We are definitely looking into the possibility of PSN and XBLA. Super Comboman was inspired by some great console games and it is a perfect fit for anyone who wants to bust combos on the couch. It would take longer and cost more to get on consoles as well. We will add a stretch goal to our Kickstarter for this purpose. We are also going to be able to launch on Ouya, where we can easily port the game for a console experience.
The PC and Mac will be the first versions to be released. If we reach our 2nd stretch goals it will allow us to release the iOS version sooner. Since this is not clear in the description we will give any backer who pre-ordered the game at the $8 level and up a choice of iOS or Android version of the game.
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