It had been my hope that we would have the final PDF and press-ready files done before the end of February. Obviously that didn't happen. We have a few final art assets for the book, and while I could have cut them to make the deadline, because the final interior art pieces are tied specifically to backers rewards I didn't want to take that shortcut. We've lasted this long, and a little bit more time to make sure the final elements are in place are worth it.
What are we waiting on? Lead artist Lindsay Archer is finishing the sample character illustrations based on submissions from our high-end backers. Below shows the progress of one of these digital pieces, and she has been posting regular updates via Facebook for those who are interested in seeing how things come along during her process. You can see the rough, digital sketch gain detail as it comes to resemble the artwork backers have seen on the chapter splash pages.
Lastly, graphic artist Digger Hayes has been absolutely swamped and worked multiple weekends for his day-job, preventing him from devoting the time needed for the final cover treatment (including spine and back cover designs). Since Lindsay needed additional time for her pieces, it only makes sense to give it to him as well so the exterior of the book is attractive and looks great on the shelf.
While the artists are doing their work I will continue to fine-tune the interior pages. I will post an update on or before the end of this coming week, including the sample characters as they stand with their matching illustrations.
Lindsay shared interesting thoughts on her blog about production, gratification, and patience. I think it's worth a read. I thank all of you who supported our goal of re-launching Metamorphosis Alpha with a new game system, whether you are patiently waiting or understandably frustrated at the delays. We are a stone's throw from a finished, polished book and I'm excited to be able to deliver it to you.