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The Reckoning shattered your world, Feneryss. The challenge now lies with you to gather the shards and forge a new path for humanity.
Miss out on the Kickstarter? You can still pre-order by clicking the link below.
Miss out on the Kickstarter? You can still pre-order by clicking the link below.
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403 backers pledged $26,832 to help bring this project to life.

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Shattered: A Dark Steampunk Tabletop RPG

$26,832

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In Shattered you take on the role of a hardened adventurer, one of the survivors of a cataclysm that destroyed the world 3000 years ago. You can choose from seven unique races and build your character as you see fit. No classes, no restrictions.

**BEFORE BACKING PLEASE READ**

We had to make some adjustments to a number of our tiers, they are below:

  • We are no longer going to be printing the Playtest Book due to the massive cost of shipping. Instead anyone who would have received a Physical Playtest Book will now receive the Digital Playtest Book.
  • Anyone whose tier was or referenced the $35 "Peeping Tom" tier will be instead upgraded to include the "Live Feed" tier at no additional cost.
  • Finally, all of our backers will receive a digital campaign book which will release when the Core Book does at no additional cost.

If you are unsure of what a playtest book is, it is best described as a beta of the game's systems. The intent it to keep in touch with our backers in order to get feedback about ways to improve the game.

Thanks,

The INDE Team

Why Kickstarter?

We are turning to the Kickstarter community to help bring this project into reality. We can reach our goal with your help; and will use the funds to fill the book with more amazing artwork and also send it to print to put it in your hands. 

The World

Feneryss, a continent once densely populated by a rich variety of plant and animal life, is now a shell of its former self, barely able to support its remaining inhabitants. Three millennia ago mankind was still in the toil of feudal societies, slavery, and brutal warlords; it was also at the dawn of great technological progress when the planet sustained a massive cataclysm known as the Reckoning.  

Feneryss and its few remaining inhabitants had been forever changed. Entire continents capsized. The sun was lost, swallowed by clouds of choking ash that encircled the globe. When the sky was visible, it was a red reflection of the molten rock that had replaced its once teeming oceans.

Feneryss today has progressed by leaps and bounds since The Reckoning. Breakthroughs in agriculture, science, medicine, technology and even air travel have eased day to day life tremendously. Armies vie for power over the limited resources of the known world; institutes of higher learning and invention have been established; and the study of magic has burgeoned in this uncertain era, leading to extraordinary creations, such as the Arkanic Drive: the device that has granted humans the power of flight.

The fires of industry burn bright, agriculture has spread its roots, knowledge is being gathered and shared with remarkable speed, and as the population prospered so too did its seedy underbelly. Between heartless slavers, murderous gangs and corrupt politicians, both life and death are cheap commodities.

Touted the ‘brilliant age’ by many, Feneryss and its inhabitants are beginning a new chapter in history.

The Dice

Shattered uses a system we call the Multi-Die System, or MDS. The MDS takes players’ core stats and respective skills into account when determining what dice are rolled. Stat ranks and Skill ranks are added together to form a Rating. These ratings count in four repeating steps, using 4, 6, 8 and 10 sided dice (d4, d6, d8 and d10). After each fourth step, another die is added, starting at d4 and progressing up to d10 again. 

For Example, if a player has a Strength of rank 2 and a Melee skill rank of 1 they have a Melee skill rating of 3 which rolls 1d8. If the same player instead has a Strength of rank 3 and a Melee skill rank of 2, they would have a Melee skill rating of 5, which rolls 1d10+1d4. 

We felt that this system allows for a more consistent success rate as players grow without completely sacrificing randomness.

The Players

Players are thrown into a world that is just beginning to emerge into a new industrial revolution, encountering strange magics, mind-numbing horrors and newfangled machines along the way. At their disposal are expansive and open systems that allow for extensive customization while maintaining ease of use. 

For example, our casting system allows players to select individual spell attributes such as range, damage and elemental effects, and combine them on the fly. This helps players use magic in a way that best fits their current situation. 

Additionally, the crafting system that we have created allows for a nearly endless number of customizable weapons, armor, potions, poisons and other useful items. Players pick the attributes they want, allowing them to make their equipment truly their own.

