinx is also unique is that we have woven real archaeological finds into the gameplay that have yet to be completed. You can be the first to complete these discoveries and solve the Riddle (see the Timeline video for a list of actual archaeological work in and around Giza).
What was most endearing to many of our fans is the family-friendly story, intellectual challenge, educational bonus, and Christian nature of Riddle of the Sphinx. We have so many testimonials of this, it was hard to choose one that reflected it well. Out of all of them, this one stood out the most...
Riddle of the Sphinx is HUGE! It really just keeps opening up into more and more environments and an incredible amount of exploration.
Riddle of the Sphinx was created after almost six years of detailed research, 3D modeling, and sculpting the perfect Egyptian adventure (for us, at least). The Sphinx and Great Pyramid were modeled to exacting detail (inside and out). About the only item we did NOT include is the graffiti defacing the Pyramid's walls.
But there is MUCH more to just exploring the Sphinx and Great Pyramid in it's wonder and awe. We went further and turned all of the speculation of secret chambers and hidden tombs into an immersive reality and megalithic archaeological adventure game.
This is your opportunity to take your virtual tour of the last of the "Seven Wonders of the Ancient World".
Subtle dust, dynamic fire and smoke, hi-def real-time rendering, and more await you as you discover a whole new experience. Imagine sacred artifacts and rare treasures fully accessible for full examination. Imagine every detail at your fingertips!
Here's a glimpse of one of the chambers in real-time 3D:
ROTS 3D Features:
It all started over 15 years ago, with Karen and I, and a dream. Inspired by MYST (congrats to Cyan's successful Kickstarter campaign for Obduction) and armed with the powerful 3d tools and beautiful rendering engine of Strata 3D software, we thought it would be so intriguing to be able to explore the Sphinx and Great Pyramid without any restrictions. We got excited about the possibility of discovering the oft-speculated hidden chambers, secret passageways, and lost treasures that many say exists deep within these enigmatic monuments.
After many years of building the a virtual Giza Plateau (and more fictional areas), Riddle of the Sphinx was finally unveiled and the response has been amazing! ROTS has sold way over half a million copies to date.
Did you know there are scrolls cached deep within to the Queen's chamber? Did you know that there are other hidden chambers that were not accessible in Riddle? Well this time, with your help, we'll make these discoveries possible.
We need your support to make real-time Riddle a reality! Join us on the expedition to re-make this epic adventure. It's up to you this time, not a publisher nor a retailer. We're ready and willing, and already working very hard on rebuilding Riddle in anticipation that there are enough adventure game fans who want to play this epic adventure. Plus, there is a whole generation who has never experienced ROTS. Therefore, we need your help to rebuild Riddle of the Sphinx in real-time 3D.
We're asking for a very small budget compared to most budgets for similar projects, but we feel it is realistic. You get to determine our ultimate budget.
EPISODE I - We're asking for $50k to complete the historical Sphinx and Great Pyramid areas, plus Gil's Tent and the Hidden Corridors.
FULL GAME - We're asking for $150k to complete the whole game.
NEW LEVEL & OCULUS RIFT VR - For the ultimate stretch goal, if we reach $200k we will add a whole new extended level new puzzles and Oculus Rift VR support.
To reach these goals we've come up with some exciting rewards to allow you to pledge over and above our minimum goal which will allow us additional creative license and more features, more puzzles, and much more exploration for YOU!
REWARDS - The rewards for your pledges of support for Riddle include:
Bottom line: your support will make Riddle of the Sphinx 3D a virtual reality. No other experience is out there like ROTS 3D.
Special Strata Design 3D CX BONUS
For anyone interested in 3D modeling, Strata's modeling software and rendering engine still captures our heart. And we encourage you to consider the current pledge reward of ROTS' 3D libraries that are native to Strata's Design 3D CX software. Plus, we are offering a special BONUS to the first 25 backers who receives the 3d collection.
Riddle 3D is just the beginning. If we see there's enough interest and support for adventure games, we have a new immersive game in the design phase. We can't wait for you to get a sneak preview. But first things first. Show us how interested you are in a new immersive adventure game by showing your support for Riddle 3D.
