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Hi, I just realised I never redeemed my code for the game and can't find the email, I'm thinking I must've deleted it by accident, can I get a new code for the Steam version of the game and the OST which was also included in my pledge? Thanks in advance.
Any progress with the Linux version?
We'll be sharing news on that shortly.
Any new news about the Mac version of this game? I'm still patiently waiting...
Ah yeah Sequence!! That I remember, I even remember playing it, my steam library is way to big now to find anything. Found the game on steam and saw that 'Recent News' article two is about the change, the comments are very critical of..."a small business not related to video games run by some megalomaniacs." I'll be honest I still think of the game as "Sequence" going to take some time to get used to the change, and I have no clue how I missed the fact you guys made the game. Many thanks for clearing that up!
@David, @Michael: Just click "Iridium Studios" at the top of the page, and then "Contact"!
@Littlekerr: Yeah, it's confusing. The game used to be called "Sequence", and then a board game company threatened to sue us four years after the game came out, so we decided to capitulate and change the name to "Before the Echo". :P
I just had a 'Wait really?' moment. I decided to get on my indie royale account again in a long time and make sure I had access to the games still. While there I decided to check what games I had received in my purchased bundles and BOOM. In 2012 I had purchased 'The Back to School Bundle' looking through I saw this game that had Echo in the title and was Very confused cause it had identical styling to this game! Looking again I realized it was a game developed by you guys and honestly it confused me very much.
Can't find a contact button anywhere, so: I wanna have the PS4 code PLZ !!!!
Is this where we ask about the PS4 code, because I'd love one if so!
You should be able to grab it via a Humble Store account registered with the same E-mail you used here on Kickstarter. If not, shoot me an E-mail at firstname.lastname@example.org!
I just realized I never got my steam code (or at least I can't find the email) is there anyway to get one now?
We're actually submitting to certification by the end of the month! Once it passes, we'll nail down a release date with Sony and let everyone know. ^^
Is there an estimate of when the PS4 version will be ready?
@Greg: We're finishing work on the PS4 port now! Mac/Linux/XB1 port work is forthcoming.
Any update on the Mac port? Some of us still waiting to play this game :|
Sent you a message, Alan!
I also can't find my Steam key. My kickstarter and Humble emails are the same. It's not in my Humble library, purchases, or keys. Am I missing something?
Still no reply from GOG?
One would hope their bloody backlog would be cleared by now...
That was almost 4 months ago...So, any news on the ports?
Still toiling away on Mac, XB1, and PS4 ports. It's quite the challenge, all these platforms. = D
Worry not. Worst case scenario we simply give up a fair bit of profit to have an external studios manage it for us. We won't let this go too long.
Hey guys, is there any update on the Mac OS version?
Sorry to hear. :(
According to the latest, they're bogged down in some sort of massive backlog. We're not super pleased about it. :/
Don't suppose there's been any GOG news?
We're at E3 all week, Alan, so it might take us a few days to give direct support, but are you sure you hit the little plus sign to expand the "claim past purchases" section of Humble?
This is frustrating. My Steam, Humble, and Kickstarter accounts all have the same email address. Is there some past email I have to find to get a Steam key? I can't find any emails that contain the words "humble" and "there came an echo."
Between Kickstarter and the game devs, they need to get the key system worked out. On half the games it's always an exercise in frustration when I'd rather be playing what I purchased.
Apparently their replies sometimes appear in spam?
Alas, no. Feel free to write into them, but they haven't responded to us. = (
Did GOG poke back? (And no, I'm not rewording that. Get your mind out of the gutter!)
thanks for keeping us in the loop! time to invest in a new mic for my compupter
We've only begun porting about three weeks ago...the process is quite complex, and we need to do it for both XB1 and PS4. So, uh, not yet. I'd expect some more concrete information in a couple months as we narrow down the timing window.
Any update on timing for the XB1 port?
Sorry! We were away from office for a few days.
Still no word for GoG, but we'll poke them.
Any news on a GOG version? I'd asked via PM a few days ago but there was no reply, so I figured I'd try here.
@jonathan: The simultaneous release for PC/Mac/Linux was a stretch goal that we didn't even come close to, unfortunately.
Porting work begins next month, though honestly, we do not yet have specific timeframes on releases for other platforms. The voice recognition solution we're currently using is Windows-specific, so we need to recode that entire portion of the game, which is definitely a difficult task. We'll keep you updated.
I've been waiting on this game for nearly two years now, and have been getting regular update emails about it. To be fair, I don't read every word of them, but done a brief scan to see if there's anything significant to it. The most notable one was when I was alerted to the release of the game. Yay! Yet when I go to download it, I realize it's for Windows only.
It took me digging through the comments here to realize there IS no Mac supported version yet, which is SPECIFICALLY why I backed the project (I don't have a Windows OS in the house at all). So for all of us who have patiently waited for two years for the Mac game to appear, is there any release date yet? An approximate timeframe? Anything?
Ah, the humble key resender solved my issues. Thanks for linking that!
Hmm. Not terribly friendly to those that use multiple emails.
I use a separate email for every website.
I wish we could just have the Humble key page url, which we can easily add to our existing account, without having to create a new humble account.
TCAE still isn't listed in the Humble Store, but as a workaround, DRM-free copies of the game can be purchased using the Humble preorder widgets:
I purchased a copy as a gift. It hasn't been redeemed yet, but as far as I can tell, the links seem to be working despite the release date having passed.
@Michael Shao: Go to your Humble Library. Scroll down to Other Purchases. Click on the link for There Came an Echo. There should be an option to get a Steam key on the linked page.
I never got a steam copy, however I was able to install it locally via the Humble Bundle page... How exactly do I redeem this on Steam?
Thanks, Alex. = D
Jeremy, Steam installs the game at steam/steamapps/common/ThereCameAnEcho. Should be there!
I'm just checking in again to say that I bit the bullet and tried my trusty old VMware install of Windows 7. It works really well in a VM on my Mac Pro, even at my ridiculous resolution of 2560x1080. A bit choppy in places, but playable. Though to play it smoothly I had to switch it down to 1280 with 4xAA.
I can't wait to play this in its full glory on OS X proper. :)
And I do love the soundtrack.
Hello! When I redeemed by code on Humblebundle.com, I was successful in getting the game linked to my steam account, but I backed at the 30 dollar range for concept art and soundtrack - maybe it was included and I'm ungodly levels of silly and can't find it, but I've spent nearly half an hour now looking for them to no avail. It should be in the folder where steam installs the game, right? If so, I might need a bit of help. Thank you!
Assuming your E-mail addresses are the same, it would be under "Claim Past Purchases"!
I've registered my copy to Humble Bundle and Steam etc. I backed at the concept-art-and-soundtrack level, where would I find that?
The Steam forum are good place for it! Or here is good too.
@Iridium Is there a forum or anything to address any type of feature requests?
John, you can send any bugs to email@example.com. It's helpful if we have the logs, (located at steam/steamapps/common/ThereCameAnEcho/ThereCameAnEcho_Data/output_log.txt and steam/steamapps/common/ThereCameAnEcho/VoiceCoreErrorLog.txt), as well. Thanks for the help!