Director’s Cut, Locked and Loaded
We come to you now with what may be one of our last couple of updates before the release of Wasteland 2 Director's Cut on PC and consoles!... Read more
Wasteland 2 Director's Cut Release Date!
We have some big news to share with you today, so we'll just cut right to the chase. Wasteland 2 Director's Cut will be releasing digitally on PC... Read more
Director's Cut Live Stream & Precision Strikes
Things have been pretty hectic and crazy the last weeks around inXile HQ, especially as we rocket towards finishing Wasteland 2 Director's Cut. The good news is that... Read more
Wasteland Playing Cards, New Director's Cut Screenshots
We wanted to get an update out to you all before the 4th of July holiday weekend, and have a few things we thought we'd share with you.... Read more
A Special Offer for InXile Backers, Wasteland 2 Name Change and a Video of the New Version
It's that time of the year once again! E3 2015 has come and gone, and the gaming world has been flooded with big news from all over the... Read more
The Bard's Tale IV Kickstarter Launched
Today is a very special day. As you may know, it marks the 30th anniversary of The Bard's Tale, the game that started my career in game development... Read more
Two Weeks to Bard's Tale IV; Quirking It Up
First up: hopefully you’ve heard that we are all set to launch our Kickstarter funding campaign for The Bard's Tale IV on June 2nd, 2015. Check out the site... Read more
Game of the Year Edition Coming Free to All Owners
A big announcement for all of you who have supported us from the start, but before we jump into that we wanted to let you know we are... Read more
Work… work never changes
It’s still early in the New Year and we’re coming out of the gates hot!
We recently released the sixth major patch for Wasteland 2, which added Steam... Read more
What a great way to end the year!
As we end our Holiday break and wrap up this amazing year I wanted to again take the opportunity to thank you so much for making this all possible. I’ve... Read more
Life Beyond Release
Hello again Rangers!
Wasteland 2 has been out for just a few months now and we continue to be very humbled with the love it's been getting from our backers... Read more
Deep Breath…OK, Now Work Continues On
Wow! We've been extremely humbled and electrified at the feedback coming in during Wasteland 2's first week as an officially released game! We love seeing you discover all... Read more
The Apocalypse Is Now
I can hardly believe that it has been two and half years since I stood out in the Mojave Desert and started the filming of my Kickstarter campaign. All the... Read more
Combat Trailer & Housekeeping
Thomas here with some odds and ends of housekeeping as we come every closer to release! But let's kick off with a bang. Here's a new Wasteland 2... Read more
Releasing September 19 & Shipping Info Deadlines
It took a while to get every moving part settled down whether it was physical boxes or waiting on ratings from different agencies, but now we're finally... Read more
The End is Coming!!
I felt this title was quite reminiscent of the media clickbait we’re seeing right now. Also, quite fitting as a status update for our multi-year journey that is Wasteland 2.... Read more
It's been a great few weeks for us as we're working towards our gold master. After handing out keys to all of you along with Wasteland 2 doing... Read more
Beta For All
The Wasteland 2 backer beta launched in early December of last year, which means it's been in eligible backers' hands for over half a year now. In that time many... Read more
The Opening Movie
Brian was on stage at MCM London earlier today showing the Wasteland 2 opening movie and talking about the game and crowdfunding (you can watch the presentation on Resero Network's... Read more
The End is in Sight!
We are very happy to announce the ship date for Wasteland 2: the game will be coming to you at the end of August of this year!
Before saying... Read more
Writing & Localizing
It is May and things are good. Another big beta update went out, patch notes here. We are nearing the end of the three-month plan we outlined earlier,... Read more
Beyond the Current Boundaries
Chris here to give you a snapshot on our current progress. First off, the next beta update is being wrapped up! It’s been in testing for the past... Read more
Quick Status Update
First and foremost, we wanted to be sure all our backers knew that our $10 add-on which we've been offering on the backer store will be closing down... Read more
And. Here. We. Go!
Calling Ranger Team Echo back into action,
This is just a short update to notify all of you that some of the things we've been talking about of late... Read more
FTW For the When
The comments from the early beta have continued to help us craft Wasteland 2 and the next beta update will reflect the changes we have made based on your feedback... Read more
Chris Keenan here. Before we get into the juicy stuff, a quick status update on the backer beta.
Development at this point is going faster than ever! Now... Read more
Twitch live stream and Q&A
We just wanted to do a quick update to let you know we're on Twitch TV right now, livestreaming from our studio with DJWheat. For the next two hours we'll... Read more
Get Back to Work!
I hope you all enjoyed your holidays and got time to relax and spend time with the people you care about. I know we here appreciated the break and have... Read more
Building a Better Beta - Right Now!
It’s hard to believe we're finally at a place where we're ready to put a playable version of Wasteland 2 into your hands, but today's the day. What a road... Read more
On Track for Beta, Last Chance for Add-Ons
We’ve been hard at work on the backer beta, working through some last blocker bugs to get it ready for you, and kept you updated on @wasteland2beta and... Read more
Almost there, Almost there…
Chris here to announce that our re-release of Wasteland 1 - The Original Classic has gone Gold and has been submitted to GOG.com and Steam for platform approval.... Read more
Revealing the Map
I’m Montgomery Markland, a producer on Wasteland 2. We’ve got three major items today. World Map, Early Beta and Rewards.
The World Map
Like Fallout or Arcanum, the... Read more
Honing Our Skills
Hello fellow Rangers!
Chris Keenan here to talk about the most recent progress on Wasteland 2 and what to expect in the upcoming months.
