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Design unique and beautiful cities in this partnership-driven, 20-minute, competitive tile-drafting game for 1-7 players.
Design unique and beautiful cities in this partnership-driven, 20-minute, competitive tile-drafting game for 1-7 players.
Design unique and beautiful cities in this partnership-driven, 20-minute, competitive tile-drafting game for 1-7 players.
5,287 backers pledged $221,265 to help bring this project to life.

Box Sides, Backer Toast, and a Note from Alan

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Hi! We enter the final weekend of the Between Two Cities campaign with over $170k in funding and over 4,000 backers. It's awesome that we can bring Ben and Matthew's game to life with your help.

Box Sides

During a playtest with Alan (Alan is my business partner--I run the day-to-day operations of Stonemaier Games, and Alan helped me cofound the company and currently coordinates our replacement parts system) a few months ago, Alan made a key observation.

Our recommended way of storing and containing Between Two Cities tiles is to leave the tiles in the box. It's easy to randomize tiles that way, all players can draw tiles at the same time, and the tiles are contained in the middle of the table. It's also easy to pass around if you're at an oblong table, and it makes for quick setup and cleanup.

So as Alan pointed out, the box--specifically, the bottom of the box, but also potentially the box lid if you put the box bottom inside the lid during the game--becomes a centerpiece of the game. Thus it's important for the sides of the box to look good on the table next to all the cities.

Our artist, Beth, came up with a neat way to show this. Her idea was that the box sides would show a horizontal skyline reflected in a lake (i.e., two cities). Because of the symmetrical nature of the image, it will work even when the box is closed.

Beth has been working on that art, and she sent me an early sketch to share with you. The image is continuous--it wraps all the way around the box, and each side looks different. So what you see here is just a portion of that sketched image.

A Note from Alan

Speaking of Alan, he had a few words he wanted to share with you as we approach the conclusion of this project:

I just wanted to say thank you for your continued support of our games and our company. There's always a moment of trepidation prior to the Kickstarter campaign taking off. History shows that you will be there for us and you always are, but just prior there's always the feeling that something so great has to end at some point.

I can't say how amazing it is to see us reach our funding goal so early and then watch the enthusiasm grow throughout the campaign. You are a truly special group of people and we couldn't feel more fortunate to have you in the Stonemaier family!

Sincerely, Alan

The Backer Toast

We have a tradition at Stonemaier Games that started back during our Viticulture campaign. As a way of celebrating and acknowledging individual backers--and to give backers a fun way to engage in the campaign even if they weren't interested in the core product--we created a backer toast.

For everyone who pledges at the $1 level or adds $1 to their pledge (click "Manage" on the project page and change the pledge amount), we're going to toast you on camera sometime in the next few weeks. For the Between Two Cities toast, we'll mention your name, your favorite city, and pretty much anything else you want us to say (within reason).

It's just a fun, slightly tipsy thing we do, and I wanted to invite you to participate. Also, if you'd like to know more about the "science" behind the $1 pledge level, here's my Kickstarter Lesson about it.

***

That's about it! Game reviewer NVS Gameplay featured Between Two Cities on his YouTube channel yesterday if you'd like to check that out. Also, if you have a friend or family member that you'd like to introduce to the world of board games through Between Two Cities, now is the time to let them know about the campaign. We'll be raising the prices immediately after the campaign ends, and all orders for the special edition will end on March 31 when we send the final count to the printer for individual numbering.

Which games are you hoping to play this weekend?

Comments

    1. Jamey Stegmaier 8-time creator
      Superbacker
      on March 16, 2015

      @Matthew: Yes, it will be a question on the post-project survey, which I'll send out tonight or tomorrow.

    2. Matthew Gravelyn on March 16, 2015

      Is there some kind of survey or form for the toast to get you that info, or are you just contacting anyone with an extra $1 on their pledge?

    3. Jamey Stegmaier 8-time creator
      Superbacker
      on March 15, 2015

      @Paul: Thank you for chiming in! I'm glad to see that Forge War is reaching people--Rahdo raved about that game last year.

    4. Paul Bradley on March 15, 2015

      I'm a day one backer, but this is my first post. I pledged a 3 pack, for my first Stonemaier KS, but not my first (part of a lot group ones).

      Well it was our monthly gaming get-together at our local library on Saturday (now Sunday afternoon), so I knew I'd be playing something. I took Star Realms in case everyone was busy and I could play solo. When I got there at 11am it was packed and even more people came after me (about 40-50 people). I ended up playing Coal Baron, Eggs and Empires, One Zero One (3x) and Harbour - good times with great people, winning 5 of the 6 was the bonus.

