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A terrifying psychological horror game inspired by the developer's battle with mental illness. Explore nightmares! Branching narrative!
A terrifying psychological horror game inspired by the developer's battle with mental illness. Explore nightmares! Branching narrative!
3,608 backers pledged $106,722 to help bring this project to life.

Neverending Nightmares is coming to PS4/Vita on May 3rd!

Posted by Matt Gilgenbach (Creator)
24 likes

Greetings backers! I apologize for the lack of updates, but I really haven't had much to say lately nor time to say it. Being a dad is a lot of work, but I am loving it. I am blessed to have a very happy baby. Neverending Nightmares is a very dark game and about the worst time of my life, but I am pleased to report that I am having the best time of my life. I've truly never been happier! Being a dad is a huge part of that, but it really feels like I've gotten something off my chest by making Neverending Nightmares, and I am pleased to report that we've had over 100k units sold of the game. I really feel like we've gotten the message out there.

For those of you that are curious, we've had about 40k units sold on Steam and 67k "retail activations" which means codes we've given out through kickstarter and other distributors, but I imagine the bulk of those are through Humble Bundles. Unfortunately, that didn't make us rich because for the Steam units, the average amount we made per unit is about $5 because of discounts, taxes, Valve's cut, etc. (It is much less than $1 for the bundling) We actually funneled a lot of that into the development of Devastated Dreams, which will probably be written off completely as a loss. I don't want to say the game is cancelled, but it is definitely on hiatus for the foreseeable future. I would love to resurrect it the market conditions were right, but I honestly don't expect that to happen.

Despite Devastated Dreams not panning out, I think Neverending Nightmares was successful. We made reasonable salaries working on it, but I am much happier that it got out to so many players. With Neverending Nightmares, the message was much more important to me than the financial success, which is why I have been a bit more aggressive about bundling and discounts than some indie developers. As you discount your title, you actually get worse feedback on Steam because people who are on the fence or are just getting it because it's a "deal" are less inclined to give you the benefit of the doubt. I would have expected that it would go the other way, since they are paying less, but that isn't what we've seen. It always makes me sad to see a customer that didn't like the game, but I hope that at least it gives them a little perspective into mental illness.

To continue to bring the game to a wider audience, we are pleased to announce that we are bringing the game to PlayStation audiences on May 3rd in US (and Latin America), May 4th in Europe (and Australia) and TBA in Japan. It has some new improvements like to the branching set ups that we will be bringing to PC (hopefully on the same day). We hope that this will improve the player experience and encourage people to explore all the branches. If you have friends who are PlayStation gamers and you enjoyed Neverending Nightmares, let them know that they will soon be able to play the game! :)

Thank you all for your support! I hope things are going well for all of you.

Comments

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    1. Ahmed on

      Keep us up to date and remind us when it comes out. I don't have much pull socially, but I'll be sure to let as many people know when it comes out!

    2. Matt Gilgenbach 2-time creator on

      Thanks guys for your well wishes and support! I really appreciate it. I have the best backers ever!

      Unfortunately, I'm not sure there is an easy way to offer a discount on the title to all backers, but if you are interested, you can send me a direct message on kickstarter, and I'll see what I can arrange. Sorry about that!

    3. Missing avatar

      Melody Monteiro on

      Totally awesome! I backed your game and thought the demo was great when you were at PAX East. I'm not a PC gamer so I regret to say I haven't played the full game. I'm so excited it will be available on the PS4 and I will but buying and playing!

      Congratulations!

    4. Stefan Guhl on

      hi matt,

      great to hear from you. it is so good to hear, that you are happy. you deserve that. maybe you can show us some pics from your family? thanks for this great update.

      best wishes,
      stefan from germany

    5. Missing avatar

      Pimpollo on

      Great news! Enjoy fatherhood for us yet to be fathers

    6. Dreamprism Press on

      Matt, I just wanted to let you know I had the chance to play through the game. It's a truly beautiful project and one I hope you and the team are very proud to have completed. Inspiring work! I can't wait to see what's coming next...

    7. Bradley Nelson on

      very cool, I'll be picking up a PS4 copy despite already having it on PC via Kickstarter here. Hopefully new gamers check it out!

    8. Paul Anthony Maddaloni on

      Very cool. Any chance us kickstarter backers can get a discount on the PlayStation version?

    9. Joseph Schmalke
      Superbacker
      on

      Awesome! Congrats.