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Board games with pieces that respond to your touch, react to one another, and think for themselves.
Board games with pieces that respond to your touch, react to one another, and think for themselves.
1,135 backers pledged $137,493 to help bring this project to life.

Early Birds are SOLD OUT!

Posted by Jonathan Bobrow (Creator)
8 likes

Wow, that was fast!

A HUGE thanks to everyone who backed Blinks over our first weekend. Within the first 24 hours, the early birds got the worm, buying up all of the [Early Bird] Social Packs, and after 48 hours the [Early Bird] Blinks tier was sold out as well. As if that wasn’t enough action for the weekend, Move38 took over IndieCade East for an incredible Game Jam.

Game Jam, who in the what now?

We gave 9 teams a Blinks Dev-Kit and 12 hours to see what they could come up with and the results were phenomenal. A huge thanks to established game designer Shawn Pierre, for running the game jam.

Every team brought their A-game (don’t worry, that is just a phrase, they didn’t all bring the same game)
Every team brought their A-game (don’t worry, that is just a phrase, they didn’t all bring the same game)

The diversity of games presented made things quite challenging for our jury of star game designers: Naomi Clark, Nick Fortugno, Luke Crane, and Celia Pearce.

Drumroll please... give it up for our “Out of the Box” winners, Yuxin Gao and John Bruneau, for their game Family, and Jingyu Sui, Charles Hans Huang, and Danyang Guo, who took home the “World Builder” award for 6 Minute Life. And our biggest congrats go to our "Grand Jury Prize" winners, Wei Yu and Shiyun Liu, for their colorful and addictive strategy game, BeRrY.

Watch out Reiner Knizia (photo credit: Wei You)
Watch out Reiner Knizia (photo credit: Wei You)

Speaking of BeRrY!

We’re wasting no time testing gameplay of BeRrY! This Thursday Move38 is headed to the NYU Game Center to play test both the version of BeRrY conceived during the Game Jam and an experimental second edition. (We said we’re not wasting time! 😎)

At the Speed of Light*

In our wildest dreams we had no idea we would be this far along this quickly and we couldn’t have done it without you! Without you - the first backers of Blinks - this game could not be a reality and we can’t thank you enough!

But we are far from finished! We need your help to get as many people in the game as possible! By sharing our Kickstarter with your friends not only do you ensure your own Blinks arrive, you help create an even wider range of fellow players!

Retweeting this Tweet or sharing posts from the We ❤️ Blinks Facebook group helps spread the word! Hey, even just chatting with us on Twitter helps. Drop us a line - we love making new friends!

Thanks!

- Jonathan & the Move38 team

*Did you know that Blinks use light to communicate? Now you do, and fair warning, these update might get punnier :) we can't help ourselves 

Christina Paine, Marie sheel, and 6 more people like this update.

Comments

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    1. Jonathan Bobrow 4-time creator on

      Thanks @Natasha! Come on out to one of the Game nights, there will be plenty during the campaign :)

    2. Natasha Dzurny on

      Congrats! It's gonna be awesome!