Share this project


Share this project

Wasteland 2 has been released to great acclaim, earning Game of the Year from PCWorld, and reaching #1 on the Steam sales charts. Now, the Director's Cut comes as a free PC update to all backers as our thanks for making the game happen!
Wasteland 2 has been released to great acclaim, earning Game of the Year from PCWorld, and reaching #1 on the Steam sales charts. Now, the Director's Cut comes as a free PC update to all backers as our thanks for making the game happen!
61,290 backers pledged $2,933,252 to help bring this project to life.

What a great way to end the year!


As we end our Holiday break and wrap up this amazing year I wanted to again take the opportunity to thank you so much for making this all possible. I’ve been quite vocal that without crowdfunding, we would not have been able to make the kind of RPGs that we’ve been wanting to do and this is still the case. So many of our backers are developers themselves and we all have the common goal of making games that we are passionate about. And thankfully Wasteland 2 was well received and is considered a success story for crowdfunding. The pressure was intense and we loved every minute of it.

We capped this year off by hitting #1 on the Steam sales chart again during the winter sale and being awarded the 2014 Game of the Year Award by PC World. This along with other wonderful mentions like TotalBiscuit announcing Wasteland 2 as the "Best Thing to come out of Crowdfunding".

Much of this yearly update is focused on Wasteland 2 for obvious reasons but Torment is making great strides and visually looks spectacular. The writing style is on point and does an excellent job of capturing the otherworldly feel of Numenera and the spirit of Planescape: Torment. Every word is being carefully crafted by an incredible design team. We are applying lessons learned from Wasteland 2 to Torment and are happy with our progress. 

As for Wasteland 2, we will continue to support it in a myriad of ways, in fact we just released our fifth major patch. We will continue to address bugs, improve localization, make balance passes and you can expect a few surprises in the future. We will always go above and beyond the call of duty to build your trust in our studio. We value goodwill greatly here at inXile. 

Wasteland 2's beta launched late last year, and activity and feedback was massive and very valuable. In January, we released an extensive update with many technical and user interface improvements. In February, the new build added a brand new inventory interface based on user feedback. In April the Canyon of Titan was unleashed and the new vendor screen added, as well as a large balance pass done. In May we added the final Arizona maps and did huge iterations on various HUDs. In August we added the local area map along with a huge pass on weapons, dropset and balance. 

The takeaway from all the above is that this game could not have been what it ended up being without your input and help… seriously. From providing ideas or even having some of you work directly on the game itself. Wasteland 2 became a much better game thanks to this process and all your help. There are so many moving parts to these large games and no amount of planning will be as valuable as our ability to iterate. 

Of course we couldn't leave such good deeds unrewarded, we were so happy about this process and our working with the backers that in June we decided to give beta access to all our backers. This is just one of our various rewards we've been releasing: depending on your tier you will find multiple game keys as well as digital copies of our three novellas with Chris Avellone still slaving away on his. We also had a blast working directly with our higher-end backers to implement their various ideas for NPCs, weapons and locations and every "that's awesome guys!" email just makes it better. 

Another big step was starting localization in May. We opened up the process to our fans and backers and have continued to support it after release, dedicated to giving our various fans the best version they can get in their language. This was not without its issues though, and we realized that the foreign language versions need more time for editors to make their continuity and play passes, but one thing we were more than happy with was the effort our volunteer translators put in! 

Physical goods have also been going out and we've been pleased to see how happy people are with the standard and collector's editions of our games. We tried to capture the classic spirit in the design of our box, manual and map and looks like we succeeded! The last step in the physical goods process was the very LONG day of hand signing the Collector's Edition boxes for the hundreds of backers due those!

Of course, then there was the big one, releasing at midnight on Friday September 19th. Over 25 years of persistence had finally paid off. And thankfully the overall response was quite positive and you all picked up on the nuance and depth we put in. 

