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Wasteland 2 has been released to great acclaim, earning Game of the Year from PCWorld, and reaching #1 on the Steam sales charts. Now, the Director's Cut comes as a free PC update to all backers as our thanks for making the game happen!
Wasteland 2 has been released to great acclaim, earning Game of the Year from PCWorld, and reaching #1 on the Steam sales charts. Now, the Director's Cut comes as a free PC update to all backers as our thanks for making the game happen!
61,290 backers pledged $2,933,252 to help bring this project to life.

Kicking it Forward

Posted by inXile entertainment (Creator)

I announced a concept two days ago that would have developers share their success with other Kickstarter funded projects to help keep the fan funded economy alive and to give back. It was met with much enthusiasm and a lot of questions.

In order to get this movement going I have set up a website that describes the plan in detail and has a badge for developers to display to show they are part of the initiative.

Below is the text from the site itself:

I have received a tremendous response to the "Kicking it Forward" concept with all of it being extremely positive. As expected, there have also been a number of questions so I would like to clarify the concept as best I can.

One thing I have discovered over the years is that if you keep an idea simple then you have a better chance of people getting behind that idea. "Kicking it Forward" is about as simple as it gets.

Any developer that puts the "Kicking it Forward" badge on their Kickstarter project page is agreeing that they will put 5% of their finished product profits back into other Kickstarter projects. To be abundantly clear, this is only money that the developer earns as profit AFTER the project ships and AFTER they have paid their expenses. This is NOT a suggestion to invest money they received from people who invested into their project via Kickstarter.

Once a project in this program has become profitable, the developer is going to spend this 5% profit, which is their own money, on whatever Kickstarter projects they want to support. They can determine unilaterally who they want to give it to and when. Neither myself nor a committee is going to tell successful developers what projects to invest in. Ultimately, this is an honor system at the end of the day. No one is going to audit their books to make sure they complied. In many ways Kickstarter is an honor system too, so this is no different. Of course some unscrupulous developer may not follow through with their promise but I believe the development community sticks together.

My involvement will be to create the badge and set up a site that displays which projects agree to "Kicking it Forward" and which projects were supported through this program. Then, after that, it needs to take on its own life. After all, I need to make sure Wasteland 2 meets everyone's expectations.

Here is the link if you want to pass it on or get the badge.

I genuinely believe that a fan funded approach to development combined with a new flow of investment money can change things up quite a bit here. It will be exciting to see how it all plays out.

You can see the badge and text displayed on the Wasteland 2 Kickstarter page if you want to view it in use.

These are exciting times....

PS. I know I referred to it as "Kick it Forward" earlier but that URL was not available.

PPS. We have opened up donations for PayPal using customers in cooperation with Kickstarter. Not everyone can utilize the Amazon payment system.


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    1. Vyse on

      Glad you updated the badge to something more modern. Maybe considering round edges on the arrows if you want to go with the kickstarter logo style.

    2. Gökhan Halil Düzgün on

      Sorry, but I find this social aspects unnecessary and waste of time. PC community has forums, text and video walkthroughs for this. Extra money should be spend to make the world content rich (I'm not saying bigger and empty world). More NPC reactions to our actions, more choices & consequences. And maybe, just maybe finding decent voice actors for the main NPCs (I'm not talking about full voice acting don't get me wrong) like the one in IE games.

    3. inXile entertainment 3-time creator on

      I don't know the exact percentage yet, but I can tell you that inXile has received 1000s of private messages here on the kickstarter site and the #1 requested item is Mac and Linux.

    4. Missing avatar

      headphonehalo on

      Roman Zematsov:

      It's not at all possible to drop support for OSX and Linux now that it has reached the 1.5mil mark, as a lot of people have kept native support in mind when they've pledged. It probably wouldn't have gained this much money by now if it hadn't been for OSX and Linux users, at least if we're going by the Humble Indie Bundles, where roughly 50% of the contributions are by the Linux and OSX users combined.

      While a lot of them dual boot Windows, it's definitely far from all, and playing games natively (in an OS you prefer) is simply better, like David Mohr above mentioned. If most of us could run our games and certain applications natively then we wouldn't bother using Windows in the first place, and this is a good step in that direction.

    5. Missing avatar

      David Mohr on

      I just wanted to say that I am really excited that the 1.5mil mark is hit -- unlike some other commenters, I think the Linux version is awesome and an excellent idea. While a lot of people do have dual boot ability, I still prefer to play my games native if I can. And guess what, there is almost zero Linux support from major games these days. Wasteland2 was an opportunity to change this, and I think the only reason the linux version was added on later to the 1.5m mark was due to popular demand.
      So anyone criticizing this decision, do keep in mind that there are backers who wouldn't have contributed, or would have contributed less, if there was no Linux version goal.

