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There Came an Echo is a voice-controlled real-time strategy game, starring Wil Wheaton!
There Came an Echo is a voice-controlled real-time strategy game, starring Wil Wheaton!
3,906 backers pledged $115,569 to help bring this project to life.

Recent updates


There Came an Echo at the PlayStation Experience!


Hey, all! We're showing off the PlayStation 4 port of There Came an Echo with Sony at the PlayStation Experience from December 5th to December 6th. We'll be submitting for release hopefully in February, and then we'll release as soon as we pass submission checks!

PS4 has been by far the least technically challenging port, and we're almost finished. We'll be continuing to look at the other platforms afterward.

Hope to see some of you there!

Art books, developer commentary, port update!


For backers only. If you're a backer of this project, please log in to read this post.

Calm times and continued rewards


Hey, everyone! Things have mostly steadied out...thank goodness. = D We were at GDC last week, and got some rest over the weekend, to boot.

In terms of the game, we're adding in languages now (Spanish and German should be released before the end of the week, with French and Italian to soon follow). Keep a lookout for that!

We still have plenty of rewards to ship, though. We're beginning to record developer commentary this week, which will be a fun addition for everyone at the $60 tier or higher. We're getting samples back from a few printing houses for the physical copies of the art books, and we'll also be sending out thumbnail samples for those receiving physical prints of concept art.

I want to reiterate: if you have been unable to procure your code or something else has gone wrong, PLEASE SEND US A MESSAGE. We want to make sure everyone is getting what they paid for!

We continue to hope everyone is enjoying the game! <3 You guys made it happen, after all.

And The Storm Settles (Slightly)


Hey, everyone.

My apologies for the relatively lack of communication...the sheer and absolute pressure of a launch, especially one with some bugs to iron out, is absolutely absurd. I'd like to write up the experience, someday, if I can.

In any case, we want to apologize for that, and also for Humble Bundle being a little weird about things. There Came an Echo is *still* not publicly available for purchase for reasons I completely do not understand, but it should absolutely be there for all Kickstarter backers. We've given instructions before, but remember:

1) Your Humble E-mail account MUST be the same as your Kickstarter E-mail, and
2) You need to check under "Claim Past Purchases", which is a section which needs to be expanded by the little plus button.

Another easy way to take care of things is the Humble Key Resender, which should make things easier.

Your order should have both a Steam key and a link to the DRM free version. Unless you're super anti-Steam, you should roll Steam. You'll get more frequent updates, trading cards, achievements, cloud saves, and more.

Most of the bugs have been smoothed out, though we continue to work hard. We'll be up at GDC next week, but we'll still be responding to messages and questions and what have you.

I do sincerely hope you've enjoyed what you've played. We worked for a long, long time to make it happen. If you liked it, be sure to leave a Steam user review, and recommend it to your friends! Tell 'em you helped make it happen.

DRM-Free Build Coming Tonight


We love Humble, but we hear you: you need your game, and you need it now.

We will be putting up a private link of our game tonight (albeit, late tonight, likely 2 AM Pacific). The file should be around 2 GB. We're trusting you to not share it.

The actual build will be on the Humble Store shortly enough, but we need to get this to you now.

Also, fixes coming tonight for inaccurate microphone volume.