Mission: Accomplished! is an RPG of Super-spies and office meetings inspired by shows like Archer, The Venture Brothers, and Better Off Ted. You are a team of highly trained super-spies who spend every day saving the world, and no one is better than you. But that's the easy part of the job...
Once the mission is over, it's time to sit down with your friendly HR manager and hash things out as a team. Finger pointing, credit stealing, and unfounded accusations against your teammates are your weapons in the meeting room. Your job, no, your DUTY as a secret agent, is to get as much credit as possible for being the one that saved the day.
Play is satirical, collaborative, and takes about two hours, including character creation. One player takes on the role of Mission Control--the department manager, in charge of figuring out who screwed up what during the mission. Everyone else plays an agent returning from the field.
It starts with a Mission Dossier--a list of faces, places, and objectives the agents encountered during the mission. Mission Control picks a Dossier from the books or writes their own, and gives it to the Agents. Then the Agents look it over, and each pick one thing that went horribly wrong. Something chaotic, and messy, and without a clear culprit. Basically, the reasons Mission Control needs to call a team meeting.
Once you know the mission and what went wrong, Agents will make their characters--a name, an expertise, and a few fun facts--and write down in secret exactly what happened on the mission. But there's a catch: You don't get to say what YOU did. You only get to rat out your friends to Mission Control, without their knowledge. Every Agent has dirt on their peers, but also every Agent knows someone who has dirt on them.
Mission Control then collects everyone's anonymous reports, and runs the Agents through the debriefing. One by one, everyone's secrets come to light, as Agents scramble to try and make themselves look like a hero--and make their coworkers look like incompetents. You'll have to keep in mind the 7 HABITS OF HIGHLY EFFECTIVE BLACK-OPS AGENTS (a list of key qualities of success, like INVENTORY MANAGEMENT, EFFICIENCY, and FISCAL RESPONSIBILITY) if you want to impress management. But be aware: Management hates a suck up. (Except when they love it.)
Along the way, Agents collect Commendations (good dice), and Citations (bad dice), which they'll roll at the end of the meeting to determine their placement on the team. Spin your actions well, and you could end up with that sweet corner office. Spin poorly... and, well, don't do that. It'll go badly for you.
The completed game will contain everything you need to play Mission: Accomplished. The game book will be a digest size, soft cover book, that is about 80 pages in length. If the kickstarter goes well we will be able to increase the page count, adding additional mission dossiers (both from other famous game designers and from the backers) and we can also make the interior of the book full color.
The books will be printed as a high quality offset print run, and all shipping for the kickstarter will be paid at time of backing. You will not need spend any additional money after the kickstarter to actually get your rewards. What you pledge upfront will get you everything.
I'm Jeff Stormer. I'm a cog in a white-collar corporate machine by day, and tabletop podcaster and game designer by night. I host Party Of One, an actual play podcast focused on two-player roleplaying experiences, and co-host All My Fantasy Children, a collaborative character creation and worldbuilding podcast. I'm also the (un)official LARP designer of the Olive Garden restaurant, having written When You're Here You're Family, which uses Unlimited Soup, Salad, and Breadsticks as a resolution mechanic. Most importantly, I've been playing games for 20+ years, and have read... just, too many RPGs.
All my life, I've been fascinated by ordinary people in extraordinary circumstances. It's 21 and 24 on The Venture Bros. The bureaucrats of Archer and Better Off Ted. Troubleshooters in Paranoia!. Bob, Agent of HYDRA. The idea of being a small part of a giant, arbitrary organization, effected by forces you'll never understand, is my favorite thing. And I wanted to make a game--this game--to capture that sense of frustration, of trying to manage a machine without knowing the controls. Of trying to do your job, when your job doesn't make it easy.
Because that's the other half, right? This is as much a game about dayjobs as it is about about spies. It's about those terrible meetings we've all sat through. That jerk of a coworker who keeps eating our lunch. The passive-aggressive emails we've read (and let's be real, the ones we've sent). Because whether you're a spy, a systems analyst, or an intern getting coffee, the struggle is the same. And that's the magic of Mission: Accomplished! to me.
Agency Intern Level ($1)
At this level backers will be recognized as a friend of the kickstarter and have earned our undying gratitude for supporting us.
Cyber Security Expert Level ($12)
Backers at this level will receive the PDF version of the full Mission: Accomplished game book. Additionally, they will receive any digital stretch goals unlocked throughout the course of the campaign.
Field Agent Level ($20)
At this level backers will receive a PDF version of the game AND a Physical book of Mission: Accomplished. Backers at this will also receive any and all stretch goals unlocked during the campaign.
Physical books will be mailed upon completion of the fulfillment portion of the kickstarter, and backers will select shipping options and payment at time of backing. No further payments after the kickstarter will be needed for the shipment of physical books.
Double Agent ($35)
Backers at this level will get a PDF version of the game, all stretch goals unlocked during the campaign, and they will receive 2 copies of the physical game book. The shipping options included at this backer levels covers both books being shipped to one location.
High Level Security Clearance Level ($100)
Backers at this level will receive all stretch goals, a PDF version of the game, and 2 copies of the game book. You will also get to be part of an online game of Mission: Accomplished run by Jeff Stormer so you can experience the fun of the game from the creator himself.
Mission Control Level ($250)
Backers at the highest level will receive all benefits from the ($100) level, including the PDF and 2 game books and the online game. Additionally, you will get to be part of the book itself. Jeff Stormer will consult with you to put a Mission Dossier of your own making into the game for everyone to enjoy.
If we successfully fund the kickstarter, we have a number of stretch goals planned to make the book even better and pack it with more content. Below are the goals we have for the project including being able to upgrade the project to full color printing and extra special mission dossiers from some other famous RPG writers!
If you are interested in hearing more about Mission: Accomplished!, you can check out these podcasts and streams. In these shows you will hear Jeff Stormer running Mission: Accomplished and discussing the game in detail.
- Party Of One
- DSPN Presents (Part 2)
- Everything Is Awesome #100
- The Redacted Files
- Roll To Play
- Refugees of Esmeralda (Part 2)
Risks and challenges
We at Third Act Publishing have produced and completed several kickstarter projects at this point and have helped managed projects for many other creators. There are always risk and challenges anytime we are doing a project, but through experience we have ironed out the process to make it as smooth as possible.
All of the production pieces have been lined up, the printers are ready, and shy of the world running out of paper, we are confident this will be delivered on time and to the quality standards you would expect.Learn about accountability on Kickstarter
- (30 days)