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A terrifying psychological horror game inspired by the developer's battle with mental illness. Explore nightmares! Branching narrative!
A terrifying psychological horror game inspired by the developer's battle with mental illness. Explore nightmares! Branching narrative!
3,608 backers pledged $106,722 to help bring this project to life.

The story and my trip

Posted by Matt Gilgenbach (Creator)

Firstly, I am back in the US! The timing of GDC China worked out poorly for my kickstarter. When I originally planned it, I thought the campaign would be finished before I left. Putting together a kickstarter campaign was much more time consuming than I thought, so I actually delayed it a few weeks to get both that and the demo ready, which put my trip in the middle of our kickstarter. Before I talk about my trip, let me do an update about the game:

It’s pretty amazing I can talk about the story without really saying anything about the story. :) I am trying to keep the “story” under wraps, but I have plenty to say about what I’m trying to achieve with the story. I guess this video is more about storytelling and my goals for Neverending Nightmares.

So a bit more about my trip! I gave my presentation on Tuesday at GDC China. I think it went well. The beginning was the same as my talk about Retro/Grade at GDC, which you can view here. I added some end about what I’m trying to do with Neverending Nightmares and why I think I am creating something really special.

I actually didn’t get a chance to see many presentations of GDC China because I was sightseeing the first two days and hanging out with Daniel Sass, our programmer, who came up from Taiwan to visit. I did see my good buddies at Owlchemy’s presentation on Bootstrapping a Studio, which I unfortunately missed at GDC proper. It was a really good presentation, and I wish I had seen it before starting on Retro/Grade! (If you are interested in seeing it, I suspect it’s similar to their presentation at Unite 2012)

Before GDC China finished, I had to run to the airport to hop on my flight. I took the Maglev train, which was super cool. It went 431 km/h (268 mph). That’s faster than the top speed of any formula one car! It was quite smooth and relatively quiet, so it didn’t really feel that fast. I suspect that’s because it is floating and not actually riding on the track. It was definitely a unique experience, and I loved every minute of the ride. Due to the extremely high top speed, there weren’t many minutes to enjoy. :-)

Once I arrived at the airport, I had an extremely long travel schedule. I flew through Hong Kong (which isn’t really on the way back to LA), had a 2.5 hour layover, before getting on the final 12 hour flight home. By the time I got home and finally put my head on my pillow, I had been awake for 30 hours. Just a few short days before, I was up for 27 hours on the trip there. Because of my insomnia, I can’t sleep on planes, which makes it difficult to travel. I slept for 12 hours last night, and I still feel tired! I’ll be back to normal soon though!

Overall, I had a great time in China. I got to go up the Shanghai World Financial Center, which is the second highest building by occupied floor. I got to look up at the new Shanghai Tower, which is the second tallest building in the world. It’s crazy how tall these buildings are! I am fascinated by tall buildings, and I really want to go to the Burj Khalifa in Dubai, which shattered all the records. Some day! (Although by the time I get to visit it, Sky City may take all of its records)

Shanghai doesn’t have a lot of historical sites and seems largely focused on being the center of business for China, but there were a few that I visited, which were interesting. It was nice to get a taste of Chinese culture (besides just the food) when I was there.

We have 11 days left in the kickstarter and have over half our budget left to go. I’m not going to lie - it’s going to be a challenge to the funding we need. That being said, I think it’s definitely possible! It’s tough to fight feelings of discouragement, but I am going to try! I plan to work hard to do everything I can to spread the word about the project. If you could continue to spread the word to your friends, I’d greatly appreciate it. I can’t do this project without you, so I need your help to make it happen!

Thank you for your continued support. Now that I’m back home, I promise I’ll be better about responding to your comments and messages.

Also, I am going to do a reddit AMA this Friday (September 20th) at 3pm Eastern. If you Reddit, please stop by!

Thanks!

-Matt Gilgenbach

Comments

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    1. Matt Gilgenbach 2-time creator on

      Jason - I managed to not get sick, but I was extremely careful.

      Michael - Yes I did hear about that, and I did another update. :-D

    2. Jason Fourier on

      How did you do with the food in China?

    3. Michael Hartmann
      Superbacker
      on

      Did you see the new Ouya rules? Looks like you can make the Windows/Mac/Linux versions available sooner now. That can only be good for pledges. If that is indeed the case you should make an update about the availability of desktop versions.

      http://t.co/1b9ImC3eDy