The Game Master

On the other side of the table, the GM has access to intuitive tools that allow for greater flexibility without sacrificing simplicity in the process. 

One such tool, called the Mastermind system, allows GMs to create a principle antagonist while players are creating their characters. The Mastermind is built using the same rules as Player Characters and continues to grow each session. The Mastermind confers their stats to the multitude of henchmen and creatures that players encounter throughout the game. This system allows the GM to customize their encounters to their players’ current progression while also minimizing the GM’s time spent managing a roster of creatures.

The Book

The core rulebook will contain roughly 400 full color pages, wrapped in an all color hardcover binding. All rules for players and GMs will be included, along with some badass art, a sample campaign, character sheets, and a detailed description of the world and its inhabitants.

     Alypse

     Forever haunted by their role in the Reckoning and their nation’s ritual suicide, the Alypse now maintain a shadow of their former power and status. Because of this they were forced into a world of illusion and false personas to hide from the other races; else suffer their persecution.

     Physically, they are serpentine in appearance, with a sleek body and skin that produces a scaly shimmer. Despite their hereditary disadvantages (some might call them cursed) this race is a master of deception. As a result, many find their way into any aspect of life on Feneryss, but with an innate ability at subterfuge they often reign supreme at law or politics.

Humans

     Humans are as they always have been: creative, diverse and determined. Being that many of the known races are descendants of “old humanity”,  Humans in the current age generally see themselves as masters of the world and superior to the other races.

     Their culture is extremely malleable, often changing with each generation as new ideas and perspectives take root. Most of humanity stays isolated unto itself, only interacting with the “Lesser Ones” when absolutely necessary. That said, inter-racial relationships and marriages are becoming more common, but as can be expected, prejudices exist and lead to confrontations rife with superstition and distrust.

Vampires

     As the world was torn asunder, some humans escaped into cave systems deep underground. Living in the darkness for generations forced the Vampires to adapt to survive. The conditions under ground warped the Vampires. Their skin paled; their eyes shifted to hues of red, orange and yellow; their teeth elongated; and their frames became frail which yielded a sinister and sometimes seductive look. 
     
     The caverns underground weakened the Vampires to the effects of ultraviolet rays to the point where attempts to return to the surface were often met with insanity or death. Eventually, the Vampires discovered wearing heavy clothing covering their entire body or feeding on the blood of other races negated all effects of their “sickness” for a time. Vampires now live in Covens, social and political groups which vary wildly across geography and civilization.

Drones

     Slaves of mechanical Giants of old, the Drones, as they are called, are a mechanical race that was once a workforce but have now forged a city of their own far to the east. They now wander the known world, quietly observing mankind’s usage of their mechanical brethren and exploring the new world left by the Reckoning. They are curious, analytical and often use logic over force whenever possible. Drones range in appearance greatly, but often appear to have utilitarian purposes as their original role in life was maintenance of their Giant.

Wretched

     The Wretched, in the current age, have managed to make use of many of the mutations that crippled their ancestors. Bastions of brutal, physical force, they no longer call the place of the ancient fires home, but instead wander the deserts filled with sand and the ash of the dead, searching for technology that was lost to the past in hopes of selling it for profit.
     
     They are either members of a Clan, status within which is determined solely by strength, or lone wanderers striving to carve their own path in the wastes. Their fixation on strength and aptitude makes them very ruthless and at times, cruel. It also gives them a pathos of superiority when comparing themselves to other races-- and they absolutely disdain the Vampires for their bloodborne disability.

Rekindled 

     The Rekindled are not so much a race as they are a different state of existence. When an individual dies, if they had something in life that they couldn't let go of, pure will can at times force a new physical form into existence, constructed from segments of their old body and held together by that same power of will. Needless to say, their new appearance can be quite unsettling to some. Their rebirth tends to leave the Rekindled physically weak, and they make up for this through willpower and mental fortitude.  