      Also, I picked up my KS copy of Forge War - now that is a weighty game at 3kg (6.6lb roughly). Lots of components, great first game from Cephalofair Games.

    5. Missing avatar

      Andrew Watson on March 14, 2015

      Playing this weekend? Small Word, Murano yesterday evening.

      Between those two games, a 5-player game of B2C - taught the other 4 (1 of whom had already backed) using my PnP. At the next table, 5 other people were playing Viticulture...

    6. Behrooz 'Bez' Shahriari on March 14, 2015

      Lovely art! Really looking forward to this! :-D

    7. Jamey Stegmaier 8-time creator
      Superbacker
      on March 13, 2015

      @Elizabeth: Both. :) But the graphic design (logo, etc) will just be on the sides of the lid, not the bottom box.

    8. Elizabeth Nugent on March 13, 2015

      I like it!

      Just so I understand, this is on the sides of the lid, the sides of the bottom, or both?

    9. J Pierce on March 13, 2015

      Very nice idea on the box!

      What am I playing this weekend? Sadly, nothing. This is one of my few non-gaming weekends. :(
      I'll instead be working on my B2C scorecard and some print and plays for other kickstarters (I've developed a new obsession).

    10. jay shukert on March 13, 2015

      great idea with the box lid. artwork looks exquisite.

    11. Jonathan Warren on March 13, 2015

      The box sides image is a great idea. I really like it.

      What am I hoping to play this weekend? Fairly easy to answer... it will be Brew Crafters (another design by Ben Rossett). Oh, and I expect to get a few games of Rummikub in, as requested by my 6 year old :)

    12. Jamey Stegmaier 8-time creator
      Superbacker
      on March 13, 2015

      @Mike: That's a good question. The reason is hidden in my post above. :) The main reason is that it because all players draw their hand of tiles at the same time (opposed to, say, Carcassonne, where players draw tiles one at a time), it adds some clunky time to the game at the beginning of rounds 1 and 3 when you have to pass the bag around the tile. Plus, tiles drawn are secret, so when you pull them from the bag, you might have tiles flipped around that other players can see. We've found that the box is a great solution to both of those issues.

    13. Katy Adams on March 13, 2015

      @Jamey- Awesome! When I was trying to picture how it would look, I think I confused "box sides" with "sides of box lid" in my mental image. The attention to detail is amazing! :)

      Like Ian, I hope Tuscany will make it to the table this weekend, and if time allows, Last Will, too.

    14. Mike Krajewski on March 13, 2015

      I thank you for the $1 pledge level. My friend is backing at the 3-game pack level, and I'm buying one from him, but I still wanted to get the game updates and such from Kickstarter, so I put in my extra $1.

      The lake art looks cool. Have you guys tried drawing the tiles from a bag? Seems like that's the most common way to draw tiles. I wonder why it wasn't done that way?

    15. Jamey Stegmaier 8-time creator
      Superbacker
      on March 13, 2015

      @Ian: Awesome! I hope you have a good time with Tuscany.

      @Katy: Yes, the graphic design and logo will be featured on the sides of the box lid, not the box bottom.

    16. Katy Adams on March 13, 2015

      I really like the look of the sketch, and it's a great solution to keeping the box displayed nicely on the table during game play. Will there be graphic design (game name, symbols for number of players/playing time) on the sides, too? (If so, those things could also be made into mirror images to continue the idea of the art, and will help people easily locate the game once it's stored on a shelf.)

    17. Ian Forbes
      Superbacker
      on March 13, 2015

      Actually, and this isn't just because this is a Stonemaier kickstarter, I'm hoping to play a game of Tuscany this weekend. I've been playing a whole bunch of the solo Automa variant lately after watching Bower's Game Corner featuring it but hopefully I'll be able to get it to the table with real, live people this weekend. :D

      Of course, today being Friday the 13th, the weekend will also be about movies as I'll need to watch a Jason Voorhies movie tonight, and tomorrow is my 4th or 5th annual Leprechaunathon (all 6 Leprechaun movies) so there goes Saturday. :)

      P.S. The art for the side of the box looks fantastic! Really great idea by Alan.

    18. Outer Limit Games, LLC on March 13, 2015

      Love the idea of the horizontal skyline lake reflection, nice ingenuity here!