Neverending Nightmares is coming to PS4/Vita on May 3rd!
Greetings backers! I apologize for the lack of updates, but I really haven't had much to say lately nor time to say it. Being a dad is a lot of work, but I am loving it. I am blessed to have a very happy baby. Neverending Nightmares is a very dark game and about the worst time of my life, but I am pleased to report that I am having the best time of my life. I've truly never been happier! Being a dad is a huge part of that, but it really feels like I've gotten something off my chest by making Neverending Nightmares, and I am pleased to report that we've had over 100k units sold of the game. I really feel like we've gotten the message out there.
For those of you that are curious, we've had about 40k units sold on Steam and 67k "retail activations" which means codes we've given out through kickstarter and other distributors, but I imagine the bulk of those are through Humble Bundles. Unfortunately, that didn't make us rich because for the Steam units, the average amount we made per unit is about $5 because of discounts, taxes, Valve's cut, etc. (It is much less than $1 for the bundling) We actually funneled a lot of that into the development of Devastated Dreams, which will probably be written off completely as a loss. I don't want to say the game is cancelled, but it is definitely on hiatus for the foreseeable future. I would love to resurrect it the market conditions were right, but I honestly don't expect that to happen.
Despite Devastated Dreams not panning out, I think Neverending Nightmares was successful. We made reasonable salaries working on it, but I am much happier that it got out to so many players. With Neverending Nightmares, the message was much more important to me than the financial success, which is why I have been a bit more aggressive about bundling and discounts than some indie developers. As you discount your title, you actually get worse feedback on Steam because people who are on the fence or are just getting it because it's a "deal" are less inclined to give you the benefit of the doubt. I would have expected that it would go the other way, since they are paying less, but that isn't what we've seen. It always makes me sad to see a customer that didn't like the game, but I hope that at least it gives them a little perspective into mental illness.
To continue to bring the game to a wider audience, we are pleased to announce that we are bringing the game to PlayStation audiences on May 3rd in US (and Latin America), May 4th in Europe (and Australia) and TBA in Japan. It has some new improvements like to the branching set ups that we will be bringing to PC (hopefully on the same day). We hope that this will improve the player experience and encourage people to explore all the branches. If you have friends who are PlayStation gamers and you enjoyed Neverending Nightmares, let them know that they will soon be able to play the game! :)
Thank you all for your support! I hope things are going well for all of you.