Shade

     The Shade, as they have come to be called, were discovered shortly after the creation of the Arkanik Drive. They were found in the Glass Forest, an area where bizarre towers, shards and spikes of naturally formed volcanic glass stretched into the sky. Born with charcoal black skin with piercing green eyes, they seem to blur with the shadows when they move. 

     In encounters with Shades, their presence alone can be quite unsettling as they are incapable of speech. They make up for this with latent telepathic abilities, which allow them to communicate with anyone in close proximity as a whole or individually. They are naturally curious to a fault and are extremely detail oriented. These abilities lend themselves well to the shadow arts, however these tendencies can prove useful in any profession.

 All Weapons Art - $20,000

You like big guns, pointy swords, and flak cannons? We know we do! With this first stretch goal we will be able to give all the example weapons their own artwork!

 Website Upgrade - $35,000

Custom professional rework of the entire website including the Homebrew Submission System, code redeem system, web store, integrated forums, news, and blogs

World Atlas - $45,000

We will work with our artists to create an Atlas of Feneryss which will include detailed maps of each of our cities and points of interest. We will upgrade The Love Crafter tier and higher with a copy of the The Atlas of Feneryss and offer it as an add-on for $25 + Shipping and Handling.

 Creature Compendium - $60,000

Thanks to your support more creatures are able to crawl out of the woodwork! We will upgrade The Love-Crafter tier and higher with a copy of the Creature Compendium and offer it as an add-on for $40 + Shipping and Handling.

All Domestic US shipping is included in the costs of the tiers. If you wish to ship internationally it will require an additional $15.

Domestic US Shipping includes anything treated as Domestic by the US Postal Service (USPS). This includes states, territories, possessions, freely associated states, APOs, FPOs, and the UN Building.

Digital Core Book

The whole core book in a searchable, bookmarked PDF.

Just the Adds

Did you ever just want to purchase all the add-ons from a Kickstarter? Now you can! This is includes Collector cards, Custom Dice, a KickStarter exclusive Poster, updates to development, and access to the "Backers Only" forum section.

Collector Cards

A pack of 15 Collector's Cards which includes 7 races, 4 cities and 4 weapons.

Kickstarter Exclusive T-Shirt

Select one of the following sizes: Small, Medium, Large, XL, or XXL.

Digital Playtest

A stripped down version of our core rules, the Digital Playtest includes everything you and your friends need to build characters and run a game.

Custom Dice

Includes 1d4, 1d6, 1d8, and 1d10

Poster

A 24”x36” (60.96cm x 91.44cm) poster of the Hangel, our signature monster.

Charity Add-On

You get a physical copy of our original alpha playtest and we will donate a portion of the proceeds from this add-on to Child’s Play (http://www.childsplaycharity.org/).

Note that there are only 175 of our alpha playtests available. Once they’re gone, they’re gone, but please keep donating!

Art Print

A 16”x16” (40.64cm x 40.64cm) print of one of our pieces of artwork.

Domestic US Shipping includes anything treated as Domestic by the US Postal Service (USPS). This includes states, territories, possessions, freely associated states, APOs, FPOs, and the UN Building.

Risks and challenges

INDE is a new team. We have a lot of good ideas and sound planning, but this is our first attempt at crowd funding. While we’re going to try to keep bumps in the road to a minimum, we’re definitely going to encounter our share of challenges.

Printing the book is our first challenge. We have a printer lined up and ready to go and the core systems of the book are complete, but our primary risk comes with the logistics of shipping and shipping on time. That said, we plan to be completely transparent about our production process and will involve you each step along the way.

We intend on sending the game to print in 8 to 12 months after the Kickstarter ends and expect to get it from the printer a few months later, finally shipping to backers 3-4 weeks after that. This timeframe will allows us to account for mishaps while ensuring that the quality of the book will meet or exceed expectations. In addition, this allows for our launch party where the staff will sign books.

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Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge US$ 1 or more About $1.00

    =Supporter=

    Thanks for your support! With this tier you get updates to development, access to the "Backers Only" forum section and your name in the credits.

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    =Don't Push the Button=

    You pushed the button, didn't you? That would explain these collectors cards all over the floor. This tier gives you a pack of 15 collectors cards which includes 7 Races, 4 Cities and 4 Weapons. You also get everything in the Supporter tier.