We've narrowed it down to Unity 3D for Riddle's real-time 3D engine. The areas we've built in Unity are amazingly beautiful — much more immersive than we were able to achieve with point-and-click renderings. And the 3D effects such as dust as you walk and torches with wisps of smoke get us excited about this new 3D adventure.
Kickstarter has made it possible for indie game developers like us to bring our game designs back into the hands of Adventure Game fans! It's a win-win for all of us. You get a great game and we have the freedom to design the game with total creative license.
We appreciate your support and take your investment very seriously. Our goal is to present Riddle of the Sphinx in a better light than the original, with superior game play and graphics, while retaining the romance of the epic point-and-click adventure game genre.
THANK YOU for your support!
- Jeff & Karen Tobler, along with the Riddle 3D Team
We have been developing games and interactive media for over 20 years, including best-selling Riddle of the Sphinx and the sequel to Riddle: The Omega Stone. While these games were massive multi-year projects, we delivered a solid title each time and the games were well received. We have a proven track record of honesty, perseverance, and excellence.
Plus, we have an extra advantage bringing Riddle of the Sphinx into real-time 3D in that most of the assets and game logic are already complete.Learn about accountability on Kickstarter
We are definitely porting to Mac OS X, Windows, and Linux. ROTS 3D will either be ported to iOS (iPad most likely) — and possibly Andriod tablets — shortly afterward, or at the same time as the other platforms if it's feasible with our delivery date.
We are very excited to be using Unity3d engine for our immersive real-time 3d port of Riddle of the Sphinx. It's beautiful as you can see in the demo video (above).
While we don't have those minimums just yet, we can tell you that ROTS real-time 3D should run on the lower-end machines just fine, as well as being very beautiful on the hi-end computers. We are optimizing every model and texture, including lighting, etc. But even so, Unity3D is an excellent engine and handles polygons and particles very efficiently!
We have had much interest in a point-n-click option from those who get seasick from real-time 3d navigation, and this is a planned feature of the game. You will have the option of freely exploring as you'd expect from a first-person 3d game, as well as a more fluid, controlled point-n-click exploration to both avoid any dizziness or seasickness, and to mimic the original experience.
ALL ages! This was one of the most amazing aspects of ROTS when it was released and we began hearing from so many who loved the game. Well, we heard from father son teams, where the son was young enough to be sitting on dad's lap. and retirees and housebound players were immensely enjoying the game.
Riddle of the Sphinx is intentionally geared to be family friendly, and accessible to young and old alike. Some of the younger children may need help solving some of the puzzles, but the hint guide can help with that, too. Although what a treat for that child to have mom or dad with them as they explore these rich environments... together!
This was a great question posed by one of our backers. The short answer is that all full game pledges will be honored. In other words, all who pledge for full game access WILL be able to play the full game even if we only fund for Episode I.
So, if you can afford it, please consider pledging for any of the rewards that include the full game ($25 and above). It will help us get that much closer to completing the game and you that much closer to PLAYING the game :)
The longer answer is that it may take us longer to complete the game only funding Episode I, but we are confident that with all of your help and/or even with pre-orders after the KS campaign, we will be able to complete the full real-time version sooner than later and get it in your hands. (Thanks KR for your question!)
The good news for honest people everywhere, is that ROTS 3D will NOT be DRM protected. This means a paying (or successfully pledging) user may make unlimited copies of the software for their own personal use. Making copies for friends or family, or to sell or giveaway is and will be strictly prohibited. Awesome news, huh?!
ROTS became a favorite among the original supporters as the acronym for Riddle Of The Sphinx. It is more than just an acronym. Riddle of the Sphinx (ROTS) is a crusty, dusty, old tomb exploration game with mummies, and all sorts of ancient relics.
We understand how confusing this might be for those who are unfamiliar with the iterations and designations underway. Here's a short breakdown:
ROTS - the original, point-n-click (still frames with limited animations) game released in 1999.
ROTS HD - an optimized, hi-res version of the original point-n-click game (in the works and to be announced.)
ROTS 3D - what this Kickstarter campaign is all about. A total remake of the original, but this time in real-time 3D. It's almost a whole new game while keeping the familiarity of the original intact.
ROTS 3 - the third in the ROTS Franchise. Currently this game is name "Oracle Bones" and depending upon the success of this campaign, we plan on going on to release this and another game in development.
- (30 days)