Statecraft - the Political Card Game
Build a political party, develop your policies, attack your enemies, and manage crises in a randomly generated political world.
Statecraft is a game about politics. Build a political party in a familiar but fictional world, recruiting politicians to your cause, developing your manifesto of support winning ideas, campaigning for the support of the public, firing off salvos of slander & sabotage at your cunning rivals, and surviving catastrophic events that shake up the nation you’re playing the game of politics in.
Each game of Statecraft starts off with selecting a scenario, which represents the current events of a fictional nation, and with players selecting their political party’s leader, who’ll form the central character of your party’s team. Supporters are then drawn from the deck to form your nation's population. All this translates to over 180,000 possible starting set ups.
Players manage their hand of cards to carry out a series of political ‘manoeuvers’ during their turn, whether spending cards recruiting new politicians to their party, using cards announcing new policies with their newly minted team members, campaigning for the support of a key demographic or dialing their favourite cable news network to divulge some damaging slander about their opponent.
For most of Statecraft's scenarios, the player who claims the most supporters will win. They'll have to manage their ideological stance to attract new supporters but retain old ones, and fend off attacks from opponents who are plotting to poach their supporters away with sickly populist promises.
Statecraft has a lot of unique gameplay features, as well as some tried and tested conventional mechanics which make the game tight. The things that make Statecraft really special, though are shown below, from the hundreds of thousands of different set ups to the unique ideology mechanic.
Managing your Pledge
If you want to upgrade your pledge level, then all you need to do is click the ‘manage your pledge’ button next to the campaign video, which will take you to a list of pledge levels, where you can select a new one. Nice and simple.
Print & Play Edition
All pledges of £5 or more will include a set of fully illustrated and organised files which you'll be able to print off, and play a full game of Statecraft with. These will come in English, Spanish, French and German, with more languages in the works! The manufactured game will be produced in English.
When we reach a certain amount of funding level, we'll be able to make Statecraft even better for each and every backer! As we get further up the ladder we'll reveal more of the exciting things we'll be able to bring to Statecraft, including more expansions, card art, quality upgrades and more.
Ever time we hit a combined 100 shares of the 'magic status' on Facebook and Twitter, we'll get Zak to add card art into the core game!
Every time we hit a combined 100 new Facebook likes and Twitter follows, we'll get Zak to add in another!
For every 10 pictures of babies dressed up as Donald Trump and/or Boris Johnson shared to our Facebook or Twitter, that's +1 card art!
The same goes for original poems about your national government, extra points for them being written in crayon.
Facebook Likes + Twitter Follows at launch = 913
LINK TO MAGIC FACEBOOK STATUS
Statecraft has been designed with expandability in mind, with plenty of opportunities to build new fictional, or even non fictional, worlds to fill with your nefarious political plans.
National Politics comes with 27 cards which expand on the core game, with new scenarios, characters, policies and events from the United States of America and the United Kingdom of Great Britain and Northern Ireland. This set adds a contemporary and real-life edge to the Statecraft system, giving you the opportunity to play as the outrageous characters of real life politics. National Politics is included in all pledge levels of £25 or more*
*Except for Benign Educator
We have loads of ideas for more expansions, including:
- Assets and Agents (adding in 2 new card types to Statecraft)
- National Politics (East Asia, South America, North Africa, The EU)
- Extreme Policies (incendiary policies from around the world)
- Extreme Supporters (challenging to claim!)
- Statecraft: Histories (historical characters)
Shipping will be charged after the campaign using the project pledge manager. By doing it this way and not charging through Kickstarter, we will pass on any savings we make on shipping, packaging, handling and pack mule fees directly to you, charging shipping cent for cent.
For the prices below, the upper values represent the worst case scenario. Shipping covers professional handling, packaging and shipping by experienced fulfillment companies in the US, Canada and the EU.
We currently are able to offer EU, US and Canadian friendly shipping, meaning we absorb all import/sales taxes and also means you don't have to wait for your pledge because of pesky customs forms and charges!
The Political Compass was one of the key sources of inspiration for us, as it provides a really interesting insight into where political parties or candidates sit in relation to each other, and where you sit relative to them too! It's even more interesting to see parties from different countries together, like we've done below using their data!
The Political Compass provides a method of categorising your political ideology in 2-dimensions. Rather than defining yourself as 'right' or 'left', 'liberal' or 'conservative', the Compass does both at once, giving a richer understanding of political persuasion.
We've got a really strong team of talented game designers, artists and graphics people as well as having a successful project already under our belt, Molecular. We've gone strides forward since Molecular, learning more and more about everything from designing the game itself to getting it to backers, putting together a far more efficient shipping pipeline, and working with much better manufacturers to ensure quality and speed.
We're now working with 6 fledgling game designers to publish their ideas over the next 12 months, across an incredible range of themes and game styles. Want to find out more? Click the graphic below!
Want to find out more about how to join ITB's projects as a game designer, artist, graphic designer, producer, playtester, or ITB partner? Check out our contact page.
Risks and challenges
As with any project which involved a lot of graphic design work, there's a reasonable amount of back and forth between the designer, the publisher and the manufacturer, to make sure everything looks good and fits with the manufacturer's specifications. We're working with a very skilled designer, so we're confident we won't hit any serious delays with the design side of the project, as they are very experienced and have been in constant contact with the manufacturers.
Board games are pretty complex things to make, so we've partnered with PandaGM, one of the industries most respected manufacturers, to ensure that everything is done professionally and to a high standard. Panda have worked with dozens of successful Kickstarters, delivering high quality games on time.
Freight from the factory to distribution centers around the world can be quite variable, but we've factored that into our timeline. We've also built in time for the distribution centers to ensure that everything is packed correctly and safely, so you get your games in good condition. We've come an incredibly long way since organising all the freight handling and shipping logistics of Molecular ourselves. We've also had a quiet word with some pirates.
RISK OF BEING PUT ON GOVERNMENT WATCHLIST:
As we're producing a satirical politics game, there's a chance that our benevolent overlords will revoke our freedom and send us to some kind of gulag in the Highlands of Scotland. If this happens, there may be a short delay in delivering your game.
- (28 days)