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    Pledge $20 or more About $20

    =Photo Leak=

    Not sure if you want to spend the big bucks for the whole book and can't be bothered with those "old paper things"? No problem! This tier includes a digital copy (PDF) of our Playtest book and a custom set of dice. Inside you'll find everything you'll need to run a unique campaign only found in the Playtest book! You will also get everything in the Supporter tier.

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    =On the Download=

    Not sure if you want to spend the big bucks for the whole book and can't be bothered with those "old paper things"? No problem! This tier includes a digital copy (PDF) of our Playtest book and 4 exclusive desktop wallpapers. Additionally, you will get everything in the Supporter tier.

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    Pledge $35 or more About $35

    =Peeping Tom=

    You can't hide from us this easily. Here, take this! This tier includes the Physical Playtest book and everything in the Supporter tier.

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    Pledge US$ 40 or more About $40

    =Live Feed=

    You've seen the darkness that lies ahead. Soon there will be no trees, no paper. You will receive digital copies of the Full Book, Playtest Book and everything in the Supporter tier.

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    =Early Bird Special=

    Get them while they're hot! For being the first few lucky Backers, we're knocking $20 USD off the price! Includes the Physical Book, Physical Playtest book and everything in the Peeping Tom tier.

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    Pledge $60 or more About $60

    =Acolyte=

    You have been anointed into the chosen. You are granted a Physical Book, a Physical Playtest book and everything in the Peeping Tom tier as proof of your commitment.

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    =Cultist=

    Seeing as you've become part of the Cult of the Alypse, we're allowing you to possess a Signed copy of the Core Book, a Physical Playtest Book and everything in the Peeping Tom tier.

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    Pledge $100 or more About $100

    =The Love-crafter=

    Evil lurks inside your mind just waiting to be written down.

    In addition to the "Cultist" tier, the Dev team will work with you to have your own monster published in the book!

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    =The Neuromancer=

    Ever wanted to run your own item shop? Command a pirate vessel? Rule over a cult of your followers? Now you can!

    In addition to the "Cultist" tier, the Dev team will work with you to have your own NPC published in the book.

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    =Art Connoisseur=

    You get all of the contents of the "Cultist" tier, which includes a physical copy of the core and playtest books.

    You will also receive three 16" x 16" (40.64cm x 40.64cm) art prints of your choice!

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    Pledge $500 or more About $500

    =Transcendent=

    You’re meddling with powers you could not possibly comprehend.

    You get everything in the Art Connoisseur, Just the Adds and Armor +1 reward tiers. As an added bonus, you also get an invitation to the launch party, and skype access to the Dev team. Good luck.

    Note that you must be 21 or older to attend the launch party.

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    =Missing Link=

    From the far reaches of the world, a new race emerges. They lurk in the shadows of the cities, behind the sandstorms of the desert. Rumors fly about who and what they are. We need your help to squash these rumors.

    The Dev team will work with you to add a new playable race into the book! Once the race has been fully developed it will be sent to one of our artists and brought to life. Once they complete the art, we will send you a 24"x 36" poster of the race in addition to all the rewards in the "Tanscendent" tier.

    Note that you must be 21 or older to attend the launch party.

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    Pledge $1,000 or more About $1,000

    =Developer Thinktank=

    Not only do you get everything from the "Transcendent" reward tier but you also get one of the Dev's to run a 4 session Shattered game! What else could you want?!

    Note that you must be 21 or older to attend the launch party.

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    =Paid Travel=

    Well you just went and did it now.

    Providing you’re in the United States and its Territories, we'll fly you out and put you up in a nice hotel for 3 days, then you'll join us for our launch party and discuss with us ideas you have and things you'd like to see done in the future for Shattered.

    This also includes everything from the previous tiers where available.

    Note 1: You must be 21 or older to select this tier.

    Note 2: If you are outside of the US you must provide your own plane ticket as we cannot guarantee entry to the US via passport or visa. We will pay for your lodging, food, and transportation.

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Funding period

- (30 days)