Final Week! Campaign Recap
It’s time for our final week! As you may know we’ve run a few Kickstarters before and we’ve always found the final week to be one of the craziest, most exciting ones. The hours tick down and everyone is excited to see what our final amount will be, and we’ve always seen our fans come through to kick us into over-drive for this final week and we hope that’ll be the case again!
We have quite a few things to share this week, but today we wanted to recap our Kickstarter so far and talk about what you’re all getting for supporting us. Before we jump into that, I have a new concept piece to share with you.
This is a 3D model of one of the enemies you will run into in the game, the huge and dangerous Ogre Brute. We did not use this particular model in our video, but crafted it very early in our prototyping stages, as a test of what we want to do stylistically and graphically. When you see this hulking monstrosity come down the corridor towards you, will you stand and fight, or flee?
We looked at some of our tiers and decided to tweak our some tiers a bit, all to your benefit of course.
$400 will now also come with the Collector’s Album Box, making it a great collectables tier if the Reliquary is outside of your price range!
We’ve decided to cut the price of The Puzzle Master tier by 50%! It is now $750. We really want to see some of the nifty and creative ideas our backers could come up with, and would love to have you jump on board for this tier!
Kickstarter Creator Hangout
Recently, Kickstarter contacted us and asked if I would like to attend a hangout session that they're running. Called "Creator Hangouts", they're an opportunity for the Kickstarter community and our own fans to ask questions about crowdfunding, our games, our campaign, and more. As someone who loves the concept of crowdfunding, how could I say no?
To check out the full details on the Hangout session, you can find the event on Facebook here. The event is on July 8th, 2015, at 1 PM Eastern time. Check it out, and I hope to see you there!
Who Wants Free Games?!?
We kicked off our campaign with a huge bang, with anyone who backed in the first 48 hours (for $20 or more) getting a FREE copy of Wasteland 2, The Witcher or The Witcher 2: Assassins of Kings! The game of your choice will be delivered to you once we set up our backer portal after this Kickstarter ends. Of course upgrading your pledge afterwards does not affect any free goodies you’re due! We know exactly who backed in the first 48 hours and will have your games ready for you shortly after the campaign.
But that’s not all! If you backed Wasteland 2 or Torment: Tides of Numenera, and backed The Bard’s Tale IV before June 26th, 12am PST, you get a FREE bonus reward consisting of your choice of digital goodies from Wasteland 2, Torment or The Bard’s Tale IV! Plus thanks to our friends from OtherSide Entertainment, if you backed us previously and your Bard’s Tale IV pledge from before June 26th is $33 or more, you get FREE copies of Ultima Underworld 1 & 2. We were happy to see the strong response to our loyalty rewards, and we think it’ll be a fun thing to try again down the line to reward our loyal backers.
But we never tire of giving you stuff. We’re also giving all backers $20 FREE copies of the original The Bard’s Tale, The Bard’s Tale II: The Destiny Knight and The Bard’s Tale III: Thief of Fate! You will getting the existing emulator versions of the three games, but we also have an agreement with the original The Bard’s Tale III programmer Rebecca “Burger” Heineman who is working to update these games to run emulator-free on modern machines!
Also in that update, we announced that we’re expanding the soundtrack of the game to a Deluxe Double Album, this upgrade being FREE for any tiers that contain the soundtrack ($50, $70 and $95 and up)!
Social Media Achievements & Free Upgrades
Then we opened the floor to you to unlock extra goodies by spreading the word on our Kickstarter and once again we’ve been blown away by your response. 18 achievements have already been hit, unlocking four rewards that are coming free to all backers $20 and above:
- A code wheel (digital or physical)
- Premium graph paper (digital or physical)
- Red Boots DLC
- Two FREE Julie Fowlis songs, including the song from the in-engine video.
So just to recap, if you back for $25 today, you’re getting:
- The Bard’s Tale IV digital copy
- The Bard’s Tale IV digital manual
- The Bard’s Tale digital copy + the update when it’s available
- The Bard’s Tale II: The Destiny Knight digital copy + the update when it’s available
- The Bard’s Tale III: Thief of Fate! digital copy + the update when it’s available
- Digital code wheel
- Digital graph paper
- Julie Fowlis song from our in-engine video
- Julie Fowlis song "Smeòrach Chlann Dòmhnaill (The Mavis of Clan Donald)" from her latest album, Gach Sgeul.
- Backer forum badge
Hard to beat that kind of value!
Stretch Goal Additions
Along the way, you’ve been helping unlock stretch goals to make the game bigger and better.
- The first two of these expanded the gameplay system by adding an enhanced companion NPC system, an enhanced crafting system and adding 2 more cNPCs.
- After those, we’re working to gather the ultimate RPG super team of dungeon designers, each of whom is taking charge of a dungeon or unique area: Monte Cook, Bruce Cordell, Wolfgang Baur, Sean K Reynolds, Colin McComb and Chris Avellone!
We’re a ways into gathering this super team and with each goal make the game bigger and better, we’re hopeful we can knock more stretch goals down in our final week.
We also frequently get requests for people to pick up rewards available outside their own pledge tiers. We've rolled out many of these throughout our campaign based on popular fan feedback. If you already backed us, you can add one of the following add-ons by going to the manage pledge section and increase your pledge amount by the exact amount your add-on(s) cost. We will contact you to specify your add-ons once the Kickstarter ends with more information.
Bard’s Tale IV Game Details
Of course, last but most definitely not least, we have been sharing more details on our title, the first of which is this in-engine video we posted on the third day of our campaign:
Additionally, I recorded a pair of Q&A videos where I answer some of our backers’ questions. You can find the first of these in this update, talking about combat and more, and the second in this update, speaking to saves games, grid-based design and more. There was also this update on classes and races.
As always we’re listening to our fans and based on their feedback decided to expand the player party size to six, along with any summoned creatures you have space for. Read the document to find out more, our games offering over thirty beautiful levels to explore with over a hundred different enemy types!
We'll have more updates for you throughout this week!
Leader in Exile