    6. Missing avatar

      Roman Zematsov on

      This is just my opinion, but I think a lot of people would agree with me. Making the game for the Mac or Linux platform isn't pertinent if at all necessary. Why? All modern Mac systems have bootcamp and therefore will be able to play the game even if it were made for PC only. Same with Linux - most users of Linux install it as an addition to their Windows OS.

      I think it's much more important to expand the world, the items, the story, the characters, get some awesome actor voiceovers or use the extra funding for other content development.

      Thank you for this, Brian - I and many others are truly excited about this.

    7. Missing avatar

      Matt Mizer on

      Wow. I salute you sir, for making gaming better for everyone.

    8. Dusty White on

      Count me in. I think this is one of the best ideas I have seen on KS to date. I am signing up right now.

    9. 2WORD Software on

      That is an excellent idea Brian, we are taking the pledge and putting it on our Project Page for "The Unity Game" right now!

    10. Missing avatar

      Rob Roy on

      I think this is a great idea. If game players and game sites did something like this, they could help promote funding for game genres they love.

    11. Missing avatar

      Orlando28 on

      That is a truly awesome idea. Not only it shows generosity and open-mindedness, but also a great business acumen from Brian Fargo's part. With such inventives, this fan-funded videogames phenomenon actually looks like it has a chance to grow beyond the few first huge projects!

    12. Brucepro on

      Pledge taken!

    13. ozymandias (ZionEyez,CGC Scam victim)

      It would be nice if only projects that agree to Kick It Forward would be eligible to get money from Kick It Forward. That way there is a promise of future viability....

    14. Tiago on

      I like the idea.

    15. Andy Erickson on

      I've taken the pledge over on my project. Great idea, and look forward to being able to Kick It Forward.

    16. Googolplexbyte on

      Could someone use two Kick it forwards badges if they wanted to show they'd be returning 10% of their profit to kick starter projects? Also would they be listed twice on the kick it forwards website.

    17. Adrian Gordon on

      Truly inspiring stuff, now hopefully Kickstarter/Amazon Payments will start accepting projects from outside the US very soon, I would like nothing more than an opportunity to pitch a project and wear the kicking it forward badge with pride.

    18. bl0m5t3r on

      great initiative! this makes it truly full circle.

    19. Daniel Fischer on

      I really like the idea of moving toward a more consumer oriented development approach. I agree with the comments that kickstarter should not be the only platform, but at the end of the day I'm interested in options to vote with my wallet. Even a list of kickstarter projects only that promise to funnel some of the profits back into other crowd-funded projects is helpful because I can treat it as a list of projects I might want to support because of the general idea even when I'm not that interested in the particular project itself.

    20. Missing avatar

      Daniel Hughes on

      Yep. Great idea.

    21. Ywen on

      I think you should extend this idea to other crowdfunding sites: don't say "you must give 5% of your final income to _Kickstarter_ projects" but to any crowdfunding site's projects, or else that would be unfair for the people who can't use Kickstarter. Don't forget that for instance you cannot launch a Kickstarter project if you are not a US resident, which makes a big bunch of developers and of potential good games left aside.
      Something should be done about that...

    22. Missing avatar

      Antonio on

      I like this proposal, also I like my future Linux version !

      Thank you!

    23. Missing avatar

      Dunhagen on

      I really like this!

    24. DrZ on

      This is an amazing idea!
      Have you contacted gaming sites etc. to try and spread the word?
      I would imagine this would increase the chances of someone to fund this project, aswell....although I'm not implying it's a cynical attempt at generating more cash!

    25. Edward Centofante on

      Great idea in all respects. I know for a fact that my money is going to have a much easier time leaving my pocket for projects that commit to using a small portion of their good fortune to bettering the community and industry as a whole.

    26. Missing avatar

      Alexander Behling on

      Hi Brian,

      I like to thank you for this hilarious idea. Not long ago I discovered Kickstarter as a new funding platform and was psyched about the direct support you can give the developers (artists, writers, filmmakers,...). I hope this will take out the pressure of of being successful (in a financial way) of these projects. How often did I read about development teams which were not finished with there ideas to put in a game but had to release for the sake of profit...

      Anyway, I hope Wasteland 2 will be a really cool game. I am one of those who played Wasteland and all of the Fallout games and would like it to have a similar atmosphere as the first ones of these games.

      Back to topic: To share your success and support other projects is a really nice way to give back to the community and will help a lot of people getting their stuff done. I like your attitude, Mr. Fargo.
      Plus this seems to be a way to break the profit driven systems that have been a mess lately...

      So, enough of talk. Keep going and stay the way you are!

      Thank you, you are awesome!

      In deep respect,

      PS: Sorry for a maybe bad english ( I am not a native speaker... ;-) )

    27. Tomimt on

      A great idea indeed. It has a change of turning into something really great.

    28. Daniel Otterholm on

      I agree with E23D, Shaun Guth and Gavin Greenwalt, and disagree with Kim Fredrik Svendsen :-) It's an honor system, if it would become too controlled people/companies could just cheat the system anyway.