That’s not to say we feel Wasteland 2 is the perfect game. When you’ve been in this industry as long as I have you realize every game is a matter of give and take and making concessions and hard decisions. But whenever I tell one of my colleagues what budget we made Wasteland 2 on they are surprised we could do it for so little. So while you always feel like a video game can be better no matter what, we are proud of the game we put in your hands. 

Next year we will continue supporting and making Wasteland 2 better, Torment will release later in the year and we will be looking at crowdfunding for our next title! Another exciting year for us at inXile and a good year for all of our fans as well! 

Holiday Present

With the holiday season upon us I got a nice opportunity to give our backers a gift for the holidays! I was contacted by John Joseph Adams, a science fiction author who shares our love for the post-apocalyptic and noted that the old Wasteland 1 was among his original inspirations! 

Thanks to his generosity, we're now offering a free copy of his post apocalypse anthology book The End is Nigh to all of you! It is the first volume of an anthology series, the three parts of which are set before (volume 1, this one), during (volume 2) and after (volume 3) the apocalypse. This 350 page eBook contains over 20 all-new, never-before-published pre-apocalyptic short stories from various authors for your reading pleasure during the holidays, you can read more about it on its own website.

To get your copy, go to the Rewards tab on your Ranger Center account. All our backers are getting a copy, so be sure not to miss out. If you backed for a copy of Wasteland 2 through Torment: Tides of Numenera, you will find this rewards by clicking downloads on your rewards tab at the Torment website. Thank you again and have a great holiday season!

Brian Fargo
Your Leader inXile


Only backers can post comments. Log In
    1. Jeremie Lariviere

      Great update, thanks!

    2. Oleg Milyaev on

      > When you’ve been in this industry as long as I have you realize every game is a matter of give and take and making concessions and hard decisions

      No, you bloody don't. That's _not_ what I donated money towards, If you need more time and money to create a truly great game that you wish to make, frigging aski for it, not release a 75
      % finished product, dimwits.

    3. Theobeau:OOoE\Mad man with a box/Exiled on

      Wasteland was my first gaming experiences which helped start a long term interest in gaming.

      Very pleased with the end product and in having helped inXile being back to life a cRPG classic.

      � to Team Wasteland and to their future projects.

    4. Tobi (Crusader Kickstarter pls!!) on

      ermaged, DO VAN BUREN!!!!

      I would back the crap out of that game!!!

    5. Ryan "Keokuk" Smith on

      I'm astounded by how awesome you guys are, and have enjoyed the game greatly. I hope you guys have a blast with torment and can't wait to play that as well B)

    6. Missing avatar


      Soooo not fair, tell us what the next game is! Is it Bard's Tale?? Please let it be Bard's Tale!

    7. Stephen "Stoibs" D

      Was certainly my 2014 GOTY.
      Closest thing to a proper fallout game I've played in a long time (Well, apart from Underrrail, but that's a different kettle of fish)

      Just waiting on this massive weapon overhaul/balance patch however before I can truly say that it's perfect. Let's not beat around the bush here afterall, Assault rifles are just OP compared to almost everything else. Pistols are completely useless once you get to LA etc.
      Seems like a massive oversight and something that kind of detracted from my play experience honestly. Apart from that though well done with everything and the sales and awards.

      I Look forward to Torment and the next 'totally not Van Buren' Kickstarter project.

    8. Missing avatar

      Nubcakes on

      I received my collectors edition last weekend and it was pretty much what I wanted and expected. I would recommend a different style for the map next time though!

      With that, everything that I wanted and was entitled to for my pledge level has been delivered. I am very satisfied with this outcome and regret nothing. Overall I think the Wasteland 2 kickstarter was handled perhaps the best out of all of the ones I have backed so far. Yes there were setbacks, but inXile held fast and kept the updates coming steadily. The end product was not perfect but very satisfying.

      Thank you Brian Fargo and everyone at inXile for showing me the world of Wasteland 2. I look forward to Tides of Numenera and your next kickstarter campaign.

