by inXile entertainment
Congratulations! You deserve it! This kickstarter was well conducted since it's inception, so, no surprise it was so quickly funded. A very nice work of you with the previous vote system via the Torment site, a well made move. Also the video pitch was excellent. I guess you guys must make a web series!
Thought the gaming industry had moved on to satisfy a broader demand outside my own interests. But, nice to know that it is isn't just me and that other people feel the same way. That's why Kickstarter has been so revitalizing, I think.
I just wanted to thank you Brian and the inXile games for careing about your fans. Its great to see a company today more worried about makeing an amazing game then trying to sell as many copies as possible. I can't wait for my wasteland 2! Keep up the amazing work!
I am happy to back you! What you say in the update about these days' focus on micro transactions and mmos are my thoughts exactly.
I just want games to go back to how they were. Story focused single player games! Games I could relax and enjoy.
Today I feel as though I can't even take a shit without getting the consistency rated in real time via some social link. Thank you for renewing my faith in the future of gaming.
Ah ! Didn't see the title of the update : Updated our Journal
Soo much great memories rushing back to me :D
congrats! can't wait for it :D
Congrats! Really looking forward to seeing more of what you have planned for Tides of Numenera. Good luck on your stretch goals. I hope you hit every one of them! :D
Brian, you are holding a large and sacred gaming license in your hand - even if it is a spiritual successor, as you know Planescape: Torment is highly regarded. This is why the fans funded your game so quickly.
Don't mess it up :)
No, thank you, for reviving narrative crpg scene. It means to me a lot ^^
You fucking deserve it, lads! We were constatntly told last few months, and from what was happening in real it seemed true, that there is a massive Kickstarter fatigue, that after the extatic beginnings people fell back on earth, that they spent too much money on KS projects already, that they want to see finished projects first. And yet, you managed to break another awesome record!
I personally intedted to give less money this time but, oh my freaking god, the contours of the story blew my mind and have decided in a moment to give you twice as much. This project incredibly promising, it is a wet dream for rpgamers!
I bought the original when it came out on a complete whim, and had my mind completely blown. Looking forward to similar results this time- but not too similar, I hope!
You have our faith... now all you need to do is meet our expectations (no pressure :P)
Merely reading the "Updated our Journal" opening gave me goosebumps for a few seconds. Really flooded with nostalgia and with joy over the possibilities this game offers. Cheers guys.
Watching that was more fun than anything on television! Congratulations! And thank you for doing this! Planescape: Torment is without a doubt the most original CRPG I have ever played and I am so completely excited for this outing to yet again be something wholly astounding and original that will forever be part of my being. You guys are incredible.
Congratz inXile! Yep, bring Chris Avellone to the frontline as a stretch goal! =) <--- I second this! XD
You can always bribe him by playing Arcanum in his stead xD
I am totally stoked that this game is going to be made, PS:T was amazing. Just don't pull a Bioshock:Infinite and take 3 years to make it...
Halleluja for the fed up with MMO and Multi-Player and the Micro-transaction based. RPG's.. we want oldschool rich-deep.. story driven RPG"s with characters we care for!! :-)
I have to assume inXile would like to work with MCA again, and I have to assume he'd love to work on a Torment game again. If he isn't on the core team from the beginning, there must be a reason. Perhaps he will be busy working on the new Star Wars RPG for Obsidian?
I think it would neat to get him to write perhaps a companion even if he couldn't contribute on a larger scale.
No, no... thank YOU.
You guys are quality, I'll put my money where your mouth is any day!
Now we play the waiting game...
F5... F5... F5... F5... F5...
That's what you get for going NO DRM, in part.
That THAT publishers. So much money to be made with what people actually WANT instead of ANOTHER CoD clone...
I'm honestly not surprised by this. PS:T fans have been screaming for a spiritual successor to their favorite game for well over a decade. Greatness of the kind seen in PS:T is a rare thing and people have been yearning for a similar experience ever since.
Promise us more of that--complex characters that we can care about, meaningful choices and consequences, and deep, emotional investment--and... well, you can see how quickly we come to show our support.
