by Jamey Stegmaier
I wonder if gems is necessary. I mean if you google or amazon search the query " Acrylic Rock Vase Gems" you'll find you can buy these pretty cheaply and they are quite nice and come in a variety of colors. If you don't want to order online you can find these in your local craft stores like Michael's or Hobby Lobby in smaller quantities.
Besides most games that use gems tend to have more than 1 color of gem and therefore you need a distinction between them. Keep in mine Jamey that I think the treasure chest is a good idea but perhaps your efforts would be better spent on a different resource. If the treasure chest does do well and you find you are going to be producing more treasure chests perhaps one could be the "Gem Box" where you have nothing but a collection of different colored gems.
Just my simple $0.02 worth.
How in the heck did Euphoria not make it in the thematic section...
Anyway, #1 in my book for Innovation and also in the top 5 for artwork IMHO.
I think your base pack needs to involve some sort of grain (ie. wheat) and some sort of animal (ie sheep) otherwise you are missing out on a certain island based game's massive fan base.
Short metal is best - looks like a nut for a bolt. Reminds of something metal more.
Thanks for involving us.
It's weird that I must hit vote 4 times .
I like the I-beam shape idea for the iron as well.
Someone commented on the poll about trying to make the physical footprint of each resource similar, I really like that idea too.
For metal i think even a beam shape can be considered :)