    9. PegasusOrgans-AGL 589 on

      Got the boxed copy almost a week ago, and I must say, WELL DONE!!! The presentation was immaculate and I love the cloth map!!! Overall, crowdfunding has been massively successful with only a couple really bad stories (yet those are what everyone points to) over a very successful year. I hope you guys keep supporting the community with links to great, new RPGs and add interesting content (along with an expansion or two) for Wasteland 2 as I just want MOAR!!! :))))

    10. Tim Schnack on

      Loved this game! Was proud to support it and looking forward to your next project!

    11. Missing avatar

      Wade Woodson

      Thanks for the thoughtful update. Brian, you have been a class act with a great team since Interplay days. I'm delighted to be supporting your new efforts.

    12. Julius Schorzman on

      What a great success this project has been. Congrats!

    13. Chet on

      Gah! More free stuff?

      Man, I'm getting sooooooo tired of you guys just giving and giving.

      You're giving other devs a bad name. :P heh heh

      I will certainly be backing your next endeavor.

    14. Rafael Lopes Vivian on

      I love freebies. Thanks.

    15. Tommi Tossavainen on

      Thank you for a great game! Do you have an ETA for the modding tools?

    16. Missing avatar

      Chris Knight on

      Every last dime I spent on wasteland 2 was well spent. Good job guys, I can't wait for torment, and I'll be supporting you on your future adventures.

    17. J.L. on

      Have a good year, nay, an excellent year ahead of you (inXile and anyone reading this). (c:

      I must concur, Wasteland 2 is one impressive product to come from KS, solid all the way with so much to offer. Hope to see more of it 'down the road'.

    18. inXile entertainment 3-time creator on

      @Anhedoniq All backers have digital keys available on the Ranger Center for or Steam. The physical goods require Steam activation anyway, so i'd recommend grabbing your key.

      @Sven International signed copies were shipped back to Deep Silver in Europe for distribution from there, so they'll take a bit longer

    19. Missing avatar

      Anhedoniq on

      It's all fun and games but I backed this project in hopes to play it along with everyone else. A bit of delay here and there doesn't bother me at all, but the game was released in September. It's now January 2015 and still no sign of the game, does anyone have any ETA on physical copies? You know games get old rather fast, it's been 4 months out and it's getting harder and harder to wait for your turn. I don't want to buy it over steam.

    20. Missing avatar

      Archangel on

      Tnx for the game InXile. I will be sure to back Torment 2 before you close the website :D
      And I hope to back your next game on KS as well.
      I wish you many more years of making great games for us.

    21. Wojciech on

      Thank you for the ebook and happy 2015!

    22. Missing avatar

      Sven on

      When did the signed collector boxes get shipped?

      Wondering if I should be concerned since I have not received it yet, or if it is just due to international shipping taking longer.


    23. Dean Thrasher

      I've backed some indie gems on Kickstarter, but for overall quality and depth, nothing I've backed on Kickstarter to date comes close to Wasteland 2. Fantastic job, inXile!

      I'm looking forward to the new Torment game. And I plan to be a Day 1 backer on any future crowd funding campaigns.

    24. inXile entertainment 3-time creator on

      @T.J. Brumfield - Brian commented on the marks to IGN a while back, see more here:

      Can't comment in detail on future plans but keep your eyes peeled, we'll have more to talk about.

    25. Adam Sherman on

      The End is nigh looks great on goodreads. I'm looking forward to Torment and I'm slowly working through wasteland. I can't imagine a world where I wouldnt kickstart another inXile game.

    26. T.J. Brumfield on

      1. You guys are awesome!

      2. I'm assuming you guys can't talk about the rumors yet you've bought the rights to Van Buren and are doing that next?

      3. Some tactical features like called shots didn't make it into Wasteland 2, but I thought I read they might get added with expansions or patches later. After 5 major patches, at some point I know you guys have to move to future projects. Can you address whether or not a major feature like called shots is something out of scope at this point? I've actually held off playing Wasteland 2 so far because I wanted to wait for patches and feature changes.

    27. Falkus on

      Free book! Thanks! :)

    28. William C Crawford on

      It felt really good to see the hand-written signatures on the box when I received it! Thanks for taking the time to do that!