Just don't let us down. ;)
Congratulations! an hd version of the old game would be awesome...
never played it but I have heard from friends that it was one of the best rpgs ever made.
Die publishers die.
I will happily keep funding your RPGs, inXile. :)
Waiting for this game is going to be... torment.
Sorry I had to go there.
Congratulations guys! Can't wait to see this project take shape!
Congrats on funding! Can't wait to see what stretch goals you have in store for us!
One of the best games to have ever been created deserves some type of sequel. If you can maintain the same level of quality that we saw in the original Torment CRPG, I will be very excited to say that I was a backer of this title. You have a high hurdle, but I'm sure you are capable of achieving it. Thanks Brian!
What do we learn?
Do not trust the marketing guys. They have the most overrated opinions in the world.
Thank you. Thank you. Thank you for beginning this project. Planescape:Torment makes my top 5 (if not my #1) favorite video game. You folks at inXile are wonderful people who make excellent product.
The industry today is heading in a direction that I feel a lot of gamers are not confidant. The suits think they know what we want. But as evidenced by how quickly this campaign reached $946,941 as of this comment, it just goes to show how wrong market analysis can be.
Thank you inXile for giving us something to be excited about.
The Holy Grail among true RPG's makes it's return ! Power to the Gamers ! Screw you EA and co !
You just keep making great RPGs and we'll keep funding them! :-)
(and never, EVER, fall to making MMORPGXPTurboGraPHXwhatever...)
So happy to be a part of this and changing the gaming industry for the better! :D
For your next project you should get the right's to Arcanum. That game was awesome!
Grats inXile and Brian, we love you!
Oh, and I wonder how many of the stretch goals will be achieved before you have the time to announce them. :P
So happy for you and for me. You bring hope to this old boy.
To celebrate I have more than doubled my contribution from $110 to $250.
So... how about a spiritual sequel to Arcanum next?
You guys should just keep daisy-chaining great games. Given this pattern, you could probably crank out a whole bunch of these before you have to really branch out to new territory. Bottom line is that there are so many opportunities for ALL types of games. The audiences are not going to be Call of Duty sized– but they don't need to be.
Time to work on those stretch goals guys ;)
you need more? we will pledge even more!!! set the goal, and we will reach it. just focus on creating good rpg s. we are bored of dumbed down console hybrids! what we need is you.
I couldn't have said it better. I hate the current trend that every game must be an MMO or multiplayer!
Single player gameplay has taken a backseat to developers and it sucks! I am glad the goal was reached so quickly and I can't wait to play!
"Almost every article and new game was focused on being an MMO, multi-player or micro-transition based. This wasn’t our style and we couldn’t generate interest in the classical narrative type of RPG that we all grew up making and playing." A good game will always generate interest.
Congrats InXile! I wish you 3X this amount!
Planescape: Torment is the game that got me to start playing RPG games. I was never interested before. On a whim, I tried out the game and fell in love.
When I heard that you were going to do this, the Kickstarter was set to start in about ten minutes. I eagerly refreshed the page endlessly just waiting to throw my money your way.
With all the junk like everything being tied to online, there not being such a thing as single player, and studios caring more about cranking out multiple crap games a year rather than works of art and passion, we need quality games more than ever. If this game is half the game Planescape: Torment is (still playing it off and on these days), we gamers are in for a treat.
Wishing your team the best of luck. It looks like you'll need it with this kind of a response. :)
Congrats, it goes to show that professionals who dedicate themselves to engaging worlds through stellar game-play and storytelling will always have a place in the gaming world and in our hearts. I wish you well in recreating the feeling, the experience, that the original Torment held for so many of us. Cheers!
Was there any doubt this would fund fast? True, I did not expect it this fast, but fans want to see these games back. If point and click can come back , these games certainly can.
Congratulations! May inXile and Obisidian rule kickstarter.
I will not back MMOs or micro-transaction style games. I do like some multiplayer though, depending. I liked multiplayer in Icewild Dale and Diablo 1/2 for example.