      Also, you should add a Facebook Like-button to the website.

    29. Shaun Guth

      This is great, but there is way too much text on the website. How about a 3-step plan in nice big attractive font? 1) Developer agrees to "Kick it forward" and badges their project 2) After funding, developer uses 5% of their profits to fund other Kickstarter projects. 3) Everybody wins!

    30. ET3D on

      I love the idea of Kicking it Forward, but I think it should be clarified that the 5% could be used to fund on sites other than Kickstarter. You must be a US resident to be able to start a Kickstarter project. Indiegogo also has gaming projects and doesn't have such a requirement, and there are other crowd funding sites. Since projects such as Wasteland 2 and the Double Fine Adventure have a large international backing I think that it should be made clear that the project doesn't mean to keep the funds in US hands only.

    31. Kim Fredrik Svendsen on

      One thing id like clearify: Is idea of the 5% profit to be taken from the first year of sales, or as long as the product out on the marked? And how is this controlled? The best thing imo would be to have the system built into Kickstarter somehow. So backers could trace them or vote on them.

    32. Missing avatar

      ismetda on

      Mr. Fargo, you are a man of wisdom.

    33. Missing avatar

      zmonkey on

      You and all those involved in this project are truly forward-thinking people that will help redeem humanity. Thanks for helping this project continue to evolve in positive ways!

    34. Missing avatar

      Snall on

      Aru, it's not really the fundraising money they give - but 5% of the profits after release I believe. 5% of all profit.

    35. Vecha on

      I love the idea, but I'd also really like an update on the game :)

    36. Kevin Osburn on

      Fantastic idea Brian, I really hope this takes off and more projects on Kickstarter take advantage of this. I can't wait for Wasteland 2!

    37. Joshua A.C. Newman on

      Orama, that's against Kickstarter (and SEC) rules.

      Brian, I've gotten pretty good at this Kickstarter thing, too, at my scale, and kick forward a lot. I want to find ways to accelerate it as a process of creation and this program seems great way to do that.

    38. Bas Bruurs on

      i would prefer a nice return on my investment if the project becomes a success. :P
      Aldo this is a great idea also ;-)

    39. Steve Victory on

      I love the idea of developers who benefited from Kickstarter passing along their success to the next team. The fundamental idea of having fans funding a project, rather than faceless(and soulless) bankers who couldn't care less about anything other than bottom line makes me incredibly happy and feeling like I am at the start of a new way of doing business.

      Having people with gaming experience, and having a love for gaming pitch in their money for a future game seems obvious now, and I think it will end up creating games that very much reflect that love of games.

      It will be interesting to watch as this project grows. I have seen a few games go from alpha to the final golden discs that head out to the production house, and it is an amazing thing to witness, with many creative people bringing concepts into reality. The people I see dedicated to the team so far are really good people and now the money is there to help keep them developing and getting the job done. I am so exited to see this start and watch it grow.

    40. Jean-Luc Picard on

      Great idea Brian, hope it catches on.

    41. Missing avatar

      Ari N on

      By the way, I think "Kick It Forward" is much better, and you shouldn't change the name to "kicking" just to match a URL. with a movement called "Kick It Forward' is, to my ear, a lot better.

      thanks again!

    42. Andrew Walton on

      whoops - I missed inXile's post... okay enough from me, now.

    43. Missing avatar

      Ari N on

      We have a responsibility as fans to ask projects to have a fundraising goal at which point if reached, they will "kick it forward" - then we can get behind them even more, in the spirit of Kickstarter! I am going to ask over at Banner if they will participate in this lovely movement. Thank you.

    44. Andrew Walton on

      @Josh Harrison - I feel like it might be "industry specific" i.e. movies backing movies, bands backing other bands, and so on. But I won't limit it to that. I feel like most others probably won't, either. Not sure what these guys are planning, though.

    45. Andrew Walton on

      This is an absolutely wonderful idea. If my current or any other projects are successful, I will absolutely be one of those "kicking it forward". I've backed a lot of projects already as "me", but I think it's a great idea for small / indie companies to have each other's backs.

    46. Missing avatar

      Josh VanHalteren on

      This is an amazing step. As soon as I start up my own kickstarter you can bet your ass that I'll be contributing to kicking it forward . Really excited about this. Looking forward to seeing how this Wasteland 2 game's going to turn out to.

      Being one of the people that have never played Wasteland, I hope it's accessible to newcomers.

    47. Ben Magargee on

      So I'm going to be honest, Wasteland is not the type of game that I would purchase for myself ever, but I've been keeping up with the updates because I admire what you are accomplishing here. I love the kicking it forward concept so much that I went ahead and contributed, and hey, I'm willing to let you guys prove my thoughts about Wasteland as well when I receive my copy.

    48. Gavin Greenwalt on

      Great idea! Now hire a graphic designer to make the badge not look like ass. ;)