We last spoke about skills in... Read more
We’re Still Listening
Good day to you, Rangers,
It’s Chris again to talk some Wasteland 2. We received a lot of feedback from the demo video of the Prison with many strong and... Read more
Visiting the Prison
Chris Keenan here for another update. We promised you a new video, and here it is, a twenty minute video walking through the Prison area:
We know there... Read more
You Asked For It
Chris here. There’s a lot to talk about for this update: the level-off, Wasteland art print, tiers $1000 and above closing, and we have some screenshots and portrait... Read more
Making the date
I wanted to give you all an update on the progress of Wasteland 2 and to answer some of the questions I have received on production. I can... Read more
Hello Rangers, and welcome to update #31. We're about to send out a press release announcing our co-operation with Deep Silver for bringing Wasteland 2 out there and the physical... Read more
Update 30: The shirts off our back
Welcome back to another Wasteland 2 update. We have a wide array of topics to cover so bear with us. We’ve got shirts, concept pieces, spoilers (thanks, Avellone), production updates... Read more
Update 29: How many squeezins can I fit in my bag?
In this update, you’ll find a relatively quick video detailing some features of our inventory screen. Our top design goal with inventory is to make sure it is functional and... Read more
In the Wasteland, it's all "Self-Defense"
You’ve heard plenty about Torment over the last month (pretty amazing, huh?!?!) and now it’s time to bring back the good ol’ Wasteland 2 update! The main reason you haven’t... Read more
Let us just start by saying that development of Wasteland 2 has been going really well. We may go quiet at times but please don't mistake our silence for a... Read more
inXile announces the launch of our Kickstarter campaign for Torment: Tides of Numenera
On Monday we released the news that we would be launching another Kickstarter campaign for Torment: Tides of Numenera today. If your reaction to the news was, “Hell yes, that... Read more
“You kids remind me of us - Snake, Razor, Thrasher and me - back when we were just starting out. Thinkin' we were gonna save the future. Thinkin' none of... Read more
Wasteland 2 first look video goes HD and moves to YouTube!
After about 190,000 views our original video was deleted by Vimeo. After two days of back and forth with them they apologized for the mistake and put it back up,... Read more
Without Further Ado...
We are very proud to provide the first gameplay video of Wasteland 2, which will allow our backers to see how far we've come and how everything is coming together.... Read more
The Update Before The Update
The team at inXile is filled with nervous energy to show off what we've been working on. As we're now in full production, we've been making some great strides with... Read more
Happy Holidays From InXile Entertainment!
The holidays are a time of friends, family, and eating yourself into a food coma. It is also a time where friends and family give thoughtful gifts to those that... Read more
Are your survival skills honed?
As time flies past us, we're continuing to make great progress. We set a goal of having all paper design completed by the end of October and we’re pretty darn... Read more
Wasteland Production Stuff
An official update on the project is long overdue, so I'll try to make the most of this one. We have been so focused on production that we have not... Read more
Early Screen Shot and Website News
It has been just over a month since my last update and we have been making progress on many fronts. The designers are all working at full steam and generating... Read more
The Vision Document
The progress on Wasteland 2 continues on at a healthy rate. Not a week goes by that I am not in a conversation with my team here or with other... Read more
Unity Chosen to Drive Wasteland 2
We recently announced the choice of Unity as the game engine for Wasteland 2 development. Many of our supporters are curious about why we chose Unity over multiple other options,... Read more
Welcome to our New Home!
Hello Fellow Wastlanders! We have our latest update on our site at http://wasteland.inxile-entertainment.com/blog/
Head there to check it out!
And it begins...
We did it! Thanks to each and every one of you, we have completed our incredibly successful Kickstarter campaign. It has been an amazing ride and one of the most... Read more
Less than 40 hours left...
We have less than 40 hours before our Kickstarter campaign ends, and what an incredible last month it has been. I am very anxious to start diverting all of my... Read more
FAQ's added for each reward tier
As we try to continue to offer awesome rewards, it becomes more confusing. For that reason, we’ve added a FAQ for each reward tier to allow you to see exactly... Read more
In the final stretch....
I have received many a question about details of the game and this video will help shed a bit more light. We will communicate all of the remaining points of... Read more
Even politicians agree that Kickstarter is awesome!
I just read an article on President Obama’s Jobs Act getting bipartisan support and being signed into law. When the Obama White House AND the House Republicans can agree on... Read more
New Reward Tier Announced
As our Kickstarter continues to build momentum, we will keep focusing on how we can best deliver what our fans want. We've seen quite a few messages from our international... Read more
Increased Funding Details
Things are sure looking good to hit our next milestone of $2.1 million dollars, which makes the game deeper of course, but it also brings the design talents of Chris... Read more
InXile to Collaborate with Obsidian/Avellone on Design
We have announced a major piece of good news today that inXile has reached an agreement with Obsidian for potential design assistance for Wasteland 2. What that means is that... Read more
We hit $1.5 million!
We just made our next major milestone, thanks to you all, which means more content plus a Mac and Linux version. And the number continues to grow, and that... Read more
Kicking it Forward
I announced a concept two days ago that would have developers share their success with other Kickstarter funded projects to help keep the fan funded economy alive and to give... Read more
We didn't start the fire.
I continue to be overwhelmed by the positive feedback and enthusiasm from the support I have gotten from Kickstarter. The groundswell of people cheering us on and the evangelism - people... Read more
What an incredible week!
What an incredible week this has been. The outpouring of support and faith is nothing like I have ever had before (except maybe from my Mom), and for the first... Read more
Wasteland 2 is a GO!
Sorry we are late. We honestly thought we had another week to write this update…
YOU DID IT! We are funded and Wasteland 2 is a reality. A dream that... Read more
Off to a great start!
WOW!!! You guys are amazing! The fans are really stepping up here with donations and spreading the word. I haven't been more excited to make a